To anyone who thinks piracy is ok

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EightGaugeHippo

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Apr 6, 2010
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Here a few morals I live by when it comes to piracy.

-If its a product that no longer make its creator any money, because people dont buy it anymore for example. They cant lose money they are not making.

-If I missed an episode of a TV programme from last night, I will download that single episode to catch up.

-Also, if say for example I owned (legaly) a PC game, then I lost the disc or it got damaged, I feel its within my rights to download another copy of that data for free (since I have already bought it).

In my opinion, other than these examples, Piracy is not ok.
 

omega 616

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May 1, 2009
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veloper said:
No it isn't. The original owner was done with the game anyway.

The only real difference between pirates and people who buy used at gamestop, is that pirates atleast don't give away their money to random people, for something they can get for free.

Both are being cheap and contribute absolutely nothing, but atleast the pirates are smart about it.

What the game studios and publishers need to survive are the useful fools who buy the games new.
So you want me to belive that a person buys the game, goes home completes the game, outs it on pirate bay then deletes it and any disks they might have? Okay ...

How do people who resell giving away there money? There geting some back. If you mean the buyer it means they can't afford full price so they get a nice discount but still not enough of a self centred douche to steal it.

Used game buyers are like the original owners, there taking the only copy the seller has, effectivly taking there place as the original owner.

If it wasn't for the "useful fools", self centred, greedy, cheap skates wouldn't have anything to play. If you are a pirate like you come across to be, you just degraded yourself aswell.

Well done!
 

binvjoh

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Sep 27, 2010
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I never pirate games anymore.

Steam is just what I want and the with (mostly) really good prices.
 

Imat

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Feb 21, 2009
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Nyce1 said:
The place I work at is directly effected piracy. There are those that abuse it to no end. But sadly most gamers at one point has gotten a bootleg of a game from a friend, off a site, at a LAN. Its hard to justify those that work hard to create the product and those that sell it all getting ripped off. The problem is that with the economy most people are looking at pirated games as the only way to play a title due to money being so tight. I hate piracy but its just part of the world we live in.
I would actually say that sharing games with friends and at LANs nets them more money in the end. If the game is good enough to share, its good enough to buy/pirate. I'd say at least 25% of the people who get these shared games go out and buy it. Bear in mind these people had no desire/interest in the game beforehand, therefore the sharing of the game netted the company some extra cash. I know this from personal experience with Bioshock, among other games.

Also, many, many pirates agree that if a game is worth playing, they'll buy it. In that regard the downloading of these games is simply a demo run (With the entire game being the demo, sure), and said pirates will make a decision based on this demo.

Long story short, Steam Guest Passes ftw.
 

DominicxD

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Dec 28, 2009
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Kouen said:
DominicxD said:
Why don't people just shut the fuck up about Piracy?

I'll pirate stuff if I want to. I don't give a fuck if it hurts this industry either, this industry fucking deserves it. I have yet to see a finished game released in 2010 and I have yet to be satisfied with my purchase a month down the line which has caused me to pirate other games. Pirates aren't the ones hurting this industry, the fucking idiots making the products are.
and why do you think the products are getting worse? devs (NOT PUBLISHERS) don't have as much money to make the games thanks to people like you with your attitude problem.
I only started pirating games recently as a result of the constant stream of unfinished shit that the devs were releasing so I don't see how I'm to blame for this. There never used to be so many unifinished games released before DLC became popular. Now the games are getting released half done, then finished with paid DLC, and that is something that I am not going to cooperate with. To be honest I'm on the verge of just giving up with video games. Save for a few, they're just a complete waste of money these days. They're not even worth the effort it takes to pirate them.
 

Danik93

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Aug 11, 2009
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If Piracy is Illegal why is it legal for me to make an exact copy och a chair I found in IKEA? (as long as i don't sell it ofc)
 

Cryo84R

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Jun 27, 2009
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Piracy is morally bankrupt and no amount of self-justification can change the fact you are being dishonest.
 

Dastardly

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Apr 19, 2010
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SirBryghtside said:
SICK0_ZER0 said:
SirBryghtside said:
OK. I'm going to pull out my ultimate argument against pirates now.

If you are pro-piracy, I implore you to quote me and answer this question.

-I have no XBox or good PC.
-I'm not going to buy a PS3 in the forseeable future, due to lack of money.

So, my question is this - why shouldn't I steal a PS3? What is the difference between that and piracy?
Well if you steal a PS3 console from a retail outlet, they have paid for that specific console, so that is a genuine lost sale to them.

However, if you pirate a game a copy has already been bought, so if you where going to buy the game yourself that is a lost sale (although significantly less than the money the ps3 would have sold for). BUT, if you weren't going to buy the game to begin with, you may end up liking it and becoming interested in the franchise and buying the game if you see it on sale, or buying sequels to it.
If I were to steal a PS3, wouldn't that give more money to the games companies? You know, because of all the games that I buy for it now that I've been 'introduced to the franchise'?
Additionally, WHY would this hypothetical person buy sequels? They just got the other game for free, with no ill consequence. What you're claiming doesn't stand up to basic human psychology in your very own example.

1. I got Game A for free.
2. I like Game A.
3. I also, coincidentally, like that I got it for free.
4. Game A, Part 2, is coming out soon.
5. It's $60.
6. That's more than "free."
7. I'll just get it for free.

This bizarre claim that people pirate to "try" games, but then turn around and buy the original (after already having played it for free) or buy resulting sequels is just nonsense, and it has only ever been supported by anecdotal evidence--"Oh, I did it once, I promise," or "I know a guy that does it 'all the time' for real."
 

Popido

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Oct 21, 2010
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http://i75.photobucket.com/albums/i319/Tanaue/Forum/WhatHasScienceDone.jpg

Perhaps we should try to adapt to it, rather than preach everyone how evil it is m'kay?
 

WhiteandNeardy99

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Jun 8, 2010
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soulsabr said:
shootthebandit said:
has anyone seen that video thats says "would you steal a car?", "would you steal a handbag?". piracy is stealing

erm ive just bought this film legally so why are you telling me this?

in all seriousness if they charge £8 to watch a film and a further £6 for a snack and beverage and stop you from bringing your own then they are the criminals
It is only criminal when it is against the law. You don't like the laws, rally or run to change them.

Anyhow, do you even have any idea how the economics of movies or games work? Now, don't get me wrong, I think the gaming industry (looks in EA's direction) does many awful and horrid things and I'm not happy with concession stand prices, either. But lets take a few examples of why they are so desperate and pricey.

Theaters make their money off of the concession stands, period. Ticket prices cover the cost to show you that nice movie and barely that. They also have to charge more to make up for movies that flop. If they didn't, the movies like Gigli would have put most theaters out of business. This is why they charge an arm and a leg for food and why they prohibit you from bringing your own food. Without those sales ticket prices would double. Would that make you happier? Something's got to be expensive, why not make it the optional part?

Games are no different. Lets take some mega blockbuster hit, say FF XIII, for example. Though I hated the tunnel game play, the movies and graphics are amazing. Do you have any idea how much it takes to make a game of that caliber? Do you also realize that most companies don't make money on the first game in the series any more? Why do you think there are so many part 23s out now? Is much cheaper to make a sequel. Did you also realize that with how expensive games are, the millions upon millions they make on one hit probably would not be enough to keep them out of bankruptcy if the next game failed? Yea, take each name you see scroll by in the credits, multiply that by 60, 000 (on the conservative side), multiply that number by the number of years it took to make the game, now you have the salary costs alone to make that game. There is also the upkeep of the building they work in, equipment, actors (voice and motion capture), royalties for using graphical engines, sound engines, video engines, payments to the console maker, royalties to the property owners, ad infinitum. Still think they charge too much for a game or movie? Of course you do.
I'd never thought about it like that before but your bang on the money about cinemas something has to be expensive so making it the optional bit seems the lesser of two evils, not saying I agree with it but I'm not as pissed off with them for doing it now.
 

archvile93

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Sep 2, 2009
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YukoValis said:
Chainsaws_of_War_2 said:
YukoValis said:
If they started pricing right I wouldn't consider piracy. 60$ for medal of honor? 50$ for front mission evo? 40$ for dead rising 2? These games are not worth the price, and I've gotten ripped off way to many times. Oh and for anyone who says "you can wait for the prices to drop" take a look at CoD MW 2. Still 60$ after about 2 years, and it's only half as good as CoD 4. Price them reasonably and sure I'd buy it. The only time I wouldn't pirate ever would be for companies just starting.
As much as we all wish it, the marketing team for Microsoft and Sony don't take personal opinions into account when deciding the prices of games.
So they aren't getting my money unless they make a quality game. Just because they spend a fortune on garbage doesn't mean I have to feel sorry for them. :)
That doesn't give you the right to play it for free either.
 

Kair

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Sep 14, 2008
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SICK0_ZER0 said:
Kair said:
It only covers 'piracy' in a market economy. I have drawn a little illustration to help you realize the error of limiting infinite resources for profit.

'Free Information'? I hope you don't mean every game/program/script should be free.

Would you spend hundreds of hours learning C then C++/Java or what have you, then working full time to develop an application only to give it out for (to quote Ned Flanders) NOTHING AT ALL! NOTHING AT ALL! ?

You say everyone would benefit, not the designers and developers who would be living in cardboard boxes. And consider the lack of competition that would all of a sudden exist, there would be no motivation to make a better program than your rivals.
How ignorant of you to completely misunderstand what I so carefully tried to prevent you from misunderstanding by both adding the green block and by pointing out that it was the market economy that caused the financial problems stated in the report.
 

PurpleSkull

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Mar 20, 2009
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YukoValis said:
If they started pricing right I wouldn't consider piracy. 60$ for medal of honor? 50$ for front mission evo? 40$ for dead rising 2? These games are not worth the price, and I've gotten ripped off way to many times. Oh and for anyone who says "you can wait for the prices to drop" take a look at CoD MW 2. Still 60$ after about 2 years, and it's only half as good as CoD 4. Price them reasonably and sure I'd buy it. The only time I wouldn't pirate ever would be for companies just starting.
I don't pirate games due to being a pussy, but i can understand you. You do more often then not buy games for 50-60? (about 70 USD) that are SO freaking bad! Review sites don't really help, since they are usually bribed and smoothtalk even the worst games if the Company behind it is just big enough. Just take a look at gamespot and it's ridiculous ratings.

And what if you wait 1-2 years until the price drops? You won't find enough people to play that game online with you anymore, that's what happens! Or the servers are down entirely (Greetings to EA).
 
Sep 14, 2009
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twistedheat15 said:
Pretty sure pirates will still look at it as "I get free stuff so I don't give a damn" regardless of how it's looked at, or what impact it has on others. That's why they're pirates to begin with.
this. its really that simple. we are all human beings, and pirates...they couldn't give two shits what happens as long as the free game flow keeps a comin

really any piracy control they try to do now or within the foreseeable future, will only hurt the good customers and the pirates just lol and crack it.
 

Ghost

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Feb 13, 2009
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Kair said:
SICK0_ZER0 said:
Kair said:
It only covers 'piracy' in a market economy. I have drawn a little illustration to help you realize the error of limiting infinite resources for profit.

'Free Information'? I hope you don't mean every game/program/script should be free.

Would you spend hundreds of hours learning C then C++/Java or what have you, then working full time to develop an application only to give it out for (to quote Ned Flanders) NOTHING AT ALL! NOTHING AT ALL! ?

You say everyone would benefit, not the designers and developers who would be living in cardboard boxes. And consider the lack of competition that would all of a sudden exist, there would be no motivation to make a better program than your rivals.
How ignorant of you to completely misunderstand what I so carefully tried to prevent you from misunderstanding by adding the green block.
I can just about make out the words 'Customers', 'Pirates' and 'everyone'. 'People who will benefit from software in a world without Piracy' is legible too. Some words are literally too difficult to make out, the compression ain't helping the size 2 font either.

The green one is implying software is cheap to design and develop, yeah? If it is, then it's incorrect. Software Engineering is currently the most in demand job in this Country, as in, more than Doctors. Developing any kind of software is a time consuming and costly endeavour to a business, http://en.wikipedia.org/wiki/Systems_Development_Life_Cycle.

If everything was free to everyone we'd all be living in squalor and no one would have the drive to work hard and make something of themselves. But again, I can barely make out what your diagram is saying, Literally cannot make it out.
 

aaron552

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Jun 11, 2008
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I don't pirate games often (or at all, in recent years), but I really don't blame my friends for doing so.

You think paying $60 for a game is bad? In Australia, we're lucky if a game is less than $90 on release and less than $80 2 years later.

In addition, uni students don't exactly have a lot of disposable income to start with, and if you have 3 "must-play" games to choose from, but can only afford 1, would you really be surprised that someone goes and downloads a copy, even if just to try the game without dropping your food money for the next 4 days on it, especially since you can't resell PC games.
 
Sep 14, 2009
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dark-amon said:
And for all the thrasing on piracy we have no problem with gamestops used games-campaign. Although it presents the same economical problems only legal.
this is why i think developers/publishers need to have some kind of law or say in the matter before releasing games through gamestop and such getting money back for used games or something. now i dont have a solution but i think thats the way that developers/publishers need to go, stop beating down on the customers and beat down on the "dealers" who are giving it to them. used games should not be bad at all, they aren't, its just the way the system works at the moment that is bad.