Timesplitters 4

Recommended Videos

pulse2

New member
May 10, 2008
2,932
0
0
lunncal said:
People care about Timesplitters!? I always thought i owned the only copies in the universe, since no-one but me and the friends i played it with seemed to even acknowledge it's existence!

Unfortunately i can't see it happening, since it seems to be my personal equivalent of Duke Nukem Forever or Episode 3...
Yeah, it was one of those games overshadowed by Halo at the time, so 2 didn't get as much credit as it deserved until the Halo hype died down a bit, by then, 3 was announced.

I happened to pick up TS2 in a bargain bin, defo value for money :D I went and bought 3 on day 1 release. Loved both games. Didn't bother going back to play 1, wasn't really a need seeing as the plot isn't exactly one that requires backtracking.
 

GiantRaven

New member
Dec 5, 2010
2,423
0
0
Timesplitters is sheer magnificence. In my eyes, no FPS comes close to touching the majesty of Timesplitters 2 and Timesplitters: Future Perfect. I played the shit out of those for years. Hell, if I had a PS2 right now, I'd be powering it up and playing the shit out of them some more.

Irridium said:
A good plan would to release Timesplitters 2/Future Perfect on the PC. Maybe a console HD re-release, to gauge interest. Not only would I buy those, I'd probably buy all 3 versions. Because Timesplitters is my favoritest game series ever made ever, and I would pay any amount of money for it.
That is a very good idea, I would throw money at anything Timeplitters related.
 

HellspawnCandy

New member
Oct 29, 2009
541
0
0
Crytek. Yes, that would work. Be nice if the game would come out, I have not played Future Perfect but I did like TS:2 a lot.
 

Palademon

New member
Mar 20, 2010
4,167
0
0
pulse2 said:
Yeah, it was one of those games overshadowed by Halo at the time, so 2 didn't get as much credit as it deserved until the Halo hype died down a bit, by then, 3 was announced.

I happened to pick up TS2 in a bargain bin, defo value for money :D I went and bought 3 on day 1 release. Loved both games. Didn't bother going back to play 1, wasn't really a need seeing as the plot isn't exactly one that requires backtracking.
TimeSplitters 1 didn't have a plot, it was just different people in different times running to the end of a level to get an item, then run to an exit, instead of seemingly taking over people's bodies to complete several objectives, or actually having the same character in each time period finding a reason to go to different times.
 

Simalacrum

Resident Juggler
Apr 17, 2008
5,204
0
0
Yes Please :D

TimeSplitters 2 is, in my opinion, one of the greatest games ever to be created. FP was pretty awesome as well. So TimeSplitters 4 would totally make my day, even if I couldn't play it cause my PS3 is on the other side of the country :p
 

holographicman

New member
Oct 6, 2009
382
0
0
hell yes!
sgt. cortez, khallos, harry tipper, deerhaunter, the machinist, the monkeys...
and dr. Lancet, inventor of the asskickulator!
bring them back!
 

Howlingwolf214

New member
Dec 28, 2008
393
0
0
pulse2 said:
Timesplitters 2 & 3 were arguably the most fun I've had in an FPS ever, I can't speak for everyone of course, but to me, no shooter has come close to the laughs and fun I had in those two games, so of course it annoys me that Crytek even has to think about it.
I agree! Especially the zombie levels. Being attacked by a Giant zombie moose. :p

Also, me and my friends spent hours playing Virus mode. Good times.

I just hope they don't try and tone it down and make it gritty or anything. Timesplitters is meant to just be silly, crass, funny and unbelievably good fun. :D
 

josemlopes

New member
Jun 9, 2008
3,950
0
0
Well, since the fun shooters thing is coming up again I think that its about time to start making one, even Serious Sam came back, and Duke is coming out this year so make it happen
 

pulse2

New member
May 10, 2008
2,932
0
0
Wicky_42 said:
Gonna be controversial here and say I didn't really like TS all that must. I mean sure, I had a blast with friends in the multiplayer, but the campaigns were shambolic and inconsistent, the weapons weren't (generally) odd enough to be really funky but were too arcade-y to be realistic compared to Halo. Just not my sort of game, I guess. Always felt caught between all-out nutty awesome (monkies dual wielding p90s ^_^, homing missile-packing snowmen) and a spoof of every other game, and came out the worse for it. If they'd stuck with a style and really made it solid I would have been happier - I guess it was too much of a game or something... o.0
I suppose that's why I loved it, it was the spoofs and the fact that every level was a new experience.

I love COD games, but these days I feel less inclined to get new CODs or such because it's more or less the same thing, shoot hoards of AI in different places, other then the drama going on around, there isn't much difference between levels and online games tend to be the same sort of thing.

I felt that TS provided more humour as well as a degree of skill, but most importantly, it was filled with variety. Its rare for an FPS to have colour other than brown and red blood stains, so TS was a nice alternative away from blood, gore and misery of war etc.

It is one of the few games that can get away with adding in a zombie mode without looking like an attempt to rip off COD seeing as it had zombie levels of its own all the way back to TS2, or heck an alien invasion during a zombie infestation.

No game is as bizzare and random as TS :D
 

GiantRaven

New member
Dec 5, 2010
2,423
0
0
Palademon said:
TimeSplitters 1 didn't have a plot, it was just different people in different times running to the end of a level to get an item, then run to an exit, instead of seemingly taking over people's bodies to complete several objectives, or actually having the same character in each time period finding a reason to go to different times.
I think there's a reason why nobody mentions the original game that much. Timesplitters needs a story, Future Perfect was a statement towards that.

pulse2 said:
No game is as bizzare and random as TS :D
I'll drink to that. Remember the Carrion Carcass arcade level? Now that was fucked up.
 

pulse2

New member
May 10, 2008
2,932
0
0
I can already think of all the stupidness they could do with TS4:

- Zombie mode (Like CODs but more humourous)
- Alien invasion mode
- Aliens vs Zombies
- Pirates vs Ninjas
- Virus mode returns
- Capture the bag returns
- Monkey Fight
- Defend your base mode (There was an awesome multiplayer level like this in TS2)
- Brick fight
- Snowball fight


There are so many things they could do that would keep me addicted forever that I can't even continue ^^
 

megajon

New member
Apr 6, 2010
48
0
0
I have to say i loved future perfect and TS2 spent hours playing them both with my friends couldn't get enough of them would always come down to a coin toss which one we played when future perfect came out. I do have to say TS2 was the best one yet but future perfect was so close. TS4 would be awesome to have i'd pre order it in an instant and i hate pre ordering games.
 

ImpofthePerverse

New member
Sep 14, 2010
45
0
0
Love to see a new Timesplitters game.

As for the story, well they don't really need to address anything to continue the plot. Just say Crowe wasn't the REAL creator of the Timesplitters, and that it was something else easy.
 

GiantRaven

New member
Dec 5, 2010
2,423
0
0
ImpofthePerverse said:
As for the story, well they don't really need to address anything to continue the plot. Just say Crowe wasn't the REAL creator of the Timesplitters, and that it was something else easy.
Eh, fuck continuity. Just reboot the series and start over again.
 

Wicky_42

New member
Sep 15, 2008
2,468
0
0
pulse2 said:
Wicky_42 said:
Gonna be controversial here and say I didn't really like TS all that must. I mean sure, I had a blast with friends in the multiplayer, but the campaigns were shambolic and inconsistent, the weapons weren't (generally) odd enough to be really funky but were too arcade-y to be realistic compared to Halo. Just not my sort of game, I guess. Always felt caught between all-out nutty awesome (monkies dual wielding p90s ^_^, homing missile-packing snowmen) and a spoof of every other game, and came out the worse for it. If they'd stuck with a style and really made it solid I would have been happier - I guess it was too much of a game or something... o.0
I suppose that's why I loved it, it was the spoofs and the fact that every level was a new experience.

I love COD games, but these days I feel less inclined to get new CODs or such because it's more or less the same thing, shoot hoards of AI in different places, other then the drama going on around, there isn't much difference between levels and online games tend to be the same sort of thing.

I felt that TS provided more humour as well as a degree of skill, but most importantly, it was filled with variety. Its rare for an FPS to have colour other than brown and red blood stains, so TS was a nice alternative away from blood, gore and misery of war etc.

It is one of the few games that can get away with adding in a zombie mode without looking like an attempt to rip off COD seeing as it had zombie levels of its own all the way back to TS2, or heck an alien invasion during a zombie infestation.

No game is as bizzare and random as TS :D
Oh yeah, the different styles between levels was one of the things that I thought was pretty cool, but none of the levels really felt fully realised - it all felt too much like a cardboard cutout shooter (and the wild west level didn't exactly do much to sway that image ;). For some reason it just felt to much more linear than many games that are arguable just the same. So yeah, not sure quite why it doesn't work for me but I think it has to do with the graphics and level design in some way :/
 

ultimateownage

This name was cool in 2008.
Feb 11, 2009
5,346
0
41
That have to make it, they even announced it previously but it ended up in development hell. The story's about time travel, so continuing it wouldn't be hard.
I loved Future Perfect to death, I can't wait for them to make a new one.
 

Wicky_42

New member
Sep 15, 2008
2,468
0
0
Xzi said:
Wicky_42 said:
Oh yeah, the different styles between levels was one of the things that I thought was pretty cool, but none of the levels really felt fully realised - it all felt too much like a cardboard cutout shooter (and the wild west level didn't exactly do much to sway that image ;). For some reason it just felt to much more linear than many games that are arguable just the same. So yeah, not sure quite why it doesn't work for me but I think it has to do with the graphics and level design in some way :/
Who cares about any of that, man? There were WAY more multiplayer modes than any of today's shooters have. You could do damn near anything co-op or competitively.
Oh yeah, the multiplayer was great fun, no disagreements. Just saying that the campaign was flawed and more could have been done.