minimacker said:
It has researching, base constructing and first-person fighting.
We've been over this MANY TIMES, people. If they were to slap Sectoids yet AGAIN as the enemies, it wouldn't be new. X-Com Enemy Unknown had mystery as it's fuel. Whenever you faced a new alien, you weren't sure whether to run or shoot.
X-Com is a big franchise. It has proven that it's good enough to not need a graphical remake. They're trying something different.
Just because it's called XCOM and it's a first person shooter doesn't mean it's core is gone. We still get the mystery involved with new aliens each time we face them. We will feel the run or shoot butterflies bloom from our stomach.
So, ladies.
If you feel you need X-Com Enemy Unknown with shiny graphics, you are a lunchbox.
If you feel X-Com needs another sequel after Apocalypse, you are an idiot.
A remake would be great, actually. The original games are old enough and complex enough that they're actually hindered by the tiny resolution that was available to them. When I play them now (which I still do sometimes) the actual graphics don't bother me, but the clunky old-school interface does, and it's an interface-heavy game. Having to run it in a DOS emulator doesn't help.
I was going to include a lot more about how awful it is that this game exists, but I've realized that I'm actually too upset to say anything people really want to read. The way this game makes me feel reminds me of the Star Wars prequels. If the franchise's core was still intact, they would have shown it from the beginning, instead of videos of black goo, revolvers, and photography.