Sure, it looks nice and all, but when you get that depth of realism, you need to have good motion. I wasn't believing the dragon, because he lurched around in a very inorganic way. The whole thing just felt a bit off to me, and I would love to know how everything in the trailer could actually be gameplay. Seems to me like being blasted by fire for twenty seconds before being able to stab a dragon in the nose a few times follows the ancient boss technique of defend until the boss hurts himself, then attack while he's down. With this level of realism, I don't think anyone will be able to accept that method any more.