95% of the market is not pirating your games Ubisoft. 95% of the market is fed up with your treatment of them and has decided to give other people their money. Seriously shareholders if you value profit whip these Ubisoft clowns into shape.
It is generally accepted that media companies in general greatly overestimate the negative impact of piracy. Often the impact of piracy is measured in a 1 to 1 way, suggesting that every instance of pirating is a lost sale. This is a stupid thing to say, it is rare for people to have the money to cover all the piracy they get up to. That is why they pirate it. The actual impact varies greatly from product to product and is impossible to measure.Wayneguard said:Because I'm primarily a console gamer, I'm kind of unfamiliar with this DRM/anti-piracy controversy. However, the economics of this situation really interest me. The author of the RPS article makes some claims about evidence showing that piracy rarely leads to lost sales and that there is anecdotal evidence that it even encourages them. Could somebody just give me a quick rundown on the accepted theory as to why that is? To me, that seems counterintuitive; I would expect piracy to severely hurt sales. What's the deal?
Easy - for illustration purposes, let's assume that we have a game that sold 1000 copies and was illegally downloaded 5000 times from, say, a torrent tracker. The game costs $20, so it made profit of $20 000 but missed another $100 000 it seems. Let's examine this:Wayneguard said:Because I'm primarily a console gamer, I'm kind of unfamiliar with this DRM/anti-piracy controversy. However, the economics of this situation really interest me. The author of the RPS article makes some claims about evidence showing that piracy rarely leads to lost sales and that there is anecdotal evidence that it even encourages them. Could somebody just give me a quick rundown on the accepted theory as to why that is? To me, that seems counterintuitive; I would expect piracy to severely hurt sales. What's the deal?
DoPo said:snip
DrOswald said:snip
Thanks for the replies. Food for thoughtScrabbitRabbit said:snip
If you're interested, here [http://www.tweakguides.com/Piracy_1.html] is something to provide even more food for thought. It is a pretty good overview of piracy, maybe not entirely accurate but still a nice read.Wayneguard said:DoPo said:snipDrOswald said:snipThanks for the replies. Food for thoughtScrabbitRabbit said:snip![]()
Thank you VERY much for this. This is exactly what I was looking for. I think his analyses of the free-rider problem and economies of scale are a little incorrect; but otherwise, this is very good stuff.DoPo said:If you're interested, here [http://www.tweakguides.com/Piracy_1.html] is something to provide even more food for thought. It is a pretty good overview of piracy, maybe not entirely accurate but still a nice read.Wayneguard said:DoPo said:snipDrOswald said:snipThanks for the replies. Food for thoughtScrabbitRabbit said:snip![]()
Yeah, as I said, it may not be entirely accurate but overall it's the best article I've found that connects as many things together as possible. Informative, although you would need to do some research of your own, not just take everything for granted. It is a very good starting point, at least.Wayneguard said:Thank you VERY much for this. This is exactly what I was looking for. I think his analyses of the free-rider problem and economies of scale are a little incorrect; but otherwise, this is very good stuff.DoPo said:If you're interested, here [http://www.tweakguides.com/Piracy_1.html] is something to provide even more food for thought. It is a pretty good overview of piracy, maybe not entirely accurate but still a nice read.Wayneguard said:DoPo said:snipDrOswald said:snipThanks for the replies. Food for thoughtScrabbitRabbit said:snip![]()
There's also the consideration of needing multiple sources, bad downloads, etc. Well, maybe not "also," but clarification of reasons people might download multiple times.DoPo said:1. One illegal download does not a unique person. It's easy, yes? I can download the game twice or three times easily. Other people can do so, too. That's not to say that everybody pirates the game multiple times but it's enough to say that it's not 5000 different people that did the downloading.
And further, it sure is doing its job!mrdude2010 said:It sounds like an invented statistic. Let's assume it's true for a second. It's a good thing they put all that DRM in, because it definitely doesn't annoy regular customers and definitely combats piracy effectively