2K have said that the management side of things at home base will be done in 1st person so that is happening. Aisde from that, yeah, I mostly agree with you, but this is just the tralier, and I think most of your reservations about the mechanics should drop away when more proper gameplay footage is realeased. 2K should really release a 10-20 min target gameplay tralier like they did with the new Bioshock 'cause they haven't marketed this game well at all.Rallion said:Still offensive.
Considering that it's an FPS, that isn't even possible. Every trailer I watch just makes me more sure that this game will be nothing special. They talk about all this research, and squad mechanics, but all they ever show us is one guy fighting with revolvers, shotguns and fancy-looking grenades, and taking pictures. Great. More pictures. Sure, that counts as a research system.Fawful said:And just to set the record straight, the new XCOM will have almost all of the base upgrading/squad training/researching aspects of the old XCOM, slightly scaled down for the reduced scope (the game only takes place in America as opposed to the whole world.) The devs have said so in previews.
Of course, even if I'm wrong about those mechanics, the game still bears almost no resemblance to the old games. The switch to FPS is upsetting, and the complete change to the setting / enemies / etc. is even more so simply because there was no reason for it. Unless, that is, they just slapped the name on a pre-existing project, like an "As seen on TV!" sticker.
I agree with half of your statements.Onyx Oblivion said:Doesn't seem like X-Com.
Doesn't seem bad, either.
You know in all honesty, the game actually looks really decent. Our main gripe is that it's been named x-com and they got rid of alll the turn base strategy roots of the series in favoure of an fps.archabaddon said:So, instead of getting a turn-based strategy game with the neat R&D metagame to upgrade capabilities of squads and bases, we get a shooter that pits us against Nickelodeon Slime.
/facepalm
That's like chucking a tortoise shell at someone's head and calling it Super Mario Brothers.
And the enemies... and the story... and the stuff that made X-COM... X-COMDaedalus1942 said:You know in all honesty, the game actually looks really decent. Our main gripe is that it's been named x-com and they got rid of alll the turn base strategy roots of the series in favoure of an fps.
I have to agree with this, it seems like a really stupid marketing decision from someone who doesn't understand the customer at all. Using the xcom name just gives them some exposure, but this exposure is bound to be negative if you build a completely different game. It is not as if they just made an FPS because it is popular. They also changed the story, the background and the aliens. This is just... weird.Barciad said:As someone who actually grew up playing the originals (UFO: Enemy Unknown, Terror from the Deep, and Apocalypse) I stand somewhat bemused at the point of this title. Remember that the X-Com franchise is very old, very influential, but has not had any major releases in ten years.
Now a new game is going to be coming out, and gameplay wise bares next to no similarity to the originals. Compare that if you will to the recent Monkey Island games. Now if they had been released as FPS's, then the guild of highly disgruntled Puzzle/Adventure Gamers would have torched the studio.
Yes, it has 'X-Com' infront of it, but I really don't know that that is going to accomplish. Fans of the classic series like me are going to get turned off because if we wanted an FBS back then, we would have bought Doom or Quake. As for younger gamers, the name X-Com will mean nothing to them.
So you have a new FPS out where you fight an alien threat. You have a thousand names to call it, just pick a good one this time...