Trailers: StarCraft II: Heart of the Swarm: Gameplay

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Eponet

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Nov 18, 2009
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Hoping for lockdown, hoping for lockdown.

It was the only reason I ever used Kerrigan in the campaign.

I guess I'm going to have to learn to stop missing larvae injects though :( Zerg is the hardest to learn.
 

park92

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Avaholic03 said:
Looks to be set up pretty much how the terran campaign was. Complete worlds in whatever order you want, gain upgrades and unlock research, rinse and repeat. I hope it's not too similar though, otherwise it will just feel like a re-skinned Wings of Liberty.

Does anyone know how much they're going to expand the multiplayer? It would be lame if they didn't at least unlock a few new units for each race. I know it will be harder to balance, but then again they're selling each of these as a full retail game, so it better stand up on its own.
in the Q and A they said new maps and units so I'm guessing more stuff like in brood war
 

Eponet

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Denamic said:
She's still Zerg, so most Terrans want to kill her, some want to capture and use her, and the Protoss wants her dead too.
Wouldn't the majority of the protoss want to support her, and a minority of the terrans. Zeratul has a quite sizable influence among the protoss and believes that she's essential to dealing with the hybrid creatures.
 

Sean951

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Eponet said:
Denamic said:
She's still Zerg, so most Terrans want to kill her, some want to capture and use her, and the Protoss wants her dead too.
Wouldn't the majority of the protoss want to support her, and a minority of the terrans. Zeratul has a quite sizable influence among the protoss and believes that she's essential to dealing with the hybrid creatures.
Yes, but there really isn't any proof that she is different, and I am sure they remember the events of the Brood Wars all too well...
 

Supp

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Nov 17, 2009
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So long as Blizzard gives me a level where I have to mass banelings, all shall be forgiven.
 

Denamic

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Eponet said:
Denamic said:
She's still Zerg, so most Terrans want to kill her, some want to capture and use her, and the Protoss wants her dead too.
Wouldn't the majority of the protoss want to support her, and a minority of the terrans. Zeratul has a quite sizable influence among the protoss and believes that she's essential to dealing with the hybrid creatures.
She's killed billions of people, Terran and Protoss. Billions.
Saying she's changed and that we need her because Jim saw a vision isn't going to convince a whole lot of people.
And it doesn't help that the Protoss makes cleansing Zerg with fire a national passtime.
She also has a history of manipulating and infesting Protoss leaders.
 

fanklok

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Jul 17, 2009
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Because it's far too many quotes to click on then trim down. You guys are seriously questioning how Kerrigan always being in the action is going to work out when she goes down? Did you not play the last level in WoL? She gets too injured to fight and has to take the time to recover, the zerg do have the ability to uhhh hyper regenerate? yeah hyper regenerate that sounds cool.
 

Tsaba

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Oct 6, 2009
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technoted said:
Hmmmmmm, is it just me or does it largely seem a lot of Zerg on Zerg in this, maybe it's because it's advertising the Heart of the Swarm or possibly because she's not going to revert back to being the Queen of Blades and instead help the Terrans and Protoss out with some Zerglings.
Did the Zeratul side missions help you get to that conclusion? Because, I agree. I think she is going to help save us all from the Xel'naga.
 

Soods

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I made the decision to buy all the parts when Wings of Liberty came out and this trailer showed that I made the right choice :)
 

Clive Howlitzer

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Jan 27, 2011
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I wish they'd hurry up and just start selling this game as an action RPG. Stop trying to pretend its an RTS.

-SPOILERS FOR SC2-




Also, I still wish Kerrigan had died at the end of SC2. That woulda been a balls tighteningly awesome ending and left you wondering how the universe is going to get out of this now. It'd also help Mengsk become even more awesome.
 

Realitycrash

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Ah, cool! You get to evolve Kerrigan as well. Sweet <3
Feared we'd be stuck with that fucking boring human Sarah.
 

Valiance

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Hey, it's that Ice environment from SC1! And the hero development looks almost action-RPG-ish from the 1.5 seconds I saw of that screen. Looks alright, actually. Hopefully they add some cool new units/research/upgrades to the Multiplayer as well, or bring back old favorites. Either way, looks like the Zerg campaign won't be "skimped on" thankfully. And if the Hero thing goes well, the Protoss one might have a similar element in a couple years.
 

Deadlock Radium

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NameIsRobertPaulson said:
SOOOOO

MAAAANNNNYYYY

BBAAAAANNNNNEEEEELLLIIINNNGGGGGGSSSS!

Too bad I stopped played SCII. Oh well.
I went up against about as many Banelings as in the video in a late macro game where the opponent had lost all his mutas, all his roaches and all his hydras. I saw the Banelings rolling towards one of my expansions and I was like "OH SHI-", then my PC locked up for about two minutes, and after that, two of my expansions were obliterated, but I then went Void Rays and Colossi and won after quite a long time with fending off Banelings.

Ontopic: I can't wait for this game :D
 

SoopaSte123

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Does it trouble anyone else that Warcraft and Starcraft stories are pretty much identical? I mean, after playing SC1 and then playing WC3 I saw blatant similarities left and right. A hero who fell into darkness and takes control of the hive-minded army, and then the other races have to band together to defeat it. And, what's this? Said fallen hero is losing their mind controlled grip on their armies and now there's a splinter group they have to take care of!

That and the fact that you can always tell who will win based on which race's campaign is last.

OT: I love the Zerg. I passed on SCII until this point so I could buy the Zerg campaign and nothing else.
 

Pandaman1911

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Jan 3, 2011
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Ohhhhh, no... that looked like a lot of "hero" action goin' on there... that's not how the Zerg work! Hundreds of thousands of disposable units can't happen when you've got a main character on the front lines! I'm still gonna buy it, and I'm still gonna play the fuck out of it, but... now I'm all dubious and shit.
 

Zanaxal

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Now lets see all the posts crying about they have to pay extra for this? OH thats right its awesome and that fail argument was so weak that it hurt.

People who complained about sc2 were prob never good at it AND probably bought wow+failexpansions and payed for subscriptions out the nose and yet complain about the greatest rts ever created. And lets face it Sc1 expansion did add little compared to what these expansions will bring. People just loved lurkers too much to care ^^

I just wish they would change the spawn larva function of zerg as it makes them unplayable for me at a high level, diamond/master ++
 

Avaholic03

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park92 said:
Avaholic03 said:
Looks to be set up pretty much how the terran campaign was. Complete worlds in whatever order you want, gain upgrades and unlock research, rinse and repeat. I hope it's not too similar though, otherwise it will just feel like a re-skinned Wings of Liberty.

Does anyone know how much they're going to expand the multiplayer? It would be lame if they didn't at least unlock a few new units for each race. I know it will be harder to balance, but then again they're selling each of these as a full retail game, so it better stand up on its own.
in the Q and A they said new maps and units so I'm guessing more stuff like in brood war
Brood War was an expansion pack. HotS is supposed to be a full retail game. It better be a lot more content added than Brood War was.
 

Zanaxal

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SoopaSte123 said:
Does it trouble anyone else that Warcraft and Starcraft stories are pretty much identical? I mean, after playing SC1 and then playing WC3 I saw blatant similarities left and right. A hero who fell into darkness and takes control of the hive-minded army, and then the other races have to band together to defeat it. And, what's this? Said fallen hero is losing their mind controlled grip on their armies and now there's a splinter group they have to take care of!
.
If anything then Warcraft 3/world of warcraft copied the story entirely from sc1 then. Which pretty much sums up the sad decent to writing mess the warcraft series is taking, i for one won't touch it with a 10 feet pole. Next thing you know you will be fighting zerg in Lordareon new nar'zhul virus, hurr durr. Also the whole 1000 factions and races of Warcraft is just a mess.

Well hopefully sc2 campaign won't be some Drunk ass soap opera drama this time round.
Prophecy missions of sc2 were probably the only ones that were remotely interesting.
There was just so much stuff that wasn't even remotely relevant to the actual missions, had to watch the news tv to see anything about your missions.

And this game should never become a rpg, fps yes but never rpg.

You have wow which just destroyed the warcraft universe for rpg go play that. I mean it was orcs+deamons vs humans, where did it all go wrong, why mess up the formula?
 

bojac6

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SoopaSte123 said:
Does it trouble anyone else that Warcraft and Starcraft stories are pretty much identical? I mean, after playing SC1 and then playing WC3 I saw blatant similarities left and right. A hero who fell into darkness and takes control of the hive-minded army, and then the other races have to band together to defeat it. And, what's this? Said fallen hero is losing their mind controlled grip on their armies and now there's a splinter group they have to take care of!

That and the fact that you can always tell who will win based on which race's campaign is last.

OT: I love the Zerg. I passed on SCII until this point so I could buy the Zerg campaign and nothing else.
Hate to break it to you, but you'll have to buy Wings of Liberty. HotS is an expansion pack now.


http://www.wired.co.uk/news/archive/2011-06/01/heart-of-the-swarm