FEichinger said:
And here I was, thinking Ubisoft might actually become the least-bad of the Big Four (EA, Actizzard, Ubisoft, Squeenix) ...
Welp, guess I was wrong. For god's sake, what's so hard about not pissing your customers off?
We had this exact same argument from Orth, albeit phrased differently. And it's still plain wrong, because the premise is wrong. We don't need always-on anything. We need optional online benefits.
...I've definitely heard of the Big Four.. But Squeenix was *never* in that list. They don't push/force online requirements.. Well, their first-party games, at least.. They're still complete, single-player experiences. I happen to know how dev teams at Squeenix work, I know how much detail and love they put into their games for people. They're nowhere near as lazy as the other three you mentioned. Microsoft Game Studios is the one you're missing.
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ANYWAY.. This isn't to sound paranoid, but it's also been revealed that most loyalty cards and memberships for places, etc are literally there to spy on your purchases and information, which is sold to other third-parties for advertising purposes, unless they *explicitly* say it isn't (and even then..)
So.. I highly doubt an always-online console is as good as the minority of people think it is. Say, you want to play a SINGLE-PLAYER game. Entirely single player experience. "NOPE, FUCK YOU, GOTTA BE ONLINE." ...How is that logical!? The argument of "you're online anyway lololol" is bullshit because connections drop out, servers fail. Internet not working? NO GAMES FOR YOU. Console is completely worthless. It should *always* be an optional choice. Hell, Sony has the neat feature of syncing your trophies with the account you're signed in on if you happen to be playing games while not "online", when you're next online. I don't recall Microsoft having this for the Xbox.. Syncing achievements. No, if you're offline, they're only received "offline", they don't sync with Xbox Live the next time you sign in.