Korten12 said:
why fix what isn't broken? The UI is fine, no need to change, and the gameplay is fine.
As much as I love MW2, this game seriously looks like it offers
nothing new, save for the new setting.
Though I hate comparing these series because they're quite different, just take a look at what changed from Halo 3 to Halo: Reach:
-Addition of daily and weekly challenges.
-Earning credits, with which you can (superficially) customize your character
-Seamless online integration between all modes of play
-
Armor abilities (these introduce a
completely new facet of gameplay)
-Revamped combat system that combines various aspects of the previous games, but feels rather new.
That is the type of evolution I like to see in a series. To me, Black Ops is to Modern Warfare 2 what New Vegas is to Fallout 3. Black Ops and New Vegas will probably both be good games, and they'll sell absurdly well. But, they're both being made by "secondary" companies that are really just trying to replicate the success of the previous entry (made by a superior developer) by playing it safe. (Yes, I'm aware that certain members of Obsidian created the Fallout franchise, but with the newest game they're making it almost identical to Fallout 3, which they didn't create.)
More of the same is fine as long as it's a little bit different. But taking MW2 and reskinning it is a different story entirely.