Doclector said:
But...then there's the difficulty. I ain't a particularly good gamer, see. I excel at a couple of shooters, but that's it. I'm afraid if I get dark souls, all that will be achieved is a million deaths near the start of game, intense frustration, and a trade in within a couple of days.
If it's too hard, there are some places fairly early on in the game where you can farm souls with little risk to yourself, letting you bump up your level massively over what you should be. However, two things to keep in mind if you do this:
1. You're not quite getting the Dark Souls experience. The utter terror of dying because you're going to lose your souls if you fuck up one more time becomes more a creeping dread that you'll have to go farm some more to get them back.
2. Levels aren't everything. Not by a long shot. A friend of mine wanted to give the game a shot but didn't like seeing how much I died asked me to level grind his character for him so he could start with a big edge and he still got his butt kicked. Being somewhat higher level changes the difficulty from "Holy Shit Hard" to "Holy Crap Hard", you still need to learn what you're doing.
Madmanonfire said:
I'm at the same place as Shinji. Finding the end of Blight town is giving me trouble. That place is dangerous as heck.
If you can, there's a back door through to Blighttown from the Valley of the Drakes, if you take the entrance from New Londo next to the elevator from Firelink. You only have to fight through 3 of the fat dudes and a couple fire-breathers and then ride the watermill down to the bottom, and right next to the boss. Easy peasy

Except of course you lose out on all the precious loot.
Jungy 365 said:
Could anyone help me out? Is this the hard-as-balls but infinitely satisfying must-buy? Or the hard-as-balls don't-buy?
Please help!
It entirely depends on you as a gamer. If you keep losing because you can't figure out a strategy, does that mostly piss you off at the game for not being clearer with you, or yourself and motivate you to do better? If you can't take big failure in stride sometimes you just won't enjoy yourself enough when the payoffs DO come (like when you beat that asshole boss who has killed you 8 times). How do you feel about no fast travel in a sort-of open world game? Plenty of shortcuts to get you from place to place, but its still a bit of walking and there are enemies and sections of the game you will go through
many times.
I call the game truly great simply for the number of times I've gone into a new area and went "Wow, this looks incredible..", and when I've seen new enemies off in the distance with a "What the FUCK IS THAT?!". Every boss fight has been tense and tough, even the ones I knew were coming.
And of course if things go from challenging fun to frustrating, you can always ask on the Escapist for help, check out the guides on youtube or use the "cheap" methods I described to Doclector.