ok this is the deal: i dont have money to fork over X amounts of euros for every game coming out, this restricts me from buying only the games i really really want. good thing right?
now your buddy has that one game you were interested in but not enough to spend your money on (lets say you can only buy 1-5 a year?). you will obviously ask him to lend it yo you.
Result: no money paid, game played
Piracy: no money paid, game played
the only difference for this particular consumer is.....oh no there isn't any, as he/she wouldn't buy it anyway.
the difference for the company is that the buddy in this case did buy it...
what game developers should do in my opinion is lower the price for new games and maybe make them free of charge after one year. this way people will become interested and play the game and be exited for a sequel. This is not a definite solution but its something better then retaining the status quo
now your buddy has that one game you were interested in but not enough to spend your money on (lets say you can only buy 1-5 a year?). you will obviously ask him to lend it yo you.
Result: no money paid, game played
Piracy: no money paid, game played
the only difference for this particular consumer is.....oh no there isn't any, as he/she wouldn't buy it anyway.
the difference for the company is that the buddy in this case did buy it...
what game developers should do in my opinion is lower the price for new games and maybe make them free of charge after one year. this way people will become interested and play the game and be exited for a sequel. This is not a definite solution but its something better then retaining the status quo