Crysis 2 Semper Fi Trailer
An extensive preview of PlayStation 3 gameplay footage from Crysis 2.
Watch Video
An extensive preview of PlayStation 3 gameplay footage from Crysis 2.
Watch Video
You're complaining about the whole suit talking thing NOW? I heard "Maximum Armor" and "Cloak Engaged" more than actual dialog in the first and Warhead. As for the game I think it will be alright, you're right I do want my damn glowing squid aliens back but there's nothing that can really be done at this point. I do like the idea of the tactical options thing they added, I highly doubt it can show you how to lure a group of enemies into a building then bring it down on top of them with C4 but at least I'll spend less time trying to find a sniper spot the first time through.Thundordan said:Remember back when the aliens in crysis were NOT bipeds, were interesting and the game was a fairly good scy-fy story? THOSE WERE THE DAYS
"Hey Bob, how can we make the game a complete sellout?"
"Well, we could throw away being the underdog, tactics, plot, continuity, characters, and just make it look like COD + Halo, they sold well..."
Also, I know when the cloak gets engaged, it's when you turn invisible! You don't have to TELL ME each time!
The aliens in the original had AI that couldn't match the human AI, and the game was rather poorly written.Thundordan said:Remember back when the aliens in crysis were NOT bipeds, were interesting and the game was a fairly good scy-fy story? THOSE WERE THE DAYS
"Hey Bob, how can we make the game a complete sellout?"
"Well, we could throw away being the underdog, tactics, plot, continuity, characters, and just make it look like COD + Halo, they sold well..."
I remember -- that back in those days -- most people complained about how underdeveloped and boring the aliens from Crysis were; I also remember a lot of complaints about how the story lacked in every which way. Was and still is a thing of beauty, though.Thundordan said:Remember back when the aliens in crysis were NOT bipeds, were interesting and the game was a fairly good scy-fy story? THOSE WERE THE DAYS
"Hey Bob, how can we make the game a complete sellout?"
"Well, we could throw away being the underdog, tactics, plot, continuity, characters, and just make it look like COD + Halo, they sold well..."
Also, I know when the cloak gets engaged, it's when you turn invisible! You don't have to TELL ME each time!
More like epic fail.Woodsey said:So... research FAIL?
Woodsey said:The aliens in the original had AI that couldn't match the human AI, and the game was rather poorly written.Thundordan said:Remember back when the aliens in crysis were NOT bipeds, were interesting and the game was a fairly good scy-fy story? THOSE WERE THE DAYS
"Hey Bob, how can we make the game a complete sellout?"
"Well, we could throw away being the underdog, tactics, plot, continuity, characters, and just make it look like COD + Halo, they sold well..."
As for being the "underdog", you spend the first half of the game beating up KPA soldiers in your super-powered suit; then when the aliens come your suit is almost perfectly adapted to deal with them. The tactics are still there; the plot is being handled by two critically-acclaimed Sci-fi authors; and there's a whole bloody trailer that shows Prophet, and actively works on maintaining continuity.
And the suit voice was in the original.
So... research FAIL?
Crysis was definitely not perfect, which is why I used the term "fairly" good. But let me put it to you this way: Running around Counter-Strike-ing everyone you see and winning, was definitely impossible in the original. (a least at a proper difficulty) Regardless of how overpowered your suit was.Still Life said:I remember -- that back in those days -- most people complained about how underdeveloped and boring the aliens from Crysis were; I also remember a lot of complaints about how the story lacked in every which way. Was and still is a thing of beauty, though.Thundordan said:Remember back when the aliens in crysis were NOT bipeds, were interesting and the game was a fairly good scy-fy story? THOSE WERE THE DAYS
"Hey Bob, how can we make the game a complete sellout?"
"Well, we could throw away being the underdog, tactics, plot, continuity, characters, and just make it look like COD + Halo, they sold well..."
Also, I know when the cloak gets engaged, it's when you turn invisible! You don't have to TELL ME each time!
Number two looks to be a lot more exciting and will actually deliver a story rather than a mere contextualization as an excuse to show off an advanced graphics engine.
More like epic fail.Woodsey said:So... research FAIL?
Is that the pirated version?Baneat said:Woodsey said:The aliens in the original had AI that couldn't match the human AI, and the game was rather poorly written.Thundordan said:Remember back when the aliens in crysis were NOT bipeds, were interesting and the game was a fairly good scy-fy story? THOSE WERE THE DAYS
"Hey Bob, how can we make the game a complete sellout?"
"Well, we could throw away being the underdog, tactics, plot, continuity, characters, and just make it look like COD + Halo, they sold well..."
As for being the "underdog", you spend the first half of the game beating up KPA soldiers in your super-powered suit; then when the aliens come your suit is almost perfectly adapted to deal with them. The tactics are still there; the plot is being handled by two critically-acclaimed Sci-fi authors; and there's a whole bloody trailer that shows Prophet, and actively works on maintaining continuity.
And the suit voice was in the original.
So... research FAIL?
I agree with everything, but some guy told me that:
"The plot in the beta dev edition sucks, there's no "point" they're driving, it's literally just actions after actions. Noone learns anything, or realises anything. the main character's another Freeman, except this time the characters you interact with are 2dimensional and boring, so "critically acclaimed" Sci-fi writers need to step up cause this is no more than actions lined up in front of each other"
]Woodsey said:Is that the pirated version?Baneat said:Woodsey said:The aliens in the original had AI that couldn't match the human AI, and the game was rather poorly written.Thundordan said:Remember back when the aliens in crysis were NOT bipeds, were interesting and the game was a fairly good scy-fy story? THOSE WERE THE DAYS
"Hey Bob, how can we make the game a complete sellout?"
"Well, we could throw away being the underdog, tactics, plot, continuity, characters, and just make it look like COD + Halo, they sold well..."
As for being the "underdog", you spend the first half of the game beating up KPA soldiers in your super-powered suit; then when the aliens come your suit is almost perfectly adapted to deal with them. The tactics are still there; the plot is being handled by two critically-acclaimed Sci-fi authors; and there's a whole bloody trailer that shows Prophet, and actively works on maintaining continuity.
And the suit voice was in the original.
So... research FAIL?
I agree with everything, but some guy told me that:
"The plot in the beta dev edition sucks, there's no "point" they're driving, it's literally just actions after actions. Noone learns anything, or realises anything. the main character's another Freeman, except this time the characters you interact with are 2dimensional and boring, so "critically acclaimed" Sci-fi writers need to step up cause this is no more than actions lined up in front of each other"
OK, just checking what you meant. Because from what I hear, you can barely get 30 minutes into that version without hitting a brick wall of bugs and technical issues. So how'd he be able to form an actual opinion of the story from that is a little odd.Baneat said:]Woodsey said:Is that the pirated version?Baneat said:Woodsey said:The aliens in the original had AI that couldn't match the human AI, and the game was rather poorly written.Thundordan said:Remember back when the aliens in crysis were NOT bipeds, were interesting and the game was a fairly good scy-fy story? THOSE WERE THE DAYS
"Hey Bob, how can we make the game a complete sellout?"
"Well, we could throw away being the underdog, tactics, plot, continuity, characters, and just make it look like COD + Halo, they sold well..."
As for being the "underdog", you spend the first half of the game beating up KPA soldiers in your super-powered suit; then when the aliens come your suit is almost perfectly adapted to deal with them. The tactics are still there; the plot is being handled by two critically-acclaimed Sci-fi authors; and there's a whole bloody trailer that shows Prophet, and actively works on maintaining continuity.
And the suit voice was in the original.
So... research FAIL?
I agree with everything, but some guy told me that:
"The plot in the beta dev edition sucks, there's no "point" they're driving, it's literally just actions after actions. Noone learns anything, or realises anything. the main character's another Freeman, except this time the characters you interact with are 2dimensional and boring, so "critically acclaimed" Sci-fi writers need to step up cause this is no more than actions lined up in front of each other"
This guy probably pirated it, cause I'm sure a real dev wouldn't be able to disclose much about the game, and certainly to fuck not diss it.
Yeah, I guess those hundreds of hovering squids blocking the sky in warhead just got tired and went home...UtopiaV1 said:Wow, this is everything that made the first Crysis game great! The urban environments, the humanoid-looking aliens, the linear levels! YES, everything I would want in a Crysis sequel and more, and it's somehow able to be played on a console to boot! THANK GOWD IT'S CROSSPLATFORM, OTHERWISE THIS MIGHT HAVE BEEN RUBBISH!!!
A franchise dies before it even begins. How very 'Matrix'...