Trailers: Warhammer 40k: Space Marine: Combat System

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Jodah

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Aug 2, 2008
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dantoddd said:
I'm not a fan of cover based shooting, but aren't space marines supposed to be tactical fighters.
Basically for Space Marines if they don't get killed in one hit, they won't get killed. Their enhanced regeneration, insane pain tolerance, nearly unbreakable skeleton, and power armor they pretty much become tanks...with chainswords. There are a few weapons that can kill them slowly or with multiple hits but usually they only die when they get shot in the head, and it somehow makes it through their armor.

Fortesque said:
OK... firstly, am I the only one who like Ultramarines? They have the second best color scheme, next to Death Guard and the most badasses HQ units.. next to Space Wolves.

And go the fluff Space Marines. A Marine Captain would tear through Ork Boyz and Grots like paper. Hell in Horus Rising a Marine killed a guy by running at him, shoulder down, and exploding his chest. And in another book, a Marine killed a Guardsman by yelling at him(burst his ears and he bled to death).

Marines really are that powerful.
I don't hate the Ultramarines, I would just like to see the option to change the colors. Something like what you can do in the Last Stand in DoW.
 

marscentral

Where's the Kaboom?
Dec 26, 2009
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This game has looked great from the beginning, but I do have one complaint: it totally should have been Space Wolves.
 

AfroTree

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Feb 21, 2010
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ragestreet said:
Screw the smurfs! Imperial Guard or nothing! Seriously how fun would it be to play a baneblade tank captain?
..I wanna be a commissar D:

someonehairy-ish said:
I'm still holding out for a horror/survival game as a guardsman on a world beleagured by tyranids or being raided by Dark Eldar. Those two races have the best horror potential, I recon.
ALL OF MY MONEY.

OT: I just want to know if the bodies always disappear? that kinda ruins it for me ._.

& was it me, or was there a small shot of you playing AS a guardsman? or was that just ingame tomfoolery >_>


archvile93 said:
This sounds fun, but I'm not sold on the whole you're a vampire health system. Maybe I misinterpreted what they said, but it sounds like you only get your health back by killing things. I guess they just want the game to be about KILL KILL STAB STAB, but this seems rather jarring. It also has the problem that if you get the crap beaten out of you for whatever reason, instead of running away and trying to think up a more tactical approach to the fight like common sense would encourage, you're instead forced to pull out your hammer and jump in, hoping you'll kill things fast enough to keep your health up until they're all dead. It just doesn't seem like there'll be any real strategy.

You gain health by waiting also, but the way I saw it was more you get it back during a moment of EXTREME bloodshed, such as executions (as said in the video) :3
 

Corekrash

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Aug 26, 2010
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I actually would very much like to see Lightning claws. Nothing says "Hey guy, wanna see what it feels like going through a giant paper shredder?" like Lightning claws.

I could take or leave playing a Space Marine Librarian though. The use of psychic powers could be fun, but that could risk gibbing the games difficulty, making it too easy. But now that you mention Dark angels...

Who else thinks the Dark angels endless pursuit of The Fallen would make a really good storyline for a video game? An elite cadre of the Unforgiven hunting down a small group of the Fallen across the galaxy?
 

Akexi

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May 15, 2008
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I would love to see some DLC letting our Captain Titus wreak some havoc in some tactical dreadnought armor! Maybe even an Axe of Ultramar!
 

Setch Dreskar

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Mar 28, 2011
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With the way Vigil Studios is handling Dark Millenium Online (I swear to god... Eldar and the Imperium of Man... working together... WHAT IS THIS!?) this is now my only hope for a good 40k game outside of the RTS series.

Please Relic... please don't fuck this up, and then if you do a good job go kick Vigil in the head.
 

Unca Bob

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Sep 20, 2009
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Ugh. As people have said, needs work. Looks hugely better an a certain game involving to tau buuut it needs work. Mostly on the ranged weapons.
The Lascannon is really just a lasgun. After all the typical description for infantry getting hit by a Lascannon is "...and he is turned into a long smear on the ground." It is after all an antitank weapon.
The Plasma Gun should have detonated firing at that speed. And those plasma bolts where pissy.
And the Heavy Bolter looked like a barrel fed Bolter. At least it seemed to be appropriately devastating, unlike the "Lascannon".
And the addition of a flamer wouldn't go amiss.
Complaints aside the melee looks decent.
 

radred

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Jul 7, 2009
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i don't know how to do this this...
but is there some way we can contact the developers and convince them the increase the size of the lasconnon
i know it is unlikely to work, but we need to to try
 

Legion

Were it so easy
Oct 2, 2008
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I still can't get over the fact that it's one space marine against an army. Space Marines are meant to be tough but they are not a match for hundreds of Orks single handedly. This should have been a squad based game or at the very least a game where you have NPC allies fighting around you.

My other dislike as mentioned before is how you have around thirty enemies surrounding you, but three quarters of them are doing nothing more than stand around shaking their fists, only the ones directly touching the player are making any attempt to fight and they die in about two seconds.
 

IndianaJonny

Mysteron Display Team
Jan 6, 2011
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ctuncks said:
IndianaJonny said:
Lascannon was tiny! Anyway, things have certainly come on since Fire Warrior.
That wasn't a Lascannon it was a Lasgun. Someone screwed up putting the video together. Also a Heavy Bolter isn't like a gattling gun, that would be an Assault Cannon that's like a gattling gun.
Oh, I thought 'lasguns' were those things the IG carried around with them; this thing looks a big bigger.
 

Headbiter

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Nov 9, 2009
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Wow, I wonder, how long they rehearsed those speeches. They basically say that you are a badass Spacemarine who can plow through enemy hordes with such efficency that it hardly matters at all if you fight 20 or 2 at once.
And if your "tactic"-section is described with "You have to realize that there are enemies you have to kill" (refering to James MacDermott's comment at 0:50)or "You can switch between melee and ranged quickly" I'd really reconsider my approach.
I'd give them credit for avoiding that whole "sit in a corner and regenerate health"-bullshit but if the most efficient way to stay alive is to rush into combat ... and combat is the main challenge in the game .... in fact, combat is the only thing your game is about... and most of your opponents are cannon fodder.....
Let's just say there's a high risk of removing challenge alltogether from your game.

And just as it was with Age of Conan, if your main selling points are "It has blood" and "You fight a lot", that's rarely a good sign. Hell, AoC at least promised breasts. Just as desperate but it's more...desperateness.

All in all, that "unique" combat experience (agree with Fronzel on that one) somehow reminds me of the DMC-games....without the whole "hoisting unearthly horrors into the air, then keeping them afloat with your guns just to smash into the ground with your mansized sword"-part.

Again, not a good thing.
 

FeanortheBrave

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Jan 4, 2011
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I'm willing to bet that the player here waded through tons of orks simply for the purpose of making this trailer look nice :) It's been done before. The game will more than likely be more difficult when you're actually PLAYING it.
 

k-ossuburb

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Jul 31, 2009
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Holy crap, you can switch between ranged and melee combat?


Also, no Tyranid? I was hoping for some Space Hulk action.

PS. Ultramarines? Pfft, bloody Gary Sues, the lot of 'em.

PPS. Needs more dakka.
 

Skeleon

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Nov 2, 2007
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Okay, it looks friggin' awesome, but this wasn't really too informative about the way the gameplay will actually feel...
 

DTWolfwood

Better than Vash!
Oct 20, 2009
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if dynasty warriors had a baby with splatterhouse in the house of WH40K. Thats the impression i get anyways

Heres one ip where if it isn't a gore fest it would certainly feel lacking lol

looking forward to mindless hack and slashing \o/ ♥ WH40K Universe!
 

eNTi

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Sep 8, 2007
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this game looks like shit. what's the big new gameplay twist? i mean, RUNE did this, FAKK two did this... there's a TON OF GAMES out there, that do exactly that, minus a few adjustments. there might be some crpg elements, because they put them in any game nowadays. it really doesn't look much like fun. enemies seem to be just like moving color bags. with the same ai... where the player essentially seems to be a magnet for the color red.

this game looks tremendously stupid.