Treyarch Confirms Dedicated Servers for Black Ops

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Lordmarkus

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Jun 6, 2009
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Good, good...

Let's just hope Activision won't force Treyarch to choose Matchmaking so they can sell their atrocious map packs
 

Onyx Oblivion

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Sep 9, 2008
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Good for Treyarch. Actually listening to the community. Unlike IW. IW releases the game buggy as fuck, fixes a few things, leaves it still mostly buggy as fuck. You can get away with this as a small time dev, because you don't have the resources to fix EVERYTHING, but not with one of the most popular games ever.
 

FightThePower

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Dec 17, 2008
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This decicison has made me happy. Good move, Treyarch.

Not to mention what I've heard so far from Black Ops sounds excellent. [http://www.codblackopsnews.com/2010/04/03/call-of-duty-7-according-to-dev/] Killstreak rewards don't count towards your killstreak, commando and the Tactical Nuke are very unlikely to return, and it looks like Handguns will be the only available sidearm again.

Awesome.
 

ASnogarD

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Jul 2, 2009
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Not even twitching an eyebrow at this stage... EA/DICE gave us dedicated servers, left us at the mercy of trusted partners who overload the boxes eager to keep up with all the clan requests for servers... so everyone gets a overloaded box and laggy gameplay.

This speaking of marrying the console and PC ideas (dedicated servers and communities) smacks of trusted partners , no server software for the public and a master login / community server setup... or even GFWLive *shudder*.

... but I will concede its a nod in the right direction, at least someone realise IWNet didnt work out.
 

gamefreakbsp

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Treyarch have made games that I loved. World at War included. so I was looking forward to this anyway, but this is great news for PC gamers.
 

John Funk

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Dec 20, 2005
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Sikachu said:
Andy Chalk said:
I'm not completely clear on what they actually are, but they seem to pit PC and console gamers against each other and that's good enough for me.
Now I understand that it criticising the staff can be one's suicide note around here but it can't be just me that was struck by the laziness of this. Could you have not asked someone else in the office to explain it to you, or looked it up on the internet, or got someone who did know something about the subject matter to write the news post?
Andy's a long-time PC gamer. He was joking :p
 

ArchBlade

Pointy Object Enthusiast
Sep 20, 2008
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Step in the right direction, thank god.

This might actually be worth a look when it comes out.
 

spinFX

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FUCK YEAH TREYARCH! That was the ONLY reason I didn't buy MW2 as I never played MW1 and wanted to skip straight to a sequel.

Fuck matchmaking in the eyes, it is NEVER better than dedicated servers.

I'm excited now!
 

Mr. Mike

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Are these dedicated servers on console too (first-party ones)? Because sadly, until I get a decent gaming rig, if I'm going to get this at all it's going to be for my PS3.
 

FinalFreak16

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This is weird. Back in the day Treyarch was that "other company" that made Call Of Duty and most people paid little attention too. Now its like a complete role reversal is happening. Infinity Ward is all but gone, hanging on with map packs while Treyarch are providing what looks to be an awesome game and without denying gamers what they want. In this case dedicated servers...

Well all i can say is: Bravo Treyarch. Bravo.
 

The Rogue Wolf

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MaxChaos said:
Well it's a step in the right direction, although I've noticed that, from a purely casual PoV, MW2 didn't suffer massively for want of dedicated servers.
I played the game for exactly half a day during the last free weekend on Steam. I ran into at least a dozen hackers ("speedbursting" all over the place), three games where my ping tripled, one game that was interrupted five times by the host dropping before finally giving up the ghost, and one hacked server host (sorry, habit) that basically forced a "level 70 Prestige" cheat on me. Took me 45 minutes to figure out how to clear that (resetting my profile and losing all my progress up to that point).

On the other side of the coin, I've been messing around with CoD4 (which I originally bought just for the single-player for fifteen bucks). Aside from a handful of hackers who seem to be able to get around Punkbuster, and a few hassles getting PB to work at the start, I've had a smooth experience. It's not nearly as much fun as I had during my halcyon days of Counter-Strike: Source on a server with banned AW-M/autosnipers and custom maps, but it's an enjoyable little diversion. MW2, for the short time I could tolerate it, felt more like giving cunnilinguis to a woodchipper.

So, more on-topic: I'm fairly sure I won't be buying Black Ops during release, but it's a lot more likely to get a look from me later on if dedicated servers are included.
 

Nouw

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Good games start somewhere! This is a good first step. Well the release trailer is but yeah...
 

Fists

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Sturmdolch said:
I'm actually glad there weren't dedicated servers in MW2. I didn't buy it because of that, but I recently got to try it on a free weekend on Steam. It's a terrible console port anyways, and I would have been sad if I wasted my money on it.

So this doesn't really make much of a difference. I see this as a quick publicity-beg to the PC crowd. At least Bad Company 2 had a dedicated PC developer team. Dedicated servers won't stop your game from being a shitty console port. They'll make it a less laggy console port, but still a console port.
I think treyarch actually work the other way around (to IW), WaW was a hell of alot better on PC than PS3, I still rather play on playstation but it was prettier and more stable on the PC. WaW actually looked worse than MW on PS3 while for PC they did refine the graphics.
 

The Rogue Wolf

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supertoast099 said:
Will dedicated servers be allowed on consoles? (Please oh please)
I can only think of a couple of ways of this working:

- Allowing an XBox to serve as a dedicated "server" host (can't see it being very popular, leaving your XBox on and not playing)
- Developing network code to allow the XBox to connect to dedicated PC servers (possible technical hurdles, and then it's one step away from playing versus PC gamers, which Microsoft doesn't seem interested in allowing)

Personally I'd be all for it, but I wouldn't bet money on it happening.
 

Super Toast

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The Rogue Wolf said:
supertoast099 said:
Will dedicated servers be allowed on consoles? (Please oh please)
I can only think of a couple of ways of this working:

- Allowing an XBox to serve as a dedicated "server" host (can't see it being very popular, leaving your XBox on and not playing)
- Developing network code to allow the XBox to connect to dedicated PC servers (possible technical hurdles, and then it's one step away from playing versus PC gamers, which Microsoft doesn't seem interested in allowing)

Personally I'd be all for it, but I wouldn't bet money on it happening.
It's a shame. All to many times have I rejoined a game I just left, or joined one where the other team is one point from victory. If consoles had dedicated servers, I'd never have too put up with that BS again.