Those Eyebrow Raising Moments In Games You Liked

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cojo965

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Jul 28, 2012
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I liked Borderlands 2. The quest, loot, sell, slot machines spoke the that hoarder/gambler side of me. However, I think it's a bad sign if your players online run out of things to talk about in one fell swoop. The Angel fight is a perfect example of this, the fight just never seems to fucking end. Oh it was lively for a while but eventually silence fell punctuated by lamentations of how long the fight was taking.

What about you guys?
 

Sean Hollyman

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Jun 24, 2011
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I'm gonna be the first to say Mass Effect 3's ending, but I'm not gonna dwell on it.


How about the final boss of Metal Gear Rising: Revengeance? Though it was more of a light hearted,joyous eyebrow, marvelling at what the actual fuck was going on.
 

Glover09

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Jun 19, 2009
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Warship Gunner 2 has given me a few. Like the time I played on easy and ran head-on into a formation, only to realize there was difficulty jump AND the AI could take advantage, leaving me watching an angry swarm of missiles turn me into a sponge. Or any boss ship, each going further into Sci-fi than the last, much to my entertainment. Then there was the Auto Loader y, with which "spamming fire" becomes an understatement.

Driver: San Francisco gets some as well, with nods to the original Driver and to Hollywood classics, in a few ways. The way the game plays also garnered some eyebrows, but eventually you either learn them or forget about them and go nuts either way.

The navigation movements in Dirt 2 were something I wasn't expecting, and as you race you collect crap, and said crap accumulates in your base of operations, an RV you managed to get from the car chief in TOCA Race Driver 2. Codemasters likes doing that kind of thing.
 

Liquidprid3

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Jan 24, 2014
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Ocarina of Time. I really like that game, believe me. But the Forest Temple and the Water Temple don't make me want to play it again for a long while. They were both way to long, confusing, annoying, and overall boring. I enjoyed the rest of the game. Despite me playing it for the first time a decade and a half after release, the game help up quite well. Even the graphics weren't too shabby. It just takes forever for progress to actually happen. It doesn't have that feeling that Lttp does. In that game, I can play for five minutes, and make progress. In OoT, it feels like everything takes forever.
 

Ubiquitous Duck

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Jan 16, 2014
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Any point during the game 'Beyond Two Souls'.

Really, David Cage truly out-weirded himself in that one.

I don't want to mention any spoilers, so I'll just mention an early on setting of a teenage/high-school party - never have I seen a scene so obviously written by someone older on what they imagine interactions between teenagers 'nowadays' to be like. Ridiculous scene, but accidentally funny as well.
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
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That moment in Wind Waker. You know the one I'm talking about... A certain scene where Tetra's true identity is revealed, and is instantly absolved of all personality. And that in a game so brimming with character. Bravo!
 

purf

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Nov 29, 2010
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When Dishonored was all like We are totally going to surprise you later by revealing that those two mean faced fuckers you're working for are actually the bad dudes because there's no way you can see this coming right from the start!

and, no, no fucking spoiler warning here :þ
 

Atrocious Joystick

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May 5, 2011
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How about Fahrenheit? A slow steady mystery sort of game of you trying to discover why you decided to up and murder a dude in some bathroom and then like halfway through it goes
boom! flying hoboes and living internet everywhere!
 

Shoggoth2588

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Aug 31, 2009
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Halo - WHAT THE FUCK ARE THESE PARASITE ZOMBIE THINGS!?!
Halo 2 - WHAT THE FUCK IS THAT LOVECRAFTIAN HORROR!?!
Halo 3 - ...What ever happened to that giant Lovecraftian Horror? Oh hi 343!

For all of the buildup The Gravemind had as this huge, imposing, unkillable boss-monster-to-be it just seemed messed up to NOT fight it.

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Pokedex entries about Ghost or Psychic type Pokemon. Not all of them but there are an anomalous number centered around Pokemon who lure children into the wilderness, eat the dreams of children, are harbingers of doom, emanate an aura of fear or indeed, USED TO BE human.
 

Z of the Na'vi

Born with one kidney.
Apr 27, 2009
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I'm not one to shy away from anything that has to do with South Park. I freaking love South Park. That being said, there were two sequences/moments in the recent South Park: Stick of Truth game that I felt were just in really bad taste (which was probably the intention, mind you).

About 3/4 through the game you are tasked with raiding an abortion clinic in order to recruit the girls to the boys' army. What occurs is an onslaught of alien goo-infected Nazi zombie aborted fetuses. The entirety of the game had me laughing my ass off up to this point, but when I got here I just found the whole premise to be unsettling for obvious reasons. The abortion clinic level was by far the furthest I have seen Trey Parker and Matt Stone push the limit of what they can get away with, if you ask me.

At the end of the game you face Clyde, in which he brings Chef back to life. Now, to my understanding, up to this point, Parker and Stone had left Chef's memory intact by not really bringing him up or mentioning him in the show at the conclusion of the episode where they killed him off. Reusing old voice clips from Isaac Hayes in a battle which you fight Chef (now also a Nazi zombie) just really left a bad taste in my mouth. The whole sequence just seemed really disrespectful to Hayes and the memory of Chef as a character and as a voice actor, if that makes any sense.

Other than those two examples though, Stick of Truth is a great game worthy of playing.