True, and not to be a nitpicker, but that sounds like they just took the auto out of auto-attack. The real damage is that you're locked into an MMO-style battle of the numbers - whoever has the better DPS and HPs is going to win. To me, that's a system that can't claim to be a "TES-style combat system", because the freedom to create your own opportunities for victory has been taken away. You can only do what the designers thought of letting you do.Cowabungaa said:And yet they talk about how the mouse makes you look around and is used to target your weapon. How clicking the left mouse button makes you attack and holding it charges an attack, how the right makes you block. It all sounds exactly like how TES usually works.w00tage said:It appears to be a typical MMO click-to-fight combat system , not a run'n gun system like the Elder Scrolls games. Every fight the characters' feet appear bolted to the floor, and that's a dead giveaway.
However, that's for melee. They carefully avoided the topics of archery and magic. That still makes me sort of skeptical. Other than that it looks really cool.
Disclaimer, this is all from my perspective of what's fun, and "win by numbers" isn't in it. I always found the later TES games too easy to win, and that's by design - the developers have admitted to over-powering player characters because "we want to the player to feel awesome". I mod all the TES games for realistic combat and harder difficulty and that's when they get fun for me, so that's the lens through which I'm viewing this game.