Trailers: Mass Effect 3: Fall of Earth

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Android2137

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Hate trailers. They make me want to play the game before it is out.

I'm still kinda of scared for the plot, but I'm really loving the look of the gameplay. It looks like fun. I hope they didn't get rid of Charge. It was my favorite move in ME2.
 

Shoggoth2588

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Wilcroft said:
Looks like grenades are making a return.
Kinda...I liked the anti-gravity effect they had in the original. Don't get me wrong, I'm glad 'grenades' seem to be something you can always have and use without the aid of a certain ability.

What I'd like to know now is if unlimited ammo/ overheating has returned for small arms, rifles, shotguns etc. Heat sync clips always struck me as a dumb idea since the game's mythology almost completely negated the need for ammo in game one. Then comes game two taking back what the original had lain out. That's all I want too! I understand and like the fact that rocket launchers fire rockets and don't utilize nano-tech to make a block of lead into a limitless ammo source.

Also, I want a flamethrower. The Omni-Knife is neat but ever since Omega I've been aching for some fire flinging action. Which reminds me, how come biotics can't utilize pyromancy? Sure the omni-tool had the freeze ability but if a Biotic can create black holes with their minds, why can't they excite matter at a cellular level in a manner that would cause said matter to explode into a flash of blazing hot death?!
 

Brutal Peanut

This is so freakin aweso-BLARGH!
Oct 15, 2010
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*Husband walks in the room*, "Are you...crying?"
Me: "No, of course not. I...uh..I poked myself in the eye. That's all!"

I think a few people are making some seriously wild assumptions from a one minute:30 second teaser trailer for a game that isn't going to be out until nearly two months into 2012. "Well, thanks to this trailer, I'm not buying this game or ANYMORE games from them EVAH!"

Calm down and have a bit of faith will you? Geez. Perhaps just be...cautiously optimistic? =D
 

AJvsRonin

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Shoggoth2588 said:
Wilcroft said:
Looks like grenades are making a return.
Kinda...I liked the anti-gravity effect they had in the original. Don't get me wrong, I'm glad 'grenades' seem to be something you can always have and use without the aid of a certain ability.

What I'd like to know now is if unlimited ammo/ overheating has returned for small arms, rifles, shotguns etc. Heat sync clips always struck me as a dumb idea since the game's mythology almost completely negated the need for ammo in game one. Then comes game two taking back what the original had lain out. That's all I want too! I understand and like the fact that rocket launchers fire rockets and don't utilize nano-tech to make a block of lead into a limitless ammo source.

Also, I want a flamethrower. The Omni-Knife is neat but ever since Omega I've been aching for some fire flinging action. Which reminds me, how come biotics can't utilize pyromancy? Sure the omni-tool had the freeze ability but if a Biotic can create black holes with their minds, why can't they excite matter at a cellular level in a manner that would cause said matter to explode into a flash of blazing hot death?!
I'm not 100% sure on this but I think it's because Element Zero (in biotics their body has absorbed some) creates a gravitational pull when an electric current is passed through it. Thus the electric currents of a biotics nervous system triggers the "Mass Effect" of the element Zero allowing them to create localised gravitational pulls. While Gravity is intrinsincly tied to mass, and Mass = Energy and an increase in energy could increase heat, element zero creates gravity without an increase in mass (this would be contradictory to E=MC2 I think, somebody correct me if I'm wrong on this one) thus no increase in energy, thus no heat.

I think thats the logic of biotic but not 100% sure.
 

AJvsRonin

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Does anybody else laugh at the idea of a "Collectors Edition" of mass effect?

Shouldn't you be fighting against Shepards team?
 

Shoggoth2588

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SteelStallion said:
Shoggoth2588 said:
Because Engineers/Infiltrators already have that. It's called Incinerate.
Makes since. I remember the freezing attack they had though so partial credit. Still, I want a flame-thrower. Sure it's vanilla when compared to the nuke launcher or the Collector's beam cannon but come on, flame-thrower! I'm surprised the Krogans themselves weren't using them.

AJvsRonin said:
Shoggoth2588 said:
Wilcroft said:
I'm not 100% sure on this but I think it's because Element Zero (in biotics their body has absorbed some) creates a gravitational pull when an electric current is passed through it. Thus the electric currents of a biotics nervous system triggers the "Mass Effect" of the element Zero allowing them to create localised gravitational pulls. While Gravity is intrinsincly tied to mass, and Mass = Energy and an increase in energy could increase heat, element zero creates gravity without an increase in mass (this would be contradictory to E=MC2 I think, somebody correct me if I'm wrong on this one) thus no increase in energy, thus no heat.

I think thats the logic of biotic but not 100% sure.
After reading 2 of the 3 ME books and spending at least 100 hours in the original and sequel I feel kind of embarrassed by forgetting the properties of Mass Effect fields and Eezo. It would make sense that no mass = no heat = no fiery-boom-boom-death. I need to make another Engineer or Infiltrator class >.>
 

koroem

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Ok so I absolutely loved ME 1. It was it's own brand of fantastic.

Then ME2 came along. It was still good, but seemed to cater to a larger audience, and what made ME special seems to have dwindled a bit. It was a streamlined game, and lacking quite a bit of the magic of the first one.

Now comes ME 3, and from what I have seen so far, this trailer, and a live demo stream, it looks like Gears of War now.

Anyone feel this way?
 

The.Bard

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Agayek said:
Urge to kill EA rising....

This is going to be the ultimate in dumbed-down, once-great series. There's WAY too much emphasis on the action.
C'mon, dude, think about what you're saying for a second. Do you REALLY want them to show you what the plot is in great detail?

"And here's where Shepard realizes his father is the head Reaper, and has to fight him one-on-one to the death."

You're ok with that? I would be ANNNNNNNNNNNNNNNNNNNNNGRY if they revealed too much of the story. The only reason I even watch the E3 coverage for Mass Effect is because they show you barely anything relating to the plot.

Besides, Casey Hudson said in an interview on Gametrailers last night that they were specifically limiting how much of the story they show at E3.... just like they do every year.

They did the same with ME2. I believe the only "story" section they showed was the hotel chase on Illium.
 

The.Bard

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koroem said:
Ok so I absolutely loved ME 1. It was it's own brand of fantastic.

Then ME2 came along. It was still good, but seemed to cater to a larger audience, and what made ME special seems to have dwindled a bit. It was a streamlined game, and lacking quite a bit of the magic of the first one.

Now comes ME 3, and from what I have seen so far, this trailer, and a live demo stream, it looks like Gears of War now.

Anyone feel this way?
No. Down in front.
 

AJvsRonin

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koroem said:
Ok so I absolutely loved ME 1. It was it's own brand of fantastic.

Then ME2 came along. It was still good, but seemed to cater to a larger audience, and what made ME special seems to have dwindled a bit. It was a streamlined game, and lacking quite a bit of the magic of the first one.

Now comes ME 3, and from what I have seen so far, this trailer, and a live demo stream, it looks like Gears of War now.

Anyone feel this way?
I felt the change in the whole style of the game between 1 & 2 was a bit jarring but the idea that it's gears of war in space is a bit unfair imo.
I love gears but ME 2 just feels different, yes its cover based but abilitys (yours + team) allow for more strategy than that of gears. Plus the weapons feel different, Maybe its just my play style (Fav class = Infiltrator) but I feel that stopping and looking around during a fight for how to flank, where to put my team mates and making sure to plant each round in somebodys head rather than torso is more important.
I feel that its these differences that to me, make the combat in ME out standing.
But then again, im probibly the minority, all the youtube vids of peoples game play shows that I behave very differently to them.
 
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AJvsRonin said:
koroem said:
Ok so I absolutely loved ME 1. It was it's own brand of fantastic.

Then ME2 came along. It was still good, but seemed to cater to a larger audience, and what made ME special seems to have dwindled a bit. It was a streamlined game, and lacking quite a bit of the magic of the first one.

Now comes ME 3, and from what I have seen so far, this trailer, and a live demo stream, it looks like Gears of War now.

Anyone feel this way?
I felt the change in the whole style of the game between 1 & 2 was a bit jarring but the idea that it's gears of war in space is a bit unfair imo.
I love gears but ME 2 just feels different, yes its cover based but abilitys (yours + team) allow for more strategy than that of gears. Plus the weapons feel different, Maybe its just my play style (Fav class = Infiltrator) but I feel that stopping and looking around during a fight for how to flank, where to put my team mates and making sure to plant each round in somebodys head rather than torso is more important.
I feel that its these differences that to me, make the combat in ME out standing.
But then again, im probibly the minority, all the youtube vids of peoples game play shows that I behave very differently to them.
Woot! Another infiltrator!

Personally i'm excited. The "dumbing down" isn't really a problem and usually just involves hiding stats from the player.
Usually the complexity is still there you just don't see it.
 

Mr.Squishy

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MiracleOfSound said:
I will cry if that's the music Clint Mansell's come up with for the game.
Maybe you'd like to make the music for ME3 then?
[sub]Please say yes, I like your music[/sub]
 

Agayek

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The.Bard said:
C'mon, dude, think about what you're saying for a second. Do you REALLY want them to show you what the plot is in great detail?

"And here's where Shepard realizes his father is the head Reaper, and has to fight him one-on-one to the death."

You're ok with that? I would be ANNNNNNNNNNNNNNNNNNNNNGRY if they revealed too much of the story. The only reason I even watch the E3 coverage for Mass Effect is because they show you barely anything relating to the plot.

Besides, Casey Hudson said in an interview on Gametrailers last night that they were specifically limiting how much of the story they show at E3.... just like they do every year.

They did the same with ME2. I believe the only "story" section they showed was the hotel chase on Illium.
No I don't want the story spoiled. What I do want is for the trailer the trailer to not feel like something for a Michael Bay movie.

Less explosions and action, more emphasis on characters and story. As it stands now, it's nothing but action sequence after action sequence, and after the abominably bad story in ME2, it's safe to assume ME3 will suffer the same fate.
 

MiracleOfSound

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Jan 3, 2009
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Mr.Squishy said:
[
Maybe you'd like to make the music for ME3 then?
[sub]Please say yes, I like your music[/sub]
It would be hard to do a worse job than the music in that trailer.. but, no... I'm no Jack wall I'm afraid :D
 

koroem

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AJvsRonin said:
koroem said:
Ok so I absolutely loved ME 1. It was it's own brand of fantastic.

Then ME2 came along. It was still good, but seemed to cater to a larger audience, and what made ME special seems to have dwindled a bit. It was a streamlined game, and lacking quite a bit of the magic of the first one.

Now comes ME 3, and from what I have seen so far, this trailer, and a live demo stream, it looks like Gears of War now.

Anyone feel this way?
I felt the change in the whole style of the game between 1 & 2 was a bit jarring but the idea that it's gears of war in space is a bit unfair imo.
I love gears but ME 2 just feels different, yes its cover based but abilitys (yours + team) allow for more strategy than that of gears. Plus the weapons feel different, Maybe its just my play style (Fav class = Infiltrator) but I feel that stopping and looking around during a fight for how to flank, where to put my team mates and making sure to plant each round in somebodys head rather than torso is more important.
I feel that its these differences that to me, make the combat in ME out standing.
But then again, im probibly the minority, all the youtube vids of peoples game play shows that I behave very differently to them.
You are talking about ME 2 though. I still enjoyed ME2, don't get me wrong.

I am talking about ME 3 looking like Gears of War. They way they are presenting the game, the way they are advertising it through E3. Can you say it looks more like ME or GOW from what you have seen?

There has been nothing about the team mechanics, nothing about the looting or equipment, just mass emphasis on the "action" aspect of it. Which looks more and more like GOW familiar gameplay. Perhaps it is early yet, but it doesn't make me any less skeptical of EA's "broadening appeal."
 

Worgen

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Whatever, just wash your hands.
ecoho said:
Worgen said:
Dr Snakeman said:
airrazor7 said:
this a day one purchase for me so I'm definitely looking forward to it but I have wonder about the plot of the 3rd installment. *SPOILOLOILER* (although honestly if you're in this thread you know what happens in the previous ME games)

ME1 ends with every ship that had a cannon in the known galaxy fighting one reaper. How are they going to explain a last ditch effort to defend against an entire invasion fleet?

Someone in another forum stated that the story will end with finding and pressing the "button" that saves the day. I'm hoping that Bioware's creativity is better than that.
Well, during the Tali-related missions in ME2, they hinted at some kind of... "stuff" going on with dark energy (it's eating Haestrom's sun). That's probably going to be pretty important to however it is we wind up stopping the Reapers.

Worgen said:
No_Remainders said:
Looks fun. Can't wait.

Worgen said:
the more I see of this, the stupider the plot seems
gameplay looks fun tho
I don't see your point. The plot is pretty solid. Just play the first two games and you'll understand.
well, lets look at the reapers, they have exterminated life from the galaxy at least once before, all the current tech is roughly based on what they left us to use, its heavily implied that for the most part they still have control over it, in other words, if the reapers show up they can just shut down the masseffect gates and pretty much strand everyone in their respective solar systems
The game also starts out with earth under attack, that should mean that earth is fucked and no amount of unfucking can prevent its fuckedness, while they might keep earth being fucked I have a feeling that the fucking of earth will wait for you all game till you amass a fleet and fuck the fuckers (heh, fun, ok enough of that) and then it will seem like the fleet is doomed until you find the kill the reapers button and press it and you win
Yeah, they could shut down the mass relays... but then they'd be stuck as well. They depend on that technology to fly around the galaxy, too.

And the Earth isn't necessarily screwed immediately. You are forgetting how long the Reaper genocide takes; it's not like the Earth dies after fifteen minutes of Reaper attack. Vigil made it clear that the omnicide takes centuries to complete, so we have some time. Add to that the fact that the majority of the geth actually oppose the Reapers, and that every military vessel in the galaxy is going to try and take them down, and we have a fighting chance.
sure they would be stranded if they destroyed the relays but considering they have control over them they could just shutdown relays until they were finished then turn them on and move someplace else then shut them down again but also the mass effect games have never been good at giving a sense of time, I mean chances are we are talking about at least a month time between the start of the game and getting everyone together just by the sake of travel time, it wouldnt be hard to destroy pretty much everything important on earth in a month considering how many of the reapers are shown in the trailers
The way I would have done it is that the galaxy believes in the reapers, I mean from the base you knock out you should have enough proof for anyone and masseffect 3 is mostly getting everyone sorted away and roughly working together so they can have a united front against the reapers and then you attack them while they are still mostly asleep, that way the numbers are cut down and it makes for a more realistic possibility of victory against them, instead of doing this "oh no, we are all doomed" thing that me2 kept doing, I mean does everything have to be at disaster levels? cant you have time to do something but its still urgent?
ok let me clearify some of this for you. first the reapers need the citidal to close the mass relays this was stated in the first game. second also stated in the first game we have advanced farther then we were suposed to be alowed by sovern so its safe to say we are on even footing. As to how we plan to hold off an entire fleet pease remember the only reason the protheons fell was that they had no way of organizing their forces to fight them due to the mass relays being shut down. now i beleave that most of earth is sooooo beyond screwed with all them there the rest of the galexy will probily take them out. OH and we have EDI who will become a reaper and save you(my dream:)
if I remember right they needed the citadel to actually get into the galaxy, I mean the thing was a big relay so they would use that to go from the depths and actually come back, and really we cant be that much more advanced then they intended, I mean its only a few years since the events of the first game and the most noticeable tech upgrade was the ability to run out of ammo, and really from the way it sounds like in the 2nd game no one really believes in the reapers still so assuming thats true and they arnt lying they probably barely have any real new tech to fight them with

I would have rather had you attacking them while they were still in hibernation, maybe taking over a few (yeah punching a reaper in the brain) using them against their allies and confusing the fuck out of them, thats a good plan of attack
 

Sunder845

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Sep 9, 2009
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Mass Effect 2 was one of my favorite games of all time, mainly because I found the story so engrossing. But from what I have seen, the trailers seem to be much less story driven than their predecessors. My big concern is that the game will end up this way as well.

Or am I over-analyzing?
 

The.Bard

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Jan 7, 2011
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Agayek said:
The.Bard said:
C'mon, dude, think about what you're saying for a second. Do you REALLY want them to show you what the plot is in great detail?

"And here's where Shepard realizes his father is the head Reaper, and has to fight him one-on-one to the death."

You're ok with that? I would be ANNNNNNNNNNNNNNNNNNNNNGRY if they revealed too much of the story. The only reason I even watch the E3 coverage for Mass Effect is because they show you barely anything relating to the plot.

Besides, Casey Hudson said in an interview on Gametrailers last night that they were specifically limiting how much of the story they show at E3.... just like they do every year.

They did the same with ME2. I believe the only "story" section they showed was the hotel chase on Illium.
No I don't want the story spoiled. What I do want is for the trailer the trailer to not feel like something for a Michael Bay movie.

Less explosions and action, more emphasis on characters and story. As it stands now, it's nothing but action sequence after action sequence, and after the abominably bad story in ME2, it's safe to assume ME3 will suffer the same fate.
I dunno, man. Since you only truly appreciate ME1, I'll go with that one. Watch the ME1 E3 trailer again from 07: http://www.youtube.com/watch?v=naazAgYKJeU

It has slightly more dialogue, yes, but it focuses heavily on the sheeyit hitting the fan. For the same reason I mentioned above. They do not want to ruin story elements at E3.

Unlike Hollywood, Bioware understands that the experience is paramount. And since explosions don't ruin things, they will make a trailer full of nothing but.

Besides, from the very get-go back in 07, isn't that what ME3 was supposed to be about - all hell breaking loose? I'd compare the story to Lord of the Rings. Part 1 - Discover the evil. Part 2 - Touch blades with the evil and make faces at it. Part 3 - beat the bloody hell out of the evil, preferably with a bajillion soldiers on a field of war.

I've had more than my share of internet discussions with people on the internet whether the ME2 story sucked or not, so I'll just tip my hat and let you have your opinion whilst I roll my eyes and tiptoe away into the night.