Torchlight 2 Open Beta +Small review

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Zeckt

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Sounds like it suffers the same problems as the original as its a good game but still too easy. Damnit! I'm actually really upset about that.
 

Soopy

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I've played D3 and Torchlight. I've not played Torchlight 2.

I proffer Torchlight over D3, D3 is just seriously lacking IMO.
 

Fappy

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My girlfriend gave me her beta key :D

Going to play it when the beta weekend goes live in a few hours >.>
 

loa

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Seems like they're sticking with non-skilltrees which makes skilling characters a bore since there's exactly 0 planning required and that stupid, stupid, stupid, stupid ass fish system to transform your pet.

Why can't you evolve it or something? Like a pokeyman. Why can't the pet have a skiltree and according to which path you choose, it changes its appearance?
Does that just make too much sense?

At least now that retarded fishing minigame isn't forced on us as much as you can dynamite fishing holes but still... so much wasted potential.
 

Evilpigeon

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OP, what class did you play and how far did you get through the torchlight 2 beta? Interested because you're talking about it being easy however I found that from the frozen wastes area to the end most mid sized fights have the potential to simply one shot anyone but an engineer if you fluff it and get caught by a chunk of the burst.

I agree that the death penalties are a bit limp, I really reccommend the perma-death mode if you're looking to give the game more bite.
 

Soopy

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Das Boot said:
Scow2 said:
Actually, Torchlight 2 is a Diablo 2 clone.
You must not have looked at anything about torchlight 2 then.
I'll say.
What about Torchlight 2 even remotely resembles anything about Diablo 2?
The skills tree's?

Like that was unique to D2 even in its day...
 

Limecake

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I just couldn't get into the first torchlight, I really really wanted to (it had been years since I played a crawler) but for whatever reason I just could not get excited about playing it.

I even modded the hell out of it to give me more pets/items/difficulty/monsters but it just didn't draw me in like I had hoped. Honestly I didn't even know the story, something about monsters or something.

Which was disappointing at the time but now I have Diablo 3 which scratches my itch.

Captch: higgledy-piggledy (what the hell?)

EDIT:

Soopy said:
Might be just the art style?

Different strokes for different folks I guess.
could be, I'd hate to think it was though. I'm not particularly picky about art or graphics in games.

I even enjoy colourful games like Katamari
 

Soopy

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Limecake said:
I just couldn't get into the first torchlight, I really really wanted to (it had been years since I played a crawler) but for whatever reason I just could not get excited about playing it.

I even modded the hell out of it to give me more pets/items/difficulty/monsters but it just didn't draw me in like I had hoped. Honestly I didn't even know the story, something about monsters or something.

Which was disappointing at the time but now I have Diablo 3 which scratches my itch.

Captch: higgledy-piggledy (what the hell?)
Might be just the art style?

Different strokes for different folks I guess.
 

Stryc9

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I got my key in my e-mail this morning, which was a pleasant surprise as I didn't know I'd ever signed up to get one but apparently just signing up for the newsletter was enough for them.

I've played about an hour of it so far and I'm really impressed by it. As someone who's PC just barely meets the requirements I barely had to adjust the settings to get the game to run at a tolerable framerate and I only had one major instance of lag when there was an absolute shitton of enemies on the screen. Keeping in mind that this is a beta version of the game, and that I was connected to someone else's server since the beta weekend is online only this bodes well for the finished product being well optimized and not low-balling the minimum requirements just to move more units of the game like some other publishers do...I'm looking at you EA.

From a gameplay standpoint it's still your standard Diablo style hack and slash RPG, you click on the enemies and they either fall over or explode into a bloody mess and cool stuff falls out of them. I'm liking the outdoor environments with tons of areas to explore and a wider variety of enemies to kill, so far it's just been skeletons and some sort of bi-pedal bear looking things and the rat guys from the first game but I've only played for about an hour. I also like how now when you complete a quest you're given a choice of three different items to choose from as part of your reward instead of it just randomly generating one thing that you're probably gonna sell right after you get it. I've actually gotten some useful items for my character and my pet from quest rewards this time.

I was really on the fence about whether or not I was gonna get Torchlight 2 or Diablo III first even though I can't run Diablo III knowing that I'd have my copy secured for when I could run it was kinda heavy on my mind but after my time with the beta I'm thinking that as soon as they guy whose computer I fixed last week comes and picks it up and pays me I'm gonna put in my pre-order for Torchlight 2 and then start working to finish the main story of Torchlight 1. From what others have said earlier in this thread I'm really close as I reached floor 30 not that long ago.
 

Fappy

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Just finished the TL2 beta. As far as I can tell it is only Act 1 and I have got to say, it was a lot of fun. Berserkers are OP as shit.
 

Lunar Templar

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i looked up TL2, cause a friend is getting it.
not getting it.
its the art style, it's just ugly to me.

other then that, looked good, hope you all have fun with it
 

Admiral Stukov

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JadeWah said:
Graphics
For me graphics is a matter of taste for each of his/her own. With that said, I do like the graphics of TL2, even though it looks alot cartoonish, it feels similiar to it's predecessor.

Comparing it to Diablo 3, I feel that D3 has a more grim a darker environment, which is funny as alot of people were complaining about rainbows and being to colorful.

The skills of both games are "colorful/flashy" and you can distinguish each skill from each other.
The correct term for what you're talking about is aesthetics.
Graphics is just the tech stuff, rendering software, antialising, ambient occlusion, shaders, etc.

People not using the correct term may very well be part of the reason why the industry focuses way too much on raw graphical power, photorealism, and the totally brown colour palette.

See also
 

Scow2

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Soopy said:
Das Boot said:
Scow2 said:
Actually, Torchlight 2 is a Diablo 2 clone.
You must not have looked at anything about torchlight 2 then.
I'll say.
What about Torchlight 2 even remotely resembles anything about Diablo 2?
The skills tree's?

Like that was unique to D2 even in its day...
The entire gameplay and loot mechanics, for starters. The plot evolution between the games in their respective series. LAN, Offline, and Internet mutli- and single-player. Procedural/random terrain generation. Skill tree advancement. Class diversity and flexibility.

In short: Everything that made Diablo II good, especially that which Diablo III has abandoned. And I shall rejoice.
 

Weaver

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I'm really, really, really liking TL2 at this moment.
I have a super bad ass bird bird and I can shoot heat seaking fire pillars and make zones of lightning.

Veteran is a really good starting point, IMO anyways, for people used to the genre. That's right, you can pick any difficulty from the get go!
 

Syzygy23

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Das Boot said:
FelixG said:
Except torchlight 2 as been in development for about 2 years, its no clone its a sequel to its own game, the fact that it seems similar is due to them both being action RPGs

And just because something is a none issue for you doesn't make it any less of an issue, and on mods... just because you couldn't manage to find many mods doesn't mean they weren't out there.
Wait you honestly believe torchlight 2 isnt a clone? Oh man that is a good one.
What part of "Torchlight was made by the guys who made Diablo 1 and 2" do you not understand? How can you make a clone of your OWN DESIGN? You might as well have said that Diablo 2 was a clone of Diablo 1.

Honestly, it sounds like you secretly know that Blizzard screwed you over on Diablo 3 and now you're trying to justify dropping 60 USD on it by taking a dump on a competing game.
 

JadeWah

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Evilpigeon said:
OP, what class did you play and how far did you get through the torchlight 2 beta? Interested because you're talking about it being easy however I found that from the frozen wastes area to the end most mid sized fights have the potential to simply one shot anyone but an engineer if you fluff it and get caught by a chunk of the burst.

I agree that the death penalties are a bit limp, I really reccommend the perma-death mode if you're looking to give the game more bite.
I played all classes on Veteran level, softcore mode, finishing the beta.

However the one I invested most time in was Berserker and Engineer.

Engineer from the get-go is the easiest of all classes due to Healbot and I choose to go range on her.

Berserker was a bit trick at start but a few levels later became totally overpower.

I'll try out Hardcore to see if makes any difference.

captcha: moon chesese ...mmmm cheesee...
 

Nazulu

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Jun 5, 2008
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Mr.K. said:
Well I won't go into great detail on comparisons but Torchlight 2 feels like it was made by the Diablo devs and D3 feels like it was made by the WoW devs.
From what I've seen, they are both very similar to WoW's design with Diablo 2 mechanics.

I have to say, I absolutely hate the toony design in both of them. They make me feel like playing Titans Quest and Diablo 2.
 

Syzygy23

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Sep 20, 2010
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Fappy said:
Just finished the TL2 beta. As far as I can tell it is only Act 1 and I have got to say, it was a lot of fun. Berserkers are OP as shit.
Really? I just made one, got him to level 6 and he can't take a freakin' hit despite the 10 points I pumped into his vitality and his moderately good armor. And his knuckles do crappy damage too, even though they have 25 strength attribute points backing them up on top of their 50-ish damage.

How are you making the Berseker work?
 

DazZ.

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Syzygy23 said:
How are you making the Berseker work?
Wouldn't mind knowing this as well, although I've attempted to make a lifestealing mostly shadow beserker (lifesteal from hunters tree, which lifesteals on crits then shadow abilities) which whilst I'm not getting loads of crits right now, I'm sure later on with loads of vitality it would be much more viable. As of now I'm having to be fairly careful and can't just dive into everything.