Trailers: Crysis 2 Progression Trailer

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blue spartan 11

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Oct 13, 2009
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Irridium said:
dogstile said:
Looks like COD with nano suits. Seriously, everything they described seemed like perks to me.
And thats what it is. I played the beta(or demo, whatever the 360 thing was called), and it was just that. Call of Duty. Only you could cloak at will, jump high, and slide. Needless to say, I was highly unimpressed.
I can sum it up faster: Call of Halo.

Reach's armor ability with Call of Duty style gameplay.
 

matthudson

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Oct 24, 2010
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Is anyone else fed up with levelling in FPSs? Whatever happened to the good old days of having all weapons on day 1?
 

Cowabungaa

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Baby Tea said:
I will say I loved the MP of the bug-ridden demo more then I loved the best COD MP. Why?
Because the way people traveled around the level was dynamic! You could grab ledges, jump on top of buildings, and actually move around the level, rather then just through it. If I look down an alley in COD, I know that they can only come down that alley. In Crysis 2, they can leap up on top of the building, run above me, drop down behind me, and snap my neck. That is way more interesting.
That's very good to hear, I've been waiting for a more dynamic multiplayer shooter for a while now.

I'm just worried about my computer. They better release a PC demo.
blue spartan 11 said:
I can sum it up faster: Call of Halo.

Reach's armor ability with Call of Duty style gameplay.
Be it not that the nanosuit options seem to be way more extensive than Reach's armour abilities. Plus you can pick things on the fly while playing; activate stealth, armour, etc.
 

Elamdri

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Nov 19, 2009
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Is it just me or does the narrator in the video sound wholly uninterested in what he is talking about?
 

Necromancer1991

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Apr 9, 2010
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From what I've played it works and I last longer than in CoD, but at the same time the game seems to want to throw so many GFX at me and really makes seeing things hard (OMG GLARE + MOTION BLUR = Falling off a building)
 

Baneat

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Jul 18, 2008
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It's gonna have hell with balance.

Mark my words. There are WAY too many variables and there's no doubt in my mind that one play style will be pushed completely out of viability.

Also if crysis wars is any indication, the suit is way too confusing to manipulate in the battlefield, most people just strapped on Armour and never switched.
 

furai47

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Nov 18, 2009
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Barney Stinson: Nanosuit up!

Seriously though, they mention the suit so often its ridiculous. The game should be fun from the looks of it, I just wonder if somewhere in that pile of upgrades is a setup that is basically god mode without invincibility and no clip. That would be like the M60 + reflex + magnum of Bad Company 2.

Still, hope it turns out OK.
 

Get_A_Grip_

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May 9, 2010
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Looks kinda interesting. But I don't intend on getting the game.
That invisibility thing looks very cheap.
 

Sicram

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Mar 17, 2010
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matthudson said:
Is anyone else fed up with levelling in FPSs? Whatever happened to the good old days of having all weapons on day 1?
Agree'd, atleast in Crysis wars there were game modes where you had to find and pick up the weapons old school style or cap objectives and whatnot to buy whichever weapon you could afford at the base, all in-game.

Sure if there were classes with all the different weapons then fine, but if you have to start unlocking stuff here too? Meeeeeh.

Anyway, it's said that there'll be a PC demo before launch (then again some shmucks pirated the whole thing already)
 

EllEzDee

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Nov 29, 2010
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Why do the graphics look worse than Crysis 1? And why is the gameplay leaning heavily towards the same-old - same-old shooter template that's been thrown around harder than everyone in this thread's mother?