Meaning of Karma said:What.
Perhaps it would be better worded that unlike the other titles, S2:TW didn't have enough to hold my attention or grant sufficient anticipation to the latter stages of the game sufficiently.imahobbit4062 said:The story of a Total War game wasn't particularly engaging? What? What the hell did you expect it to be?
Yes, I realise that the TW titles are a pseudo-open-world series with no ostensible story, thus the gamer creates a great deal more of it than in other games, but as it has a basis in historical fact, and having prior knowledge of much of the surrounding background material, the ability to play with a great deal of historical fidelity (or flagrantly ignore it) in R:TW (modded of course, the vanilla is actually quite infuriating in this sense) and N:TW was much of the reason I enjoyed them so much and continue to play them. It's the intellectual investment.
As for M2:TW, there was a greater connection with the characters, missions I sent them on, their approach to captured cities, prisoners etc. left me mindful of what they should get up to i.e. the emotional investment (however wussy that may come across as) or perhaps the RPG elements. There was neither of these things in S2:TW for me and the fact that the historicity didn't interest me at all made it all the worse, but at least it was better than E:TW (I knew a lot of the historical background but it was all out the window before the game even started which debatably pissed me off more than the shitty gameplay).