I did not even try to find an unflattering screenshot - that was just the first game footage in the video. The rest looks the same. Just try to find a much nicer screenshot that is recent, not blurred, and not a pan view. Graphically, Rage looks a lot like Doom 3, and that game in its time was already surpassed by Far Cry. Nothing the video hails as unique actually is.Still Life said:There's lots of screenshots floating around, many of which look leaps and bounds better than the one you posted, and a lot of gameplay footage which looks phenomenal.
With the updated megatexture tech behind Rage, the level of detail that artists can handcraft into a level is unprecedented, and it even frees up more resources for a system to use. Add to that all the mondern graphical features you'd expect from a top of the line engine. It really is genius tech. Don't get me wrong, Crysis and Metro 2033 were and still are wicked looking games, but id's new tech will stand toe-to-toe and bring in some innovations of their own. id have even gone so far as to say that Doom 4 will blow Rage out of the water.
Given what they're aiming for and that the game will be multiplat, I think it's quite an achievement.
Game models are made of 3D meshes "wrapped" in square pictures called textures. Storing all of these textures in separate files is a bit of chore and could be wasteful, so Id decided to merge all of them into a single huge megatexture and let the game engine decide which pieces to load at any given time. It was quite a revolutionary idea back in 2006.kingmob said:I had a bit of the same feeling and I'm completely clueless what the megatexture actually does :\
I don't think Id was left behind, but they used Carmacks brilliance in the wrong way. Other tech is now much closer, so they can not get away with something like Doom3 anymore. We just need more game, less tech I guess.
Carmack is certainly a smart guy, but there are others in the industry who are at least as good.