Trailers: Warhammer 40k: Space Marine - Multiplayer Classes Trailer

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PunkRex

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DEATH FROM ABOVE!!!

It will be interesting to see how a close combat orientated player will hold up in an online shooter.
 

Tay051173096

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Plasma cannon here I come.

None can resist chaos...

This look like great fun, the melta gun maybe a little broken if like the table top...
 

Buizel91

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1.8 billion customization options...? Brink, eat your heart out son!

This looks awesome! can't wait! September better hurry it's arse up!

EDIT: I would of thought the Orkz would have been playable in multiplayer to, but meh, no biggie ^^
 

The Forces of Chaos

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KnowYourOnion said:
GonzoGamer said:
This one looks like it will be a keeper.
I'm still renting it first though. Everything 40K has been pretty disappointing over the past couple of years. Ever since 5th edition; or whenever they decided to ditch the Lost & Damned.
Don't even talk about the Lost and Damned...........What's that 40ker? You've spent hours customising your Imperial Guard and buying new Chaos marines to create a cool looking L&D army, oh you have!! In that case it's best for everyone that we suddenly claim the rules you used to design your army are no longer going to be considered official or legal....

Gee thanks GW, you're such a pal
They may be getting an update with the release of Codex: Chaos Space marine legions or the white dwarf codex : chaos rengades. But that would have to be when the 6th edtion is released.
I really want to make Night Lord raptors, Iron Warrior havocks, WordBearer chaos space marines.
 

PrototypeC

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Though the game looks, frankly... almost TOO good, like it's a trap, all it mostly reminds me of is that on the tabletop game Space Marines have almost every other release and Chaos is still working with an old Codex.

I'd like to play a Chaos army, but currently there aren't that many options if you want to win once in a while and still choose what you want.

Will they be using any of this character creation technology in Dark Millenium? Is that still happening?
 

008Zulu_v1legacy

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Was a little hesitant about pre-ordering the Collectors Ed. and that I generally think multiplayer isn't that good, will be definitely trying it for this game. Nice the EB Australia's preorder bonus is the Golden Relic Bolter and Chainsword, multiplayer weaps only it seems. Extra shininess.

So, no Orks in multiplayer then?
 

O maestre

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i think i just had an awegasm.... i will pay whatever they want just give me ma spess mahreens

seriously this game just went up to eleven on my anticipation meter....probably not a good thing
 

thenumberthirteen

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KnowYourOnion said:
GonzoGamer said:
This one looks like it will be a keeper.
I'm still renting it first though. Everything 40K has been pretty disappointing over the past couple of years. Ever since 5th edition; or whenever they decided to ditch the Lost & Damned.
Don't even talk about the Lost and Damned...........What's that 40ker? You've spent hours customising your Imperial Guard and buying new Chaos marines to create a cool looking L&D army, oh you have!! In that case it's best for everyone that we suddenly claim the rules you used to design your army are no longer going to be considered official or legal....

Gee thanks GW, you're such a pal
That's the reason I finally stopped playing the tabletop game. I spent a boatload of cash, time, and effort in making my Iron Warriors army. New Codex... Screwed up. Now my best units aren't legal.

OT: While not a pre-order I'm definitely looking forward to this.
 

GonzoGamer

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KnowYourOnion said:
GonzoGamer said:
This one looks like it will be a keeper.
I'm still renting it first though. Everything 40K has been pretty disappointing over the past couple of years. Ever since 5th edition; or whenever they decided to ditch the Lost & Damned.
Don't even talk about the Lost and Damned...........What's that 40ker? You've spent hours customising your Imperial Guard and buying new Chaos marines to create a cool looking L&D army, oh you have!! In that case it's best for everyone that we suddenly claim the rules you used to design your army are no longer going to be considered official or legal....

Gee thanks GW, you're such a pal
Yea, that was what made me stop loving and start hating Games Workshop. At least you can use guard & chaos marines for their own armies. My friends and I designed all sorts of strange mutants using the beastmen, skaven, and zombies... And we don?t even play WarhammerF.
But in our little group, we have enough armies to keep things interesting for those 5 or 6 times a year we have a game so we just stopped getting new rulebooks, codexes, and minis. In a way I should thank them for breaking my addiction to white dwarf and everything else that had been going strong since the Rogue Trader days.

Major Tom said:
There is the Defenders of Vraks list you can download from Forgeworld, that's a sort of official L&D list (depending on your opponents stand on Forgeworld stuff).

Then again, the internet tells me that it sucks. But I generally take what the internet says with a big cup of salt, so I'm going ahead and painting up some renegade guardsmen using that list anyway.
That does actually look like a good traitor guard army but it?s lacking all the weird mutants that were the face of the Lost & Damned...for me at least. Nothing gave me more joy than forcing a few units of space marines into pouring all their fire into your horde of plague zombies while my assault & brute mutants flank them. Hell, I even had fun losing when I used that tactic ? it was the chaos variation of the old gorka-morka tactic.
vxicepickxv said:
I would totally enjoy me some Lost & Damned. I wish those guys would come back.

I'm working on a IG army all decked out with Chaos Iconography and random mutations.
My friends and I have actually just stuck with the 4th edition. It?s not like we go to tournaments or anything anyway ? we mostly just battle each other.
Nikolaz72 said:
Soulstorm. I guess we can just act like it never existed <_<
You know, I was really looking forward to having the Sisters in DoW. I even tried the mod for it and yes I should?ve just stuck with that. They actually did a pretty good job on the army, while screwing the Dark Eldar. The biggest problem I had with Soulstorm (single player) is that it was pretty much exactly the same game every playthrough. In Dark Crusade (even though the armies started in the same spot) the migration of the armies meant you fought different armies at different strengths depending on who you started with. In Soulstorm (even though they were supposed to migrate) the armies were more static.
Frostbite3789 said:
DoW 2 only had two expansions. How could you talk about them like you've played multiple DoW 2 expansions, but not the last couple (which by definition is 2). Chaos Rising and Retribution are the only two DoW 2 xpacks.
I thought there were more (they?re talking about Dawn of War 3 now) I traded with a friend: Soulstorm for Chaos Rising. None of my friends bothered with Retribution so I never even tried it.
 

Frostbite3789

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GonzoGamer said:
I thought there were more (they?re talking about Dawn of War 3 now) I traded with a friend: Soulstorm for Chaos Rising. None of my friends bothered with Retribution so I never even tried it.
Soulstorm was for original Dawn of War.

Retribution is easily one of the best xpacks in the series. Also it dumps GFWL, one of the biggest problems I had with vanilla 2 and Chaos Rising.
 

GonzoGamer

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Frostbite3789 said:
GonzoGamer said:
I thought there were more (they?re talking about Dawn of War 3 now) I traded with a friend: Soulstorm for Chaos Rising. None of my friends bothered with Retribution so I never even tried it.
Soulstorm was for original Dawn of War.

Retribution is easily one of the best xpacks in the series. Also it dumps GFWL, one of the biggest problems I had with vanilla 2 and Chaos Rising.
Yea, but my friend had never played Soulstorm and had gone back to DoW1.
I probably will pick up Retribution eventually but to be honest it isn't a priority and it seemed to turn off a lot of critics who IMO tend to usually candy coat things.
 

WindKnight

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Lawyer105 said:
Unless they do some serious balancing on the (only) melee class, the game will die in multiplayer ignominy as everyone starts to play one.

Think HARD about the multiplayer games you play... if you were:
1) unbeatable in melee (presumably, since the others are ranged classes),
2) had three times the maneauverability of any other class (jet packs are awesome), and
3) could probably get away from any combat you were losing until the odds were stacked in your favour again,
would you play any other class?

I might... because I'm a masochistic moron in games like this (the fluff says Tac's are more experienced and better trained than Assaults, so damned if I'm playing anything else! :p ). But I seriously doubt the majority of the screaming fanboi's would.

So yeah... MP is going to come down to the melee balance.

I'm not even going to start into comparing a bolter to a lascannon until the melee is balanced.
'You not supposed to use ranged weapons! your supposed to run in and melee each other!' - I could see this going the way of the whiney shotgun obsessives from Gears of War berating anyone who didn't just run in for a shotgun clusterf***.
 

SckizoBoy

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A Hermit's Cave
RadiusXd said:
where are teh terminator?

please don't tell me its gonna be dlc?
Terminators?! They are game-breakers. The only way to make them work is for them to have slow but powerful attacks and not be able to run to justify their ridiculous armour. Yeah, I can so see players enjoying that... [/sarcasm]
 

EPolleys

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Every time I use the jump pack as a chaos raptor I'll be all like " WE SOAR ON WINGS OF FIRE!"

I had this pre ordered a while ago, mostly because I trust Relic to make a great game.
Hopefully we don't get jipped on modding tools.