Total War: Warhammer trailer.

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Scow2

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Qvar said:
Elfgore said:
That was beautiful. I'm a little worried I didn't see any Elves and I didn't notice any Skaven either. Then again, I've been up 24 hours so it is possible I just missed them. Anyway, high hopes for this and with so few factions, I expect diverse and a lot of units for factions.
Please, that comes with the DLCs. They said there would be "additional content packs" up front. Well, CA can keep kissing my ass, I've had enough of their bs already.

The trailer is cool tho. I hope it would be Paradox developing this.
Wait... you're bitching about content added by DLC, and then say you want Paradox to make it instead? Could you please make up your goddamn mind!?
 

BarryMcCociner

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They didn't call it Total Warhammer.

You had one god damn job CA and you fucked that up. Still, after Attila you've won back my trust you lost from Rome 2. Please don't fuck this up, you're blending two high tier franchises here and I hope that it works out.
 

bartholen_v1legacy

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I know it's a pre-rendered trailer, and as someone who still remembers a time when similar trailers for Warhammer Online would play at the start of every ZP, I should be more skeptical than anyone. But man... that gave me the chills. Lord of Change! Zombie Dragon! Griffons! Model-accurate Heavens wizard casting magic!

Please let this be good. It's baffled me for years how little the bottomless video game potential of GW's properties has been utilized. Perhaps because the firm is run by old sandcunts who couldn't move out of their comfort zone if it was on fire.
 

Gethsemani_v1legacy

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bartholen said:
Please let this be good. It's baffled me for years how little the bottomless video game potential of GW's properties has been utilized. Perhaps because the firm is run by old sandcunts who couldn't move out of their comfort zone if it was on fire.
Probably because at first GW didn't want to "ruin their IP" by bad games, which made sure that they only licensed the IP to projects they felt fit the vision of Warhammer. This ensured that the few Warhammer games that god released were actually all pretty good. Then came Fire Warrior, the lackluster FPS and after that it seems as if GW has simply decided to use some sort of hazing ritual to determine who gets to buy a license for the IP, since game quality doesn't seem to factor in at all.
 

Scow2

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Gethsemani said:
bartholen said:
Please let this be good. It's baffled me for years how little the bottomless video game potential of GW's properties has been utilized. Perhaps because the firm is run by old sandcunts who couldn't move out of their comfort zone if it was on fire.
Probably because at first GW didn't want to "ruin their IP" by bad games, which made sure that they only licensed the IP to projects they felt fit the vision of Warhammer. This ensured that the few Warhammer games that god released were actually all pretty good. Then came Fire Warrior, the lackluster FPS and after that it seems as if GW has simply decided to use some sort of hazing ritual to determine who gets to buy a license for the IP, since game quality doesn't seem to factor in at all.
Fire Warrior was released before the excellent Dawn of War series...
 

Maximum Bert

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Zykon TheLich said:
Maximum Bert said:
Edit: just checked according to wikipedia the Undead book I got in 94 was the first one so yeah originally Undead (unified) did not have their own army and just appeared as part of the Chaos force (in limited quantity), but as mentioned thats not really what I was trying to say even if it was accidentally correct.
Warhammer Armies from 3rd ed had undead as a seperate force, and that was 1988, not sure about 2nd and 1st edition but I'd imagine it was the same. The reason there weren't seperate books was because GW didn't really come up with the idea for seperate codex type books until the 2nd ed 40K / 4th ed Warhammer era.
Just checked the first edition rulebook and Undead have their own heading in there so even then they were a separate faction I suppose which would make sense although I dont have any battle bestiaries until the 4th ed one so dont know how fleshed out their were as a race until they got their own book in 4th edition. Maybe Chaos were an anomaly in the fact that they were very fleshed out and identified as a separate faction in third edition with the comprehensive Slaves to Darkness and The Lost and the Damned books (ironically they lost a lot in 4th edition and became far less interesting)

From what I can tell first edition was pretty unclear on forces as such it simply had monsters of various types i.e demons (not daemons yet), undead, orcs, goblins, hobgoblins etc that would later gradually be developed into full army lists in 4th edition (or possibly before). I have next to no details about 2nd edition (dont have any of those books) for all intents and purposes it looks like a cleaned up first edition especially considering the speed of its release.

Ill take your word for it then Undead were a separate faction in third (and you could get chaos undead as well which I loved) but didnt get their separate book until fourth. Dont know about 2nd but in first it does not look like they had factions as we know it now the background details are very hazy in that book but they were grouped under their own heading.

Also a few notes of interest it says under Demons that they will be covered in detail under a future volume of warhammer (dont know when it first happened but could be the bestiary in 2nd edition). Elves were sea elves,high elves, wood elves and night elves. Menfish were a race looks like theres Balorgs (lol) and original undead creatures were:-

Skeltons
zombie
Liche
Ghost
Ghoul
Wraith
Wight
Mummy
Spectre

Ok thats enough before I derail the thread, just looking at the old books reminds me of why I once loved Warhammer first edition (probably 2nd as well) and third edition had so much character (first is pretty rough though). By fourth it began to get stripped back and by 5th it was almost gone. If any one is a fan of Warhammer I recommenced picking up these old books if you can find them at a reasonable price especially the realms of chaos hardbacks in third edition those are amazing sources.

Ok a bit more hype for this game now but I would prefer the rough cut of the old books and armies to the sparkly clean look of the new but thats not gonna happen so just make the game good Creative.
 

Gethsemani_v1legacy

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Scow2 said:
Fire Warrior was released before the excellent Dawn of War series...
I also consider both Warhammer Online and Space Marine to be pretty good games. But there's no denying that Fire Warrior was the first major misstep by GW in terms of licensing and it hasn't improved since, with the likes of the F2P mobile game that, as far as I understand, is pretty much Plants vs Zombies but with a Space Marines vs Orkz reskin. Space Hulk wasn't a very spectacular game either and then there's the 40k MMO (F2P, pay to unlock races besides IG and Orkz) which looks to be solidly in "disaster" territory every time you hear about it.
 
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Maximum Bert said:
Just checked the first edition rulebook and Undead have their own heading in there so even then they were a separate faction I suppose which would make sense although I dont have any battle bestiaries until the 4th ed one so dont know how fleshed out their were as a race until they got their own book in 4th edition.
Not very. They were pretty generic undead, usually led by a number of Liches, Vampires &/or Necromancers with none of the Vampire Counts/Nagash/Tomb Kings stuff, but they had some amusing units that all looked very appropriate.

Maybe Chaos were an anomaly in the fact that they were very fleshed out and identified as a separate faction in third edition with the comprehensive Slaves to Darkness and The Lost and the Damned books (ironically they lost a lot in 4th edition and became far less interesting)
Yeah, in all prior stuff I've seen they were relatively generic evil dudes, they went on a massive fluff bender for 40K orks as well. RoC were odd in that they covered Warhammer, 40K and Warhammer Fantasy Roleplay and was as much a fluff as rules and army list, and they covered Grey Knights as well, although shared books were the norm at that time. Most fluff and fleshing out was in WD for other races.

I have next to no details about 2nd edition (dont have any of those books) for all intents and purposes it looks like a cleaned up first edition especially considering the speed of its release.
Can't tell you about 2nd but 3rd ed did the decent thing and had all armies in 1 book: Dark Elf, Wood Elf, High elf, Empire, Brettonia, Chaos (before the RoC books superseded it),Skaven, Orcs and Goblins, Dwarfs, Slann, Undead and a bunch of other stuff as ally/merc contingents.

original undead creatures were:-
SNIP
Add Vampire, carrion (giant rotting vulture things), necromancers and a small assortment of bone themed war engines and that's pretty much all 3rd was.

Maximum Bert said:
just looking at the old books reminds me of why I once loved Warhammer first edition (probably 2nd as well) and third edition had so much character (first is pretty rough though). By fourth it began to get stripped back and by 5th it was almost gone.
Yeah, I feel that 4th ed was actually a good balance between character and quality miniature wise with the new empire units but in terms of the way the artwork and overall feel it went down hill for me. Same for 40K, the changeover from Rogue Trader to 2nd ed was not a good one for me.

PS, if you want 3rd ed or earlier Brettonian or Empire then check out Perry miniatures, they were originally their medieval range (WotR and 100yrs war) that GW then sold as Empire and Brettonians and they took the designs when they left, an absolute fraction of the cost of GW.
 

Maximum Bert

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Zykon TheLich said:
*snip*
PS, if you want 3rd ed or earlier Brettonian or Empire then check out Perry miniatures, they were originally their medieval range (WotR and 100yrs war) that GW then sold as Empire and Brettonians and they took the designs when they left, an absolute fraction of the cost of GW.
Thanks for the info. GW prices are absolutely horrendous now and have been for a long time it always made me sad that they would just give you less for more money especially from 5th edition on (I mostly quit in 5th and totally in 6th).

Im gonna try and get the 2nd edition books and finish off my 3rd edition books collection then I will have em all up to the end of 5th edition. Your right about the Realms of Chaos books covering Warhammer, 40k and roleplay they were comprehensive as hell its even got the Emperors creation before it was retconned. they retconned a load of stuff to be fair I used to love how the world was not clean cut now its like every dwarf hates elves all races are separate completely there is just no intrigue personality or individuality in the world anymore and it makes it dull.

I never played Rogue trader 2nd edition was the first one I played of 40k and I quit when they changed the system to warhammer in space.

Bloodbowl was also awesome but they have nothing anymore still despite that I love what it once was as much as I despise what it is now and I still think a total Warhammer game could be amazing. Nice to remiss with someone who played it back in the day anyway.
 

L. Declis

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inu-kun said:
Wanted to make a thread about it so might as well ask here, as someone who only read Malus Darkblade, is the setting of the game before end of times or after? since
from my understanding They killed fucking everyone to reboot everything.
Before the reboot; this is the End Times. Everything now dies.

Also worth pointing out; the Undead joined the Empire, as Chaos would end everything and even the Undead don't want to die twice.
 

Qvar

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Aug 25, 2013
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Scow2 said:
Wait... you're bitching about content added by DLC, and then say you want Paradox to make it instead? Could you please make up your goddamn mind!?
The difference being that with a Paradox game I've never felt they had cut parts of the game so they could charge you more later for them. In fact, for example with Crusader Kings II, they give out most of the DLC for free, then you can pay for the tiny bits that aren't included in the general patch if you want.

CA is like "yeah we aren't going to unlock the greek factions so that you can have the pleasure to pay for them on day one DLC".
 

Abize

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Gethsemani said:
40k MMO (F2P, pay to unlock races besides IG and Orkz) which looks to be solidly in "disaster" territory every time you hear about it.
If you are talking about Eternal Crusade, there isn't going be the IG. It's going to mostly work like Guild Wars 2, buy in, no sub needed but they are making the ork boyz f2p (Free to WAAAAAGH, as it were). I agree that it does look like it is teetering between success and failure, I'd personally say that it is more stable than most think and the bad press is from unpleasable fanboys who want it to be both 'realistic' and fast paced, huge battles without zerging and it being lore 'perfect' without being unbalanced. I sadly think it's going to cop a lotta stick from them when it turns out to be basically SpaceMarine on a Planetside2 map because they don't have any idea how much work was needed to just get to that (let alone cash).

Ontopic: I'm definitly looking forward to it, from the rumours I've heard it's going to have 2 major expansions which move the story on, move into different areas and introduce more factions. I can't see them nickle and diming out factions, since they can't just turn minor factions in to major ones (ala Rome2), not to mention the factions have very different units (aesthetically) which will require a large amount of work instead of just a palette swap and rename job.
 

Here Comes Tomorrow

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RiseOfTheWhiteWolf said:
How many of those things we just saw will be locked behind a paywall? At least 2 I suspect.
Usually I'm against DLC, but Warhammer is the exception.

Do you really expect them to have all 14 factions available at launch? Even 5 at launch is fairly impressive.
 

Laughing Man

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How many of those things we just saw will be locked behind a paywall? At least 2 I suspect.
Better question how many of those things will actually work, even half arsed out of the box on day of release.

as someone who couldn't give a fly monkies backside about Warhammer but has owned all the CA games since medieval, and basically seen each new release get steadily worse and taken much much longer with many more patches to get the games to a half playable state, their is nothing in this video that convinces me to pre order the game, so that means this game needs to deliver a fantastic and stable TW experience for me to be even half interested in a purchase.