Topical Tuesday: Your Favorite D&D Character

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the December King

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Mar 3, 2010
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This guy is not my main character, but he IS one of my all time favourites.

Name: KassanSke
Race: abomination ( technically, a corrupted, half red dragon/ogre )
Class: Frenzied Berserker
Game: Started in 2, adapted for 3.0 and then 3.5. Considering a Pathfinder update.

Check him out:

http://www.theserpentsage.com/images/47.jpg

Currently KassanSke is an epic monster, equivalent to a level 26 character. He has made a home on Ansalon after wandering across the dimensions, and has been raiding local towns and villages, mustering up a force of cowed ogres and fanatic draconians for an assult on the elven lands. As long as he rages, he cannot be slain, and has laid waste to those who have dared to attempt to wrest the lands from him.
 

ItsAPaul

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Mar 4, 2009
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Name: James or something equally as normal
Race: Human (rarely anything else, best race in 3.5)
Class: Sorcerer, started at level 12 or something
Backstory: Hes evil and a sorcerer, favorite spells being fireball and magic missile.
Campaign: Evil campaign on a waterworld-type place where we're usually sailing.
Edition: 3.5, 4E was literally thrown across the room by this point
Plot: Do evil stuff? There was a bad guy army trying to destroy the physical embodiments of each element (who were masked women, probably from an anime), and each time one died bad stuff happened, but generally we just sailed around fireballing other people's boats or whatever we wanted to do. When we were on land we generally just ran across whatever the dm wanted to throw at us that week.

I'll remember him because he survived through like 3 parties of people when no one else did. My bard had a similar rap sheet (teehee at people who think they suck) but I can't remember what he did.
 

Macgyvercas

Spice & Wolf Restored!
Feb 19, 2009
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The only thing I have to go on is DDO, so that's what I'm using.

Name: Drakelius Des Morte
Race: Human
Class: Paladin
Backstory: Formerly a soldier in the Last War, and now a Paladin of the Sovereign Host, Drakelius Des Morte vowed to destroy all traces of evil from the face of Eberron after seeing his best friend, Gregor Ravensgate, kidnapped by cultists to be sacrificed to the Devourer. Though he was only 10 years old, he followed the cultists to try and save his friend. He managed to rescue Gregor, but not before the cultists had broken his mind and will beyond hope of rehabilitation. Drakelius was injured in the rescue, receiving a scar down his left eye, which he now treats as a reminder of what began his crusade against evil. Due to the danger associated with his lifestyle and the number of enemies he has made fighting the forces of darkness, Drakelius has not seen or spoken to his family, save for his brother Wyndreth, since he left his home in Aundair at age 15 to destroy the evils that claimed his friend. Over the years, he has found that he despises Mephits more than anything else.
Campaign: Eberron
Edition: Loosely based on 3.5e
Plot: MMO. Is there really a plot?
 

nuba km

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Jun 7, 2010
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QXR2 said:
Name: Raam McTavish
Race: Minotaur
Class: Barbarian
Backstory: A minataur that liked to smash stuff
Campain: a short campain didn't last too long
Edition: 3.5
Plot: wasn;t much of a plot either

Why it was awesome I knocked out all the enemy combatants with my tankard.
I have only started playing D&D but i also made a Minotaur
Race: Minotaur (albino)
class: fighter
backstory: his parents died when he was only three all he had was his fathers flail he grew up on the streets learning to get by with the minimum he grew up strong charismatic and as good endurance. he ended up taking up gambling and winning plate armour in one game as well has a shield he then became a mercenary and know he is hired by my friends character.
campaign: something to do with an evil wizard
edition: 4
plot: so far nothing apart from him losing more blood then a half-ling would have in his entire body
 

KronosTalon

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May 30, 2010
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Name:Tuff
Race:Stone giant
Class:Barbarian.
Backstory:Abandoned by his clan for some reason or another, very stupid, picked up by a smart mage to become his helper. Named by the mage for the rock he looked like.
Edition:3.5
Plot:Something about goblins...
 

Psydney

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Oct 29, 2009
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Name: Brin
Race: Human, then elven
Class: Cleric

Backstory: The player characters in this campaign had been children when our prior campaign ended. The former PCs had, with the best of intentions, ended up tricked and being used to sever Oerth from the multiverse. A time-traveling Wu Jen of dubious sanity and his kensai brother took the children from their small village and raised them to put things right. Brin had been murdered in a sacrificial ritual when she was a baby and resurrected through the combined efforts of Pelor and Fharlanghn, who assumed she would serve one of them when she grew up. Instead, she was morbidly fascinated with death and became a cleric of Wee Jas.

Campaign: Modified Greyhawk
Edition: 3.5
Plot: All of Oerth's souls, denied the ability to return to their wellspring in the multiverse at death, split into warring factions aligned either with the chaotic good Alpha or the lawful evil Omega and further subdivided into totemic tribes (dog, weasel, bat, etc). The now-grown children needed to pick a totem and then recruit soul energy to their sides and once a year feed it into a tower where our old characters were struggling in slow-time (thanks to the Wu-Jen's manipulations) to repair the damage they'd done.

It was a neat, delicate balancing act being small cogs in a much bigger plan and yet powerful in our own right, and the story was huge and complicated on every level - political, mythological, metaphysical - in a way that was as satisfying as reading a really good book.
 

Fukushin

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Sep 14, 2010
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Name: The Inquisitor
Race: Human
Class: Paladin
Backstory: Modeled after Robert E. Howard's Solomon Kane.
Campaign: Grey Hawk
Edition: 2nd
Plot: Gather kindling, gather fuel, gather evil, ignite kindling.

Take a gander. I'm the Man in gray.

http://www.youtube.com/watch?v=R_7VBswHIx0
 

Sweetlew

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Nov 11, 2009
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Name: Suna
Race: Human
Class: Soulknife
Backstory: Could make swords from his mind. Thought it was awesome. Became his gimmick as a mercenary. (Soulknives were particularly uncommon)
Campaign: Greyhawk
Edition: 3.5
Plot: Make a great deal of money. Kill a few devils along the way.
 

helldragonX

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Mar 3, 2010
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Arach Duil

Race: Dwarf

Class: Warrior

Personality: Guardian
Affiliation: Chaotic / Good
Religion: None
Nemesis: Arachnids

Biography:

Arach Duil was born it the city of Roktar, his father, a smith, and mother, a weaver. He had a mostly normal childhood, apprenticing to his father, and receiving a basic education. When he came of age he joined the Guard. As a guardsman he excelled, proving his prowess time and time again. Arach swiftly rose through the ranks, quickly gaining his own small command. Eventually his phalanx was ordered to clear some old tunnels for the expansion of the city. At the end of the first grueling day, just as they were starting to set up camp, they were ambushed. They had unwittingly set up camp in the center of a Dire spider trap. Arach, paralyzed with fear, could do nothing but watch as his phalanx was slaughtered. Few survived. He wandered aimlessly for a few days before being found by a scout. Still covered in grime and malnourished he was brought before the king. Charged with cowardice and neglecting his duty to his command, he was exiled. Allowed to take what he could carry with him, he was escorted to the boarder. Arach traveled for a time before taking on jobs guarding various caravans and towns. He joined a mercenary crew for a bit, but eventually decided that life wasn?t for him. He?s now traveling and taking jobs where he can find them.
 

Altorin

Jack of No Trades
May 16, 2008
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Name: Arin Belvere
Race: Cansin (Chaotic Outsider - similar to an Aasimar or Tiefling)
Class: Sorcerer/Dragon Disciple (Red)
Backstory: Arin didn't have too much backstory. I read a copy of Dragon that contained the stats for the various Outsider races and the Genasi races, and I thought a Cansin would make a really interesting Sorcerer.
Campaign: Homebrew D&D
Edition: 3.5
Plot: Arin began play as Chaotic Good, with an ally who was a Kenku (Anthropomorphic Crow) Soulknife who was Chaotic Neutral. It was just a 2 player game, and there was no healer in the group so it was pretty low-key. We were on a boat heading to an island, when we were attacked by Lizardfolk pirates. We killed the pirates, and then as we approached the island, a kraken appeared. We slaughtered our guide in cold blood and fed it to the kraken in order to get past it (Somehow, this seemed like the obvious solution to the problem).

On the islands, we encountered a small village of refugee humans who had escaped from the lizardfolk who dominated the island. We spent several sessions killing lizardfolk and collecting weapons and items for the refugees, but when it finally came down to it, they wouldn't lift a finger to help themselves. So we snuck into the Lizardfolk city (By this time I was developing draconic features that were obscuring my human nature). We met with the leader of the lizardfolk, an Ogre named Ugu, and told him where the refugees were hiding.

Then we proceded to slaughter all of the villagers. And they died. Like the useless villagers they were.

Our characters officially villains now, the campaign basically ended, but it was by far the most fun I've had in any D&D campaign. The fact that the DM rolled with whatever crazy evil thing we did was terrific.
 

Baralak

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Dec 9, 2009
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So many I've loved... I'll list my top 3!

Name:Vincent Fabalis
Race: Human
Class: Fighter
Backstory: A simple farmboy out exploring the world, ever naive of the the world, always retaining his boyish innocence.
Campaign: Forgotten Realms
Edition: 3/5
Plot: He was a simple farmboy who wielded a zweihander custom made for him by the first dwarf he ever met: the town blacksmith (in our campaign, Featherdale was a tiny little village) Hammerfist, who actually had an enchanted hammer for a hand. He's traveling the world with an Incarnum user, after having protected him from some suspicious and uppity townfolk. " Come on, pa! This guy helped the baby out! He din't do it! Honest!" He's a rather plump boy, prone to hour long meals, loving anything blueberry flavored, and no matter what, the best praise he can EVER give any food is "It's almost as good as my mom's!" Even if it was the god of cooking himself, it'll never be as good as his mom's. He loves his mom.

Name:Thamior Nailo
Race: Everything
Class: Sorcerer/Binder
Backstory: An insane sorcerer who sold his soul, got it back, and has died and been reincarnated numerous times.
Campaign: Forgotten Realms
Edition: 3.5
Plot: Thamior was a young, naive Elven sorcerer who was rather insane, but not dangerously so. After his tree-top village was destroyed, he traveled with a leftover soldier from the invading force: a half-ogre/half Red Dragon named Krusk Femur. After both sold their souls for incredible equipment, they lived happy lives adventuring, and getting repeatedly high from constantly licking his Toad familiar, Toadie. He spent much time in prison and crying his heart out when separated from his toad familiar for any point and time. Having once died and been reincarnated as a goblin, Thamior was determined to be an elf again. So he has Krusk kill him many times, while making a local Druid cast Reincarnation on him over and over again until he was finally an elf (yes, his CON is currently around 4) Currently living with a constantly drunken Krusk, a rather abusive shadowcaster roommate named Smoke, and making a living as Waterdeep's very own version of Dr. Seuss, writing wonderful, drug-influenced children's tales under the series title "The Adventures of Toadie". Toadie is a great warrior who travels around constantly foiling the plots of Corpsey McGee (a thinly veiled stab at the person he originally sold his soul to, whom Thamior doesn't much care for. His name was Carkus)

Name: Gax Foulfart
Race: Goblin
Class: Fighter
Backstory: A goblin too smart for his tribe (INT and Wis of 10 each) with a very mean and bloodthirsty bend.
Campaign: Forgotten Realms
Edition: 3.5
Plot: Gax has vowed to get revenge on his clan. He was kicked out by the chief for being too smart, but knew he, by himself, wasn't strong enough to take out the guards and himself. He travels by himself, fighting wherever he can, trying to deal with his racial predisposition of cowardice. Among his travels, he attacked an Elven wizard, who layed the following curse upon him: Whenever his surname is spoken, the player must roll 1d20. On a roll a 1, the character who said it will poo his pants. On a roll of 20, the character will stink out the room. A regular fart occurs on any other result. Gax took the curse as a blessing, and continued on his ways after the freaked out wizard teleported away. Gax has the habit, which he oh so enjoys, of frequently crying out his full name at any given time, enjoying his own stench, and loving the ability to create it at will. He carries with him a goblin-sized Buster Sword, and hopes to one day be strong enough to kill his clan. (He's currently 26, but doesn't realize just how strong he's become)
 

viciouspen

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Dec 23, 2007
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Ah easy one. My first ever D&D Character.

Name: Mojo
Race: "Human"
Class: Mage
Backstory: Found and raised by the Waterdeep mage's guild a child with no name, family, or belly button grows up and strikes out to make a place for himself.
Campaign: Forgotten Realms
Edition: AD&D,3

This character became famous in our community. I rolled all but two 18s, and during the course of the campaign the other two stats were raised to 18 and his intelligence raised to 25. We were using the psionics wild talents rules and when his was rolled we kept hitting "greater power and roll again for another power". He ended up with 14 psionic abilities and a pool of energy bigger than a 12th level psionic.
Mojo started out as an unpredictable Chaotic Nuetral as likely to kick a party member awake as he was to save them. This changed during the two climaxes of our first dungeon. He was forced to feed our thief to the crystal dragon who had been infuriated by said thief to save the party. Later, during the climax with a large female black dragon, he threw himself infront of our new companion to save them from an acid breath attack that they couldn't have possibly survived. The party member survived but Mojo died. The god of an NPC paladin was so moved by the action he raised Mojo back to life. After that experience he changed and became a staunch protector of the good, though still passionate and unpredictable in his interpretation of what was right. As the campaign moved forward he was put into situations where he had to make a choice that would usually result in him sacrificing himself to save others, each time, coming back to life, each time changing, becoming less human, more like an immortal. During his adventures he punched out a minotaur, saw the end of the world, Destroyed 3 Drow cities (including Menzoberranzan which he teleported with the assitance of magical devices to a mile above a desert), and was romantically pursued by Lloth.

The main heart to the character's story was his need for a sense of belonging and identity. The Waterdeep mages had told him he had no parents that magic could find, and their tests had led them to believe he was never truly "born", more akin to magically spawning. He appeared human, but knew although he shared much with them, wasn't entirely the same. He didn't even really have a name. He made his adventuring party his family and protected the right for innocent people to live out normal lives with theirs.
 

SilverUchiha

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Dec 25, 2008
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I can't remember what my first one is, but I hardly ever deviated from that original design. The most recent one was this:

Name: Serebro Burya
Race: Human (prefer half-dragons though)
Class: Dragon Shaman
Campaign: All of the ones I've played are custom made, but I think use most stuff from Forgotten Realms
Edition: 3.5
Backstory: (most recently) Serebro was a zealot of the Silver Dragon and demanded everyone worship it like he was Chuck Norris or something. To that end, he is a widow. He killed his family because he "received a message" from the Silver Dragon telling him to do so. So he did. Then his village was later attacked by demons designed specifically for this campaign. He managed to evacuate just in time, however, and join a group or people in order to... um... spread the word of the Silver Dragon... sadly, I had to leave for college and thus couldn't continue participating in the campaign for long.

Aside from that, I usually just DM. I prefer playing NPC's because there is no commitment to keeping them around or playing one role. Sticking to one character and one role for so long gets kind of tiring after a while. I like to change it up!
 

Knight Templar

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Dec 29, 2007
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Name: Dante Riverside

Race: Human

Class: Paladin

Backstory:
A Paladin of Tyr, Dante was a knight-errant spending most of his time on the lower sword coast. After getting agreeing to help a small village defend itself from an attacking planar demon he was more dead than alive and in the middle of a ruined village. At this time the head of the Darkmoon Guild, a band of sellswords came across him and agreed to heal him in return for his joining the band. This was not out of charity, it's just that the guild was filled with thief's, mages, Mage/thief's and the only healer was a drunken half-insane cleric. Healed and gifted with knowledge of demon lore and language as an ironic joke he now helps the band of adventures and is one of only three competent group members.

Campaign: Darkmoon. (Basically a made up city that is on usually on Faerun and is located wherever the plot demands).

Edition: D&D 4ed

Crowning moment:
"So you don't know anything?"
"No" *wink*
"So you do?"
"No, wink" *wink*
(Out of character) I Punch him in the face.
 

Ishpeck

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Sep 15, 2010
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Name: [I don't remember. Explanation below]

Race: Half-Elf

Class: Bard

Backstory: Drug dealer turned bounty hunter turned international espionage pawn.

Campaign: It never had a name, AFAIK. It was always just "Chris's campaign."

Edition: D&D 3E

Plot: My uncle was running a D&D campaign and was complaining about how some of the players were flaky and they made it hard to keep an interesting story as any of them would abandon the game after he'd folded them in to his thick and involved plot. I offered to contribute myself to the mix to keep things interesting.

I'd intended, from the get-go, to keep things interesting. It was years before the show Lost would air but my character was a bona fide Benjamin Linus: Compulsive liar and deceiver who told the truth more often than not because it made manipulation all the easier. He started as a petty opium dealer who took a week's earnings to finance an elaborate scheme to capture the then fugitive party of players.

I'd gotten so much in the habit of giving aliases and pseudonyms when introducing this character that I honestly, for the life of me, couldn't remember his name unless I'd seen the character sheet (which I've been looking for for the past hour now).

In the very first session where I joined this campaign, my character had successfully poisoned, kidnapped, and turned all the other players in for the bounties on their heads, broke them out of prison at the secret command of the king, falsified passports for them and smuggled them out of the country to complete another quest they'd picked up in past sessions... In the next few sessions, while the others went questing, my character built a huge, international drug trafficking network, secretly hijacked vampire syndicates, conquered baronies by subterfuge and accidentally killed a balrog with his rapier and smooth talking.

It would seem like this would interfere with the rest of the campaign but it really didn't. The GM never had to divide attention between me and the rest of the party much. It was so odd how this all so gracefully meshed with everything that was happening.

Now it's seriously going to bug me if I can't find that sheet. I want, so desperately, to remember this character's name!
 

lomylithruldor

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Aug 10, 2009
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Name: Rugissement (Roar in french; not his real name, but it's the one he adopted after his exile)

Race: Human

Class: Warlord

Backstory: He's an exiled son of the chieftain of tribe of barbarian. He botched his coming of age ritual. He had to go and intimidate a lion but he was too impatient and killed him and used his head to make an helmet. The spirit of his tribe rejected him. Another clan made a coup on his father to secure a position of strength against the other clans in the region. He had no choice but to flee to the civilized world to save his life.

Edition: 4th

Plot: He worked as a mercenary before being captured for fighting in a bar after a successful mission. To earn his freedom, Rugissement and his brothers of arm worked as gladiators for a young gnome sponsor. The arena and the whole city was run by goblins (these were pretty intelligent goblins more like WoW's goblins than DnD goblins) and after winning some pretty uneven matches in our disfavor (and Rugissement killed an enemy when the other surrendered to make him pay for trying to cheat), they were accused of cheating had to defend themselves in court.
We found proof that the others cheated and won, but the owner of the arena decided that we had to fight him to prove that we were as strong as we said. After we killed him, we were outlaws again for having killed someone as important as him in the goblin society and had to flee the city.
After some less important adventure where he travelled through the planes, Rugissement had to come back to his people's land to stop a plot to draft every soul on these lands into the blood war. He now has to battle to battle terrible foes and prove to his people that he's not the coward and heretic they think that he is (even if he IS).

But that's my favorite DnD character. It's far from my favorite RPG character. Mine come from Exalted

Name: Shades of Moving Water

Race: Human, Solar Exalted

Class: Eclipse caste, Merchant Extraordinaire (it's not really a class, but since there's no class in Exalted, that's his concept)

Backstory: Son of a rich merchant in the West, he lived a pretty easy life. He eventually took the place of his father as the leader of a travelling caravan. On one of his travel, he came to be attacked by pirates. Since he was no warrior and his men were exhasted from the travels, he had to bargain his way out of it. That's the moment the Unconquered Sun chose to exalt him. With his newfound powers, he had a lot more weigth in his negotiation with the pirates and fearing for their lives (Solars have the reputation of being powerful demons), he ended up seperating the pirates from most of their stolen goods.

Edition: Exalted 1st, then he was adapted to 2nd

Plot: As his financial power grew, he had to strike back at the Realm for oppressing the rest of the world. He founded new kingdoms that opposed the Realm all around the Threshold. After a plot from a power hungry Sidereal to kill the elemental dragons to hurt Gaia and bend her to his will, Shades and his friends travelled to Malfeas to find an artefact capable of healing Gaia. As a reward, Gaia offered the Realm to the characters.

The second campaign had the characters as the leaders of the world. They each seperated the world. Shades had the new Realm, but since he was a bureaucrat, he found a Solar cappable of leading the greatest nation in the world. The new leader wanted more power and started to piss the other characters off. Seeing the world descending into chaos again, Shades lost hope that the Solars could run a peaceful Creation. To find new ways to do it, he descended into Malfeas to find knowledge of how the Primordials built the long lasting Creation. He came back changed with new ideas. He now served She Who Lives In Her Name as an Exalted Akuma.

The leader of the new Realm was eventually killed and Shades of Moving Water was driven back into Malfeas. He didn't go alone as he dragged his love interrest (another character) with him.
 

MetalCat

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Jul 6, 2008
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Name: Shiki Tai (an anime-obsessed friend named the character)

Race: human

Class: druid

Backstory: Transported to a strange new land, along with her eagle and horse, through a mysterious fog.

Campaign: Ravenloft

Edition: 3.5e

Plot: After being transported by the mysterious fog, Shiki and Tavor rode to a nearby town, and were met by a strange ranger and a ninja. After Shiki was poisoned by the ranger, he and the ninja stole Shiki's horse and belongings and fled. Soon after she tracked them down, but Tavor was killed in the ensuing fight. The 3 were thrown out of the inn they were staying at, and Shiki never quite forgave them, but tolerated them anyway. She gained a new animal companion, a wolf (affectionately referred to as Witherfang), and continued questing mostly alone until she was taken to a city of undead by a necromancer, and subsequently turned into a vampire. From there after, she, her master (also a party member, btw), and a few other undead adventurers took over the capital city.

Somewhere in that, she also ran a large and successful general store in the capital with a few others, but god if I can remember when or under what circumstances.
 

the_other_brand

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Apr 30, 2009
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Name: Skippah
Race: Kobold
class: Fighter/Psychic Warrior/ Soul Knife (level 5 :D )

Backstory: A Kobold who was born with the ability to create a knife of psychic energy. He was convinced that this sword was the Spirit of the Race of Kobold given to him by Kurtulmak, God of Kobolds. It was not from this god, however the god found his power useful and charged him with the duty of protecting his head priest.

Campaign: Lead the tribes of Kobold to conquer the kingdom of man and claim their god's temple for Kurtulmak.

Edition: 3.5 (should be obvious from how much multi-classing I did)

Crowning moment: Making the 58 jump check required to jump onto a crusader's horse behind the rider and stab him in the back.
 

Miumaru

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May 5, 2010
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Name: Kur Xiahou
Race: Human
Class: Fighter/Rouge/Assassin
Backstory: Son of prominent warlord from Kara-Tur, set out to prove himself worthy to rule the Xiahou after hsi father passes on (has multiple older brothers who he is competing against)

Campaign: Nesme (Neverwinter Nights RP server) ((Hoping to bring him back in future PnP games with brother))

Edition:3.5

He is based alot on Xiahou Dun as well as many other Wei officers, but later became more villianous and now is similar to villians like Doctor Doom. Kur even became the most powerful villian for a time (aside from DM villians) which was fun. Too bad a bad DM choice made me lose interest in the server and thus he left but not before taking a...souvenier. ((The head of a disgraced guard he publically murdered))