Hey, it's Battlefield 3 SP with less bloom and more brown. Too bad it still doesn't look interesting in the least. It is well-rendered though, so I'll give it that. Too bad after how many of these, the appeal drops dramatically, especially these days.
Sure there's destruction, but Black last gen let me blow up entire buildings with the guns in my hands. Bad Company let me use vehicles along with the guns in my hands to blow shit up as well. Mercenaries games and Just Cause 2 let me blow shit up all day long while letting me hijack vehicles like a coked-up Memphis from Gone in 60 Seconds.
Sure there's a multinational task force in-game, but will there actually be some personality to the task forces or will they all just blend together? And if it only applies to MP, will there be special bonuses based on country or such?
Sure there's the "select-breach-method" system, which looks interesting, but not enough to really combat the fact we've seen this all before.
There also isn't anything that really says Spec Ops here either. Fun fact: Special operators actually get to CHOOSE their own weapons. As in their highly customized weapons for their ops. Why not in this game? It'd add something to the mix and let the player bring his/her heat to the table. GR:FS lets us do it all the time; why not here, like before a mission or something?