At the request of a good friend of mine I?m starting a little project (well that?s what he called it) and I need some advice namely what language or software I could use to complete this project based on a few things
Essentials:
1. I need a format in which I can make and store a database of information that is split into 3 categories to include player info(player info will probably have to be split further into classes, race, feat, power) equipment info monster info and hazard info
2. A Player section that includes a character builder that takes info from the player database(s), allows a biography for each character and allows the character to be saved the character stats should include:
a. Race and class both of which affect the rest
b. 6 attributes and which affect:
i. HP
ii. Saves
iii. Skills
c. vision type, movement (and type)
3. DM set that allows the addition to the databases and the making and editing of maps(detailed below)
4. Mechanics
a. A top down 2d grid that can track 3d movements as necessary, diagonals included as wells a tile set that does the same and allows any maps created to be saved ( this could take the form of using a jpg/png as a background and setting the parameters of the actual play field.
b. A turn based system
c. A dice roller to include at least d4,6,8,10,12,100, multiples there of (i.e 2d8 ect) and modifiers which are calculated from stats equipment levels ect
d. Combat system that can track 1 main action 1 minor action and 1 movement action per-turn while allowing for the actions to be recursive i.e the main action could be used as either a minor action or a movement action in addition there should be some actions that ?cost?
i. Some actions can be used several times where as some actions can only be used once a battle and other can only be used once a day
ii. some actions will need restrictions on use. some action will need a short rest to recover them others a long rest
e. Chat box that can be targeted at a player a group of players or all players
f. A section for notes individual to each player
g. A background time tracker that advances with actions
h. A set of actions that are skill based usable by both monsters and players
i. A Friend foe system but will allow a bypass and also has a neutral stance
j. A save system for maps, starting characters and characters with equipment and levels
Would be really good:
1. A Fog of War system (should include a low light system (that some creatures are immune to) and a dark vision system (likewise) as well as visual limitations (trees ect) (you know what I mean) (dm should be able to see past these things
2. An over world view(as part of the dm section)
3. Allied creatures that share a turn with players and either have their own set of possible actions or
4. A day night cycle
5. Optional LAN based instead of single computer
I have experience of HTML and have created text-based games in the past but I?ve never created something with visualisations like this before so I really do need some help. This is a huge project so I need a program that will allow me to make a tool kit for building a lot of this stuff. At the moment this game is not intended for retail and I am the only one working on it when completed I intend to release it as a free download please reply if you can help or know someone who can.
Essentials:
1. I need a format in which I can make and store a database of information that is split into 3 categories to include player info(player info will probably have to be split further into classes, race, feat, power) equipment info monster info and hazard info
2. A Player section that includes a character builder that takes info from the player database(s), allows a biography for each character and allows the character to be saved the character stats should include:
a. Race and class both of which affect the rest
b. 6 attributes and which affect:
i. HP
ii. Saves
iii. Skills
c. vision type, movement (and type)
3. DM set that allows the addition to the databases and the making and editing of maps(detailed below)
4. Mechanics
a. A top down 2d grid that can track 3d movements as necessary, diagonals included as wells a tile set that does the same and allows any maps created to be saved ( this could take the form of using a jpg/png as a background and setting the parameters of the actual play field.
b. A turn based system
c. A dice roller to include at least d4,6,8,10,12,100, multiples there of (i.e 2d8 ect) and modifiers which are calculated from stats equipment levels ect
d. Combat system that can track 1 main action 1 minor action and 1 movement action per-turn while allowing for the actions to be recursive i.e the main action could be used as either a minor action or a movement action in addition there should be some actions that ?cost?
i. Some actions can be used several times where as some actions can only be used once a battle and other can only be used once a day
ii. some actions will need restrictions on use. some action will need a short rest to recover them others a long rest
e. Chat box that can be targeted at a player a group of players or all players
f. A section for notes individual to each player
g. A background time tracker that advances with actions
h. A set of actions that are skill based usable by both monsters and players
i. A Friend foe system but will allow a bypass and also has a neutral stance
j. A save system for maps, starting characters and characters with equipment and levels
Would be really good:
1. A Fog of War system (should include a low light system (that some creatures are immune to) and a dark vision system (likewise) as well as visual limitations (trees ect) (you know what I mean) (dm should be able to see past these things
2. An over world view(as part of the dm section)
3. Allied creatures that share a turn with players and either have their own set of possible actions or
4. A day night cycle
5. Optional LAN based instead of single computer
I have experience of HTML and have created text-based games in the past but I?ve never created something with visualisations like this before so I really do need some help. This is a huge project so I need a program that will allow me to make a tool kit for building a lot of this stuff. At the moment this game is not intended for retail and I am the only one working on it when completed I intend to release it as a free download please reply if you can help or know someone who can.