Andy of Comix Inc said:
Harry Mason said:
You are held captive by a malevolent A.I. attempts to murder you at every turn and forces you to burn alive the only friendly thing in your environment. Take it from someone who works in an Elementary school, NEVER underestimate children's ability to pick up on complex themes and innuendo. They are much more intelligent than you are giving them credit for, and I've seen first hand the way that traumatizing material effects the psyche of a child.
Kids have always been exposed to dark, dark entertainment. Don Bluth movies, Disney films,
the Simpsons, Pixar films - all meddling with dark, adult themes, and all a hit with the kids. I think you're right, kids do pick up on these things - but I say, as long as there's a happy ending, kids won't care. Kids like to be scared more than they let on, and I say
Portal is the perfect mix of "kid-friendly" jokes under a mask of pitch-black absurdity that
defines the "family" genre.
While I'll agree that kids have always been and will always be exposed to dark material (Grimm Fairytails being the best and oldest example) and that being exposed to those things is not necessarily bad, Portal is not a Family game.
Here's a good example... Dr. Strangelove does not have anything in it that is inherently bad for children to see or hear, but it was written, conceived, filmed, and marketed to adults. It is not, by any FAR stretch of the imagination, a Family Movie.
Every book ever published by Roald Dahl is full of danger, violence, abuse and trauma. And the books were written for children. Though dark, they are "Family" books.
Portal was written for adult minds. An adult story coupled with a few off colour events and themes makes Portal and adult game. Just because a child CAN see something, doesn't mean it's meant for them.
And you say there are "kid friendly jokes," can you remember one?
Was it the one where you are confronted by a puzzle and told the penalty for failure is a painful death? Is it the part where you tear apart a mechanical mind piece by piece, removing personality traits like childlike curiosity until only mindless, furious aggression is left? Or was it the part where the A.I. reveals that it turned a highly populated laboratory into a giant gas chamber? I'm trying to think of "Family Friendly" jokes in this game, but I'm just drawing a blank.
Beyond Good and Evil is a dark family game. Portal is not.