Ubisoft 0 Pirates 1

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revjay

Everybody's dead, Dave.
Nov 19, 2007
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FinalDream said:
squid5580 said:
Not helpful. The more they crack the uncrackable DRMs the worse the next DRM will be.
Exactly, we just go around in circles!
This thread needs more

Kind of sad about ubi, I'm going to miss some good games until they get their shit together.
 

Chrissyluky

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Jul 3, 2009
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squid5580 said:
Not helpful. The more they crack the uncrackable DRMs the worse the next DRM will be.
Even if they hadn't cracked this one can you honestly say they would stop developing more and more types of drm?(also this is very old news private torrent sites have had this for over 2 weeks now)
 

gim73

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Jul 17, 2008
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Hell, I would go as far as saying that even a cd key is too much. How many times have you bought a new pc game, installed it, played it for a while, threw it on your cd spindle and then forgot about it, uninstalled the game to make room for the next big game, and finally got back to the game only to realize that you threw away the case and now can't play the game you paid for? I'll just tell you that it sucks.

And on that note, I'll get to the whole 'limited installs' concept. I generally have about 3 or 4 games installed on my pc at any given time. I don't know about you, but every once and a while I have the urge to play torment, or baldurs gate 2, or any number of classic other games that I have installed numerous times depending on my mood. Now I bought each of these games brand new and have EVERY right to do exactly that, install when I want to play them and uninstall them when I need some space. I should not NEED to pay extra for doing exactly what is common sense to do. We are not renting the right to install the game, we are purchasing the game to do exactly what we want with it. If we want to install it on our desktop and our laptop, it's our game so we should be able to do exactly that!

Now I don't pirate games myself, but I'm sure gonna cheer for the pirates for sticking up for gamers rights. That's right, it's our RIGHT to play an offline game without an internet connection. Why should we, as gamers, have to get an inferior product because the publisher wants to remove content to make it harder to pirate? If they refuse to listen to our opinion on this matter, it's only justice that they get hit where it hurts the most. We are their customers and if they don't listen to what we say, they don't deserve to stay in business.
 

Joos

Golden pantaloon.
Dec 19, 2007
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squid5580 said:
Not helpful. The more they crack the uncrackable DRMs the worse the next DRM will be.
Until they realise it is pointless.
 

Projo

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Aug 3, 2009
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While I'm a moralfag and have issues with piracy, I can't help but be happy. The internet connection required seemed intense, especially on a game with no online features.
 

Anaphyis

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Jun 17, 2008
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Spysix said:
Ok where in the US that has a gamestop would NOT have internet?
Don't try moving the goalpost. We were talking about broadband, not internet in general. There are a lot of regions, even in the US, even in or close to major cities without broadband coverage. And this still implies that we are ignorant, assuming every country with high enough income to afford playing video games also has a coverage equal to the US and Western Europe.

Also, I wasn't aware that you need a Gamestop in close proximity to play or even get video games.
 

Rewdalf

Usually Sacrastic
Jan 6, 2010
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I'll admit that some of the time I download cracks and play non-legit servers to games that I obtain legally just because the DRM and anti-pirating hassles just get in the way.
Hell, I returned my Battlefield 2 because of all of it's damn issues and played the fucking demo because it was more fun...
You know why?
Because it worked!
 

Spysix

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Apr 14, 2010
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Anaphyis said:
Spysix said:
Ok where in the US that has a gamestop would NOT have internet?
Don't try moving the goalpost. We were talking about broadband, not internet in general. There are a lot of regions, even in the US, even in or close to major cities without broadband coverage. And this still implies that we are ignorant, assuming every country with high enough income to afford playing video games also has a coverage equal to the US and Western Europe.

Also, I wasn't aware that you need a Gamestop in close proximity to play or even get video games.
I'm not moving anything, you're starting a different discussion. I'm not sure why you have a problem since the topic about pirating and people involved generally have a solid stable internet. If you don't then your least amount of problems is DRM and really your ISP.

Normally to get a solid copy of a game you'd probaby get it at Gamestop since they like to gobble up other game stores, remembers Electronics Boutique? EB?
 

Spysix

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Apr 14, 2010
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While I don't exactly agree with you, I must commend you. You expressed your points in such a way as almost no one on your side is capable.

Now, I understand that for every one person who, through no fault of their own, drops $60-$100 on a coaster (failed install, repair install, uninstall-reinstall, oops, no more installs!), tens of people have no problem what so ever. But that is not the issue here.

The issue isn't even "the steady erosion of consumer rights," as according to the EULA thats been shipping with even console games for the last decade or so, the consumer never had any rights to start.

The issue is companies are going out of their way to punish their paying, loyal customers in the name of fighting theft of their intellectual property. While the people who actually steal intellectual property are actually being rewarded with improved performance and hassle-free gameplay. They don't even have to juggle discs, which makes even installing exponentially faster.

While in a perfect psychological sense, this would function to create animosity towards thieves of intellectual property in your loyal customers, it assumes two things. That loyal customers will ever be able to affect the situation or the customers won't realize the publisher is the one who's punishing them.

So we have large corporations attempting to turn their customers into their own personal army for sake of their bottom line by punishing them through devoting excessive amounts of money and time towards the creation of copy protection code. While these lines of code are edited in a few hours by people who view each new copy protection algorithm as a fun new puzzle to solve. That is the issue. That is the problem. That is why DRM needs to just stop.

Also, console piracy is pretty ridiculous as well.
Thanks for replying without some sort of attack or negative assumption. And I see where the topic is getting at. So the issue people think is Companies are going out of their way to make them miserable? I don't think I would go as far as to say they're making us suffer in a malicious manner like, "muahahaha"

They're ticked off, we're ticked off. I think we just need to close the gap and talk to each other.

(sorry for double post. Still like 7 posts old or something I'm used to a formal reply text editor thingy..)
 

Bretty

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Jul 15, 2008
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Cleril said:
Bretty said:
Cleril said:
Bretty said:
I think Ubisoft is no spending some good money on DRM which has been proved useless and detrimental to the customers experience.

I seriously doubt they are going to go much further with this.
You haven't known Ubisoft very long have you?

In any case this was posted long ago by someone so not really new news.
HUH? Been playing Ubisoft games for years actually.

And why the hell has this got to be news? Someone made a thread on an interesting topic which I then replied to.

Bye bye now.
...Joke much?

I didn't say the topic was invalid. I said I have heard the news in another topic and therefore to me not new. I was not trying in anyway to be an ass to you or the topic creator.
My bad then man.
 

Anaphyis

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Jun 17, 2008
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Spysix said:
Anaphyis said:
Spysix said:
Ok where in the US that has a gamestop would NOT have internet?
Don't try moving the goalpost. We were talking about broadband, not internet in general. There are a lot of regions, even in the US, even in or close to major cities without broadband coverage. And this still implies that we are ignorant, assuming every country with high enough income to afford playing video games also has a coverage equal to the US and Western Europe.

Also, I wasn't aware that you need a Gamestop in close proximity to play or even get video games.
I'm not moving anything, you're starting a different discussion. I'm not sure why you have a problem since the topic about pirating and people involved generally have a solid stable internet. If you don't then your least amount of problems is DRM and really your ISP.

Normally to get a solid copy of a game you'd probaby get it at Gamestop since they like to gobble up other game stores, remembers Electronics Boutique? EB?
*I* am starting a different discussion?

You: Everyone should have DSL or better, so connectivity isn't an argument against this
Me: Nope, not everyone has broadband (which is synonymous to "DSL or better"), thus it is a valid argument
You: Oh come on, most people have *Internet*
Me: Internet isn't broadband.

We are talking about Ubisoft and their DRM scheme. All the games released with this mechanism are single-player games. The predominant method to access the Internet is still dial-up, especially after many households switched back to it during the financial crisis due to a lower base cost. So, many people *not* living somewhere in the slums are forced to maintain a inherently unstable constant connection to Ubisofts server (when they aren't down, which happened at least twice since the AC2 release) to not lose their progress and - in other countries, where you don't have a flatrate but a volume based or time based rate - have to pay additional fees to do so. To play a *single-player game*.

That is why this DRM scheme is so reviled on top of all the other internet based activation issues that come with it and have been discussed at length already. Like that one: http://www.escapistmagazine.com/articles/view/columns/experienced-points/7134-Experienced-Points-Activation-Bomb
 

Spysix

New member
Apr 14, 2010
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You: Everyone should have DSL or better, so connectivity isn't an argument against this
Me: Nope, not everyone has broadband (which is synonymous to "DSL or better"), thus it is a valid argument
You: Oh come on, most people have *Internet*
Me: Internet isn't broadband.

We are talking about Ubisoft and their DRM scheme. All the games released with this mechanism are single-player games. The predominant method to access the Internet is still dial-up, especially after many households switched back to it during the financial crisis due to a lower base cost. So, many people *not* living somewhere in the slums are forced to maintain a inherently unstable constant connection to Ubisofts server (when they aren't down, which happened at least twice since the AC2 release) to not lose their progress and - in other countries, where you don't have a flatrate but a volume based or time based rate - have to pay additional fees to do so. To play a *single-player game*.

That is why this DRM scheme is so reviled on top of all the other internet based activation issues that come with it and have been discussed at length already. Like that one: http://www.escapistmagazine.com/articles/view/columns/experienced-points/7134-Experienced-Points-Activation-Bomb
I was too and mentioned internet or "broadband" which is somehow not synonymous unless you're talking about people still having dial-up then again I'll say its not a DRM problem but a ISP problem.

I'm not attacking you I'm trying to make things clear.
 

Arcanist

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Feb 24, 2010
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squid5580 said:
Not helpful. The more they crack the uncrackable DRMs the worse the next DRM will be.
I'm a little scared to ask this, but.. Shit, how much worse could Ubisoft make their DRM? This latest iteration was outright draconian. What, are they really going to send out Ubi-Buddies now?