Fallout: New Vegas is kinda buggy. Sometimes enemies get stuck in the ground, and the game crashes somewhat frequently.
Besides that, I freaking love the game.
Besides that, I freaking love the game.
It's a punishment for dying. In Borderlands there's really never anything that makes you afraid of dying, so it's an incentive to the player to stay alive.an annoyed writer said:I remember the New-U stations in Borderlands 1 being quicker than in borderlands 2, where you need to watch this dumb-ass cutscene where your character gets digistructed. Seriously, who thought that that was a good idea? Probably the guy who okayed the Valkyrie thing from Too Human. Rest of the game is pretty cool though.
I just finished Honest Hearts, and if it proves anything, it's not all brown and grey. There's also orange.L0dest0ne said:I hated the brown-and-doom color scheme of Fallout: New Vegas. Sure, it was a brown-and-Doom game but they could have at least added some color.
I love New Vegas too, but really, understatement of the century. I've died at least 20-30 times in about two or three days from my character freezing in V.A.T.S.scorptatious said:Fallout: New Vegas is kinda buggy. Sometimes enemies get stuck in the ground, and the game crashes somewhat frequently.
They already did that in another way though: through tearing up your wallet. Have some $40,000 saved up? Well, say goodbye to about 10% of that if you die. In that sense, it punishes you for not being good enough when you need ammo or that new item of the day. The respawn animation just gets grating real fast: the combat is generally fast-paced and when you're pulled from that to watch a 10-second cutscene that you've seen a billion times, that's not going to make you want to stop dying, it'll make you want to stop playing.EHKOS said:It's a punishment for dying. In Borderlands there's really never anything that makes you afraid of dying, so it's an incentive to the player to stay alive.an annoyed writer said:I remember the New-U stations in Borderlands 1 being quicker than in borderlands 2, where you need to watch this dumb-ass cutscene where your character gets digistructed. Seriously, who thought that that was a good idea? Probably the guy who okayed the Valkyrie thing from Too Human. Rest of the game is pretty cool though.
It'd be nice if you had the option, just literally a 'freeze the game' button for such occurrences, maybe even a system in which it costs souls to pause, if not pausing is really that important to the game.Noswad said:Dark Souls, no pause button, OK I get that inventory management while in the middle of a battle is silly and it keeps with the games punishing nature. Still just occasionally I need to have a piss or answer the phone and I'd like some kind of guarantee that when I return some monstrosity isn't using my skull as an ashtray.
I didn't even know the audio logs I found about the Siren were about the playable character until I made my own and saw her default name.WanderingFool said:The excuse I keep hearing is that it makes gameplay faster and more intense or some shit like that.SomeLameStuff said:Mass Effect ammo system. When the gun overheats, you eject the heat sink so you can continue firing, so that's how they limit ammo. BUT! Why is it when I don't fire, the heat sink doesn't cool down?! Didn't anyone think of that?
Bullshit if you ask me. I think there should atleast be the ability to use either guns with thermal clips or the older ME1 weapons, and with ME3 and the Prothean Beam Rifle, you have the basica ground work for it to return. I WANT MY DAMN INFINIT AMMO AR BACK!!!
Anyways, as much as im loving Borderlands 2, Im kinda pissed there is no way to go back and listen to audio logs like in the previous game. Also sad they didnt make the characters have more "Presence" in the game. Nobody ever mentions the fact my character is a Siren, and if you played the game and got to a certian point, you know a particular importance of Sirens, so it seems weird that they completely ignore that little fact[footnote]Also, while I think the audiologs you can find about your characters is a nice touch, still not the same.[/footnote].