In castles, you don't need to outnumber the enemy. He was just using very poor tactics. Instead of anticipating the enemy, he just bunched up hid dudes in the same spot and said "Have at you!" Plus he should have paused and checked out the rest of the map...Jamous said:I -want- this game. It looks SO good. Did anyone else notice how horribly outnumbered the player was? D: That and pretty poor generalling. Aaaaaaand I'll stop criticising.Very much agreed.Sincere outlaw said:these guys are very entertaining![]()
Samurai did climb walls without equipment in squads. It's historically accurate.gigastrike said:Kinda annoying how they can scale pretty much any wall with no equipment. Still, Hyrule ftw.
Japanese didn't build castles as strongholds to wait it out in defence for years like in the West, they made castles as chokepoint wings to invite attackers in killing zones, ambush them, and murder them from the flanks and the higher ground. They WANTED to attackers to come in, so they could kill as many as possible and repeal them.ManiacEskimo said:So why bother building walls then?
I see your point, but he was outnumbered MASSIVELY. Which obviously didn't help. The main reason he lost is because he let them breach his first wall really easily, I think. As you said. Piss-poor Generalling. Also, yeah, Pause helps a lot.Double A said:In castles, you don't need to outnumber the enemy. He was just using very poor tactics. Instead of anticipating the enemy, he just bunched up hid dudes in the same spot and said "Have at you!" Plus he should have paused and checked out the rest of the map...Jamous said:I -want- this game. It looks SO good. Did anyone else notice how horribly outnumbered the player was? D: That and pretty poor generalling. Aaaaaaand I'll stop criticising.Very much agreed.Sincere outlaw said:these guys are very entertaining![]()
All in all, though, the battle engine seems pretty good. I think I saw two guys attacking one (no more dueling units). However, that's only half the game. If the campaign sucks, I won't buy.
It is the Go-Hôjô clan's historical crest.Athlumney said:Did anyone else notice the AI had a triforce on their banners.
Looks good never really played total war game before though.
Yeah, and he could have sent his general out and attacked the "back attack" archers. That would have delayed them a bit.Jamous said:I see your point, but he was outnumbered MASSIVELY. Which obviously didn't help. The main reason he lost is because he let them breach his first wall really easily, I think. As you said. Piss-poor Generalling. Also, yeah, Pause helps a lot.Double A said:In castles, you don't need to outnumber the enemy. He was just using very poor tactics. Instead of anticipating the enemy, he just bunched up hid dudes in the same spot and said "Have at you!" Plus he should have paused and checked out the rest of the map...Jamous said:I -want- this game. It looks SO good. Did anyone else notice how horribly outnumbered the player was? D: That and pretty poor generalling. Aaaaaaand I'll stop criticising.Very much agreed.Sincere outlaw said:these guys are very entertaining![]()
All in all, though, the battle engine seems pretty good. I think I saw two guys attacking one (no more dueling units). However, that's only half the game. If the campaign sucks, I won't buy.![]()
Yeah, I'd put my archers there, but replace them with swordsman when the opposing force got to where they could climb the walls. Oh, and definitely agreed on the generals point. He used his general AWFULLY.Double A said:Yeah, and he could have sent his general out and attacked the "back attack" archers. That would have delayed them a bit.Jamous said:I see your point, but he was outnumbered MASSIVELY. Which obviously didn't help. The main reason he lost is because he let them breach his first wall really easily, I think. As you said. Piss-poor Generalling. Also, yeah, Pause helps a lot.Double A said:In castles, you don't need to outnumber the enemy. He was just using very poor tactics. Instead of anticipating the enemy, he just bunched up hid dudes in the same spot and said "Have at you!" Plus he should have paused and checked out the rest of the map...Jamous said:I -want- this game. It looks SO good. Did anyone else notice how horribly outnumbered the player was? D: That and pretty poor generalling. Aaaaaaand I'll stop criticising.Very much agreed.Sincere outlaw said:these guys are very entertaining![]()
All in all, though, the battle engine seems pretty good. I think I saw two guys attacking one (no more dueling units). However, that's only half the game. If the campaign sucks, I won't buy.![]()
I would have put my archers up next to the wall, but I'm not 100% sure if that's something you should do with archers in S2TW.
DERP! CAVALRY WALK INTO MELEE!Jamous said:Yeah, I'd put my archers there, but replace them with swordsman when the opposing force got to where they could climb the walls. Oh, and definitely agreed on the generals point. He used his general AWFULLY.Double A said:Yeah, and he could have sent his general out and attacked the "back attack" archers. That would have delayed them a bit.Jamous said:I see your point, but he was outnumbered MASSIVELY. Which obviously didn't help. The main reason he lost is because he let them breach his first wall really easily, I think. As you said. Piss-poor Generalling. Also, yeah, Pause helps a lot.Double A said:In castles, you don't need to outnumber the enemy. He was just using very poor tactics. Instead of anticipating the enemy, he just bunched up hid dudes in the same spot and said "Have at you!" Plus he should have paused and checked out the rest of the map...Jamous said:I -want- this game. It looks SO good. Did anyone else notice how horribly outnumbered the player was? D: That and pretty poor generalling. Aaaaaaand I'll stop criticising.Very much agreed.Sincere outlaw said:these guys are very entertaining![]()
All in all, though, the battle engine seems pretty good. I think I saw two guys attacking one (no more dueling units). However, that's only half the game. If the campaign sucks, I won't buy.![]()
I would have put my archers up next to the wall, but I'm not 100% sure if that's something you should do with archers in S2TW.![]()
I see, and yeah Kieran did a HORRIBLE job of playing that battle.WingedIncubus said:Japanese didn't build castles as strongholds to wait it out in defence for years like in the West, they made castles as chokepoint wings to invite attackers in killing zones, ambush them, and murder them from the flanks and the higher ground. They WANTED to attackers to come in, so they could kill as many as possible and repeal them.ManiacEskimo said:So why bother building walls then?
Knowning that, a player would put units onto the wall to wait for them to climb and kill them as they are vulnerable. For reasons unknown, Kieran didn't. He abandoned several wings of the castle to be taken and let them climb the wall unscathered.
Why Double A! What an outrageous idea. I'm shocked at you. Shocked.Double A said:DERP! CAVALRY WALK INTO MELEE!Jamous said:Yeah, I'd put my archers there, but replace them with swordsman when the opposing force got to where they could climb the walls. Oh, and definitely agreed on the generals point. He used his general AWFULLY.Double A said:Yeah, and he could have sent his general out and attacked the "back attack" archers. That would have delayed them a bit.Jamous said:I see your point, but he was outnumbered MASSIVELY. Which obviously didn't help. The main reason he lost is because he let them breach his first wall really easily, I think. As you said. Piss-poor Generalling. Also, yeah, Pause helps a lot.Double A said:In castles, you don't need to outnumber the enemy. He was just using very poor tactics. Instead of anticipating the enemy, he just bunched up hid dudes in the same spot and said "Have at you!" Plus he should have paused and checked out the rest of the map...Jamous said:I -want- this game. It looks SO good. Did anyone else notice how horribly outnumbered the player was? D: That and pretty poor generalling. Aaaaaaand I'll stop criticising.Very much agreed.Sincere outlaw said:these guys are very entertaining![]()
All in all, though, the battle engine seems pretty good. I think I saw two guys attacking one (no more dueling units). However, that's only half the game. If the campaign sucks, I won't buy.![]()
I would have put my archers up next to the wall, but I'm not 100% sure if that's something you should do with archers in S2TW.![]()
This may sound crazy, but maybe CA should let people who have actually played a melee-focused Total War game do their demos for Shogun II.
Like me, for example!
Well, judging by CA's introduction of them Hero Units, which can dominate the battlefield or some such, the generals are probably brought back up to the status of M2 and Rome. You know, when they weren't the size of an artillery crew just because you didn't expect them to get into combat. So, pretty much, this guy sucks. Or maybe the general just had really bad traits (like -5hp bad).Jamous said:Why Double A! What an outrageous idea. I'm shocked at you. Shocked.Double A said:DERP! CAVALRY WALK INTO MELEE!Jamous said:Yeah, I'd put my archers there, but replace them with swordsman when the opposing force got to where they could climb the walls. Oh, and definitely agreed on the generals point. He used his general AWFULLY.Double A said:Yeah, and he could have sent his general out and attacked the "back attack" archers. That would have delayed them a bit.Jamous said:I see your point, but he was outnumbered MASSIVELY. Which obviously didn't help. The main reason he lost is because he let them breach his first wall really easily, I think. As you said. Piss-poor Generalling. Also, yeah, Pause helps a lot.Double A said:In castles, you don't need to outnumber the enemy. He was just using very poor tactics. Instead of anticipating the enemy, he just bunched up hid dudes in the same spot and said "Have at you!" Plus he should have paused and checked out the rest of the map...Jamous said:I -want- this game. It looks SO good. Did anyone else notice how horribly outnumbered the player was? D: That and pretty poor generalling. Aaaaaaand I'll stop criticising.Very much agreed.Sincere outlaw said:these guys are very entertaining![]()
All in all, though, the battle engine seems pretty good. I think I saw two guys attacking one (no more dueling units). However, that's only half the game. If the campaign sucks, I won't buy.![]()
I would have put my archers up next to the wall, but I'm not 100% sure if that's something you should do with archers in S2TW.![]()
This may sound crazy, but maybe CA should let people who have actually played a melee-focused Total War game do their demos for Shogun II.
Like me, for example!
But yessssss... Doing the demos would be -most- fun, I'm sure. ;D I know I'd enjoy it.
On the note of the cavalry, yeah, either the 'charge' did sweet FA or the General's Bodyguard in this is now SHIT. Which would make things rather interesting. I'm playing my way through Medieval 2, English naturally. My girlfriend's playing her own campaign as the Holy Roman Empire. Things are going well for me. Not so for her. She now hates me.![]()
Hate might be a strong word, but you get the idea. Thank you very much; I'm incredibly lucky to be with her, I didn't think it was ever going to happen.Double A said:Well, judging by CA's introduction of them Hero Units, which can dominate the battlefield or some such, the generals are probably brought back up to the status of M2 and Rome. You know, when they weren't the size of an artillery crew just because you didn't expect them to get into combat. So, pretty much, this guy sucks. Or maybe the general just had really bad traits (like -5hp bad).Jamous said:Why Double A! What an outrageous idea. I'm shocked at you. Shocked.Double A said:DERP! CAVALRY WALK INTO MELEE!Jamous said:Yeah, I'd put my archers there, but replace them with swordsman when the opposing force got to where they could climb the walls. Oh, and definitely agreed on the generals point. He used his general AWFULLY.Double A said:Yeah, and he could have sent his general out and attacked the "back attack" archers. That would have delayed them a bit.Jamous said:I see your point, but he was outnumbered MASSIVELY. Which obviously didn't help. The main reason he lost is because he let them breach his first wall really easily, I think. As you said. Piss-poor Generalling. Also, yeah, Pause helps a lot.Double A said:In castles, you don't need to outnumber the enemy. He was just using very poor tactics. Instead of anticipating the enemy, he just bunched up hid dudes in the same spot and said "Have at you!" Plus he should have paused and checked out the rest of the map...Jamous said:I -want- this game. It looks SO good. Did anyone else notice how horribly outnumbered the player was? D: That and pretty poor generalling. Aaaaaaand I'll stop criticising.Very much agreed.Sincere outlaw said:these guys are very entertaining![]()
All in all, though, the battle engine seems pretty good. I think I saw two guys attacking one (no more dueling units). However, that's only half the game. If the campaign sucks, I won't buy.![]()
I would have put my archers up next to the wall, but I'm not 100% sure if that's something you should do with archers in S2TW.![]()
This may sound crazy, but maybe CA should let people who have actually played a melee-focused Total War game do their demos for Shogun II.
Like me, for example!
But yessssss... Doing the demos would be -most- fun, I'm sure. ;D I know I'd enjoy it.
On the note of the cavalry, yeah, either the 'charge' did sweet FA or the General's Bodyguard in this is now SHIT. Which would make things rather interesting. I'm playing my way through Medieval 2, English naturally. My girlfriend's playing her own campaign as the Holy Roman Empire. Things are going well for me. Not so for her. She now hates me.![]()
And lucky... having a girlfriend who hates you and plays M2 is better than having no girlfriend at all. Or even knowing a girl who plays M2.
Or perhaps he just sucks at being a general.John the Gamer said:It would have gone (slightly) better if he had put his archers on the second or third level of the castle. They would have lasted much longer. maybe he DID lose on purpose...