Ubisoft DRM Authentication Servers Go Down

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reed.whaley

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Mar 9, 2010
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So, has there been any proof yet that pirates are responsible for the server downtime, or is that just a good way to put the blame off of Ubisoft not having the correct servers to support their Draconian Restrictive Mismanagement?

If there has been actual proof that the servers are being DDoSed by the pirates, not anyone else mind you, just pirates, let me know.
 

Chunko

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Aug 2, 2009
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You guys should be blaming the people who are pirating the games, not the DRM people. The DRM is only in place because of pirates.
 

tsb247

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Mar 6, 2009
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Hopefully Ubisoft will fix their little DRM issue by patching it out at some point. If they can't see their failure at this point, then they don't deserve any business at all.
 

SimuLord

Whom Gods Annoy
Aug 20, 2008
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Irridium said:
All I can say is this:

HAHAHAHAHAHAHA!
HA!

*ahem*

Hopefully Ubisoft realises what a stupid system this is and drops it.
All the more so since the pirates are happily playing their games.
 

mjc0961

YOU'RE a pie chart.
Nov 30, 2009
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Meanwhile, all the pirates are probably enjoying their cracked copies of AC2.

Congratulations Ubisoft, you've done nothing to stop piracy at the expense of pissing off your loyal customers!
 

Mercsenary

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Oct 19, 2008
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williebaz said:
You guys should be blaming the people who are pirating the games, not the DRM people. The DRM is only in place because of pirates.
Uh.. no the DRM is in place because Ubisoft wants to protect what is theirs. This is just a form of DRm that tragically has a large pitfall. A DRM that phones home constantly and requires that connection to stay on sounds great on paper. In practice it fails as can be seen by this event. Too many requests broke the authentication servers. And its not like one can say oh well the authentication server only needs to authenticate one person and then drop them because thats not true. This DRM requires one to stay connected. So that means everyone who authenticates stays connected. Everyone has the connection to the server. And what happens when more and more requests to the server begin to pile up? Well... the server crashes and goes down. Like it has done here...

But like some others have said All those who pirated and or cracked their game are now happily enjoying it without have to deal with this bullshit.
 

Chunko

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Mercsenary said:
williebaz said:
You guys should be blaming the people who are pirating the games, not the DRM people. The DRM is only in place because of pirates.
Uh.. no the DRM is in place because Ubisoft wants to protect what is theirs. This is just a form of DRm that tragically has a large pitfall. A DRM that phones home constantly and requires that connection to stay on sounds great on paper. In practice it fails as can be seen by this event. Too many requests broke the authentication servers. And its not like one can say oh well the authentication server only needs to authenticate one person and then drop them because thats not true. This DRM requires one to stay connected. So that means everyone who authenticates stays connected. Everyone has the connection to the server. And what happens when more and more requests to the server begin to pile up? Well... the server crashes and goes down. Like it has done here...

But like some others have said All those who pirated and or cracked their game are now happily enjoying it without have to deal with this bullshit.
I'm well aware of that but if no one ever pirated games then there would be no need for DRM in the first place.
 

sramota

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Aug 1, 2009
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If the companies didn't charge $60 for their games but instead had decent pricing on products, there wouldn't be a need for piracy and hence no DRM need either so in the end - The companies are at fault.
 

Caradinist

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Nov 19, 2009
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williebaz said:
I'm well aware of that but if no one ever pirated games then there would be no need for DRM in the first place.
That's like saying everyone would be at peace if we just got rid of the concept of violence altogether.

It's true, but it's something that probably will never happen.

The problem is, the DRM system is so horrible, if anything it encourages even more pirating, because then you would not have to deal with so much security just to play a SINGLE PLAYER GAME.
 

havass

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Dec 15, 2009
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Nimbus said:
Hubilub said:
First the PS3, now the PC.

Now we just have to wait for every 360 in the world to stop working and the circle is complete!

...oh wait.
Ok, that was kind of flamebaitey, but damn, it made me laugh!
Amen.

OT: KARMA, UBISOFT. KARMAAA.
maybe they'll learn from this. and stop using it.



NAH. WISHFUL THINKING.
 

Chunko

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Aug 2, 2009
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Caradinist said:
williebaz said:
I'm well aware of that but if no one ever pirated games then there would be no need for DRM in the first place.
That's like saying everyone would be at peace if we just got rid of the concept of violence altogether.

It's true, but it's something that probably will never happen.

The problem is, the DRM system is so horrible, if anything it encourages even more pirating, because then you would not have to deal with so much security just to play a SINGLE PLAYER GAME.
What your saying is certainly true, and while I do feel that Ubisoft is being obnoxious with DLC this heavy, I still hold that the people who pirate the game are more to blame for this DLC than Ubisoft. I realize that even this DLC can be cracked, and that it's ultimately for nothing. But I don't think it's fair to demonize the game developers because they have no choice thanks to all the pirates.
 

Zefar

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May 11, 2009
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Woodsey said:
Zefar said:
Server went down today? Well it's online now anyway. As my brother plays it right now.

Yes he uses a real version.

Also you people overreact when the servers go down.

Ever thought too many tried to access it at once? :/
Ever thought that should be irrelevant, as the game is single-player?

You sound like you don't know any of the story, or how this DRM is being implemented.
Yes I understand how it works. Yes I understand it's for SP only.

I know all that. STILL I think people around here are overreacting. It's not as if the server is going to be down 24/7. Heck the only reason it was down to begin with was because it was being Ddos attacked. So it was butt hurt users who made it go down.

Also if the server are down, play another game. You STILL got an internet connection so might as well use it. Servers are also not going to be down for that long to begin with.


But if this protection can fight against piracy then I'm all for it. My internet hasn't gone down like once in 2 years. Steam rarely goes down. Ubisoft was down due to an attack. Yea um I don't think I'm ever going to have a problem with it.
 

Legendsmith

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Mar 9, 2010
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williebaz said:
Caradinist said:
williebaz said:
I'm well aware of that but if no one ever pirated games then there would be no need for DRM in the first place.
That's like saying everyone would be at peace if we just got rid of the concept of violence altogether.

It's true, but it's something that probably will never happen.

The problem is, the DRM system is so horrible, if anything it encourages even more pirating, because then you would not have to deal with so much security just to play a SINGLE PLAYER GAME.
What your saying is certainly true, and while I do feel that Ubisoft is being obnoxious with DLC this heavy, I still hold that the people who pirate the game are more to blame for this DLC than Ubisoft. I realize that even this DLC can be cracked, and that it's ultimately for nothing. But I don't think it's fair to demonize the game developers because they have no choice thanks to all the pirates.
It's DRM, DLC is something completely different.
DRM = Digital Rights Management.
DLC = DownLoadable Content. (Map packs and the like).

Anyway, this DRM is ridiculous. Especially for people who live in countries that doesn't have really good internet. For example, Australia. If someone with a 512/128 connection with a 5GB cap wants to play AC2, they can pretty much say goodbye to doing anything else on the net. A constant connection is really taxing on a internet connection like that, it would eat up their download cap.
 

Chunko

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Aug 2, 2009
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Legendsmith said:
williebaz said:
Caradinist said:
williebaz said:
I'm well aware of that but if no one ever pirated games then there would be no need for DRM in the first place.
That's like saying everyone would be at peace if we just got rid of the concept of violence altogether.

It's true, but it's something that probably will never happen.

The problem is, the DRM system is so horrible, if anything it encourages even more pirating, because then you would not have to deal with so much security just to play a SINGLE PLAYER GAME.
What your saying is certainly true, and while I do feel that Ubisoft is being obnoxious with DLC this heavy, I still hold that the people who pirate the game are more to blame for this DLC than Ubisoft. I realize that even this DLC can be cracked, and that it's ultimately for nothing. But I don't think it's fair to demonize the game developers because they have no choice thanks to all the pirates.
It's DRM, DLC is something completely different.
DRM = Digital Rights Management.
DLC = DownLoadable Content. (Map packs and the like).

Anyway, this DRM is ridiculous. Especially for people who live in countries that doesn't have really good internet. For example, Australia. If someone with a 512/128 connection with a 5GB cap wants to play AC2, they can pretty much say goodbye to doing anything else on the net. A constant connection is really taxing on a internet connection like that, it would eat up their download cap.
Sorry, I know that, it's just I got a crapload of work to do lately and I've been getting <6 hours of sleep per night for about 5 days(I'm used to 9), I gotta wait a bit before I get back to you on this one.
 

RelexCryo

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Oct 21, 2008
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Woodsey said:
AHAHAHAHAAHAHA!

I knew it! I fucking knew it!

Idiots.

Petition here: http://www.petitiononline.com/mod_perl/signed.cgi?ew15dl94&1
Thanks for showing me this. Signed.
 

PhunkyPhazon

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Dec 23, 2009
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williebaz said:
What your saying is certainly true, and while I do feel that Ubisoft is being obnoxious with DLC this heavy, I still hold that the people who pirate the game are more to blame for this DLC than Ubisoft. I realize that even this DLC can be cracked, and that it's ultimately for nothing. But I don't think it's fair to demonize the game developers because they have no choice thanks to all the pirates.
Yes, actually, they do have a choice when it comes to DRM. It's called Steam. Or doing what Batman: Arkham Asylum did. [http://www.destructoid.com/arkham-asylum-breaks-the-bat-for-pirates-147913.phtml] In other words, it's not about treating the legitimate buyer like the pirates who are getting to play the game without this crap anyways.
 

Russian_Assassin

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Apr 24, 2008
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mjc0961 said:
Meanwhile, all the pirates are probably enjoying their cracked copies of AC2.
I can assure you they do not. There hasn't been a single crack that makes the game work yet. There's some half assed crap that doesn't even work properly. So I guess pirates aren't any better than paying customers, for the time being.
 

Therumancer

Citation Needed
Nov 28, 2007
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The problem that I see here is that Ubisoft already got their money for all these copies of Assasin's Creed II (and whatever else might be running it). Thus they probably don't see any problem with what's going on since gamers always gripe about stuff like servers going down.

Really they won't get a clear message until they release a big product, promote it heavily, and then take a bath because of DRM. Until then like all companies they will simply view it as impotent nerd rage. They are pretty much banking on the fact that in the final equasion we, the gamers, are going to stomach the inconveinence and respond with nothing but words.

Truthfully, given how things have normally gone with the gamer consumer base, their attitude is probably not unfounded. As a group, gamers make noise, but almost always wind up taking whatever the companies want to dish out. People cried about the lack of dedicated servers for "Modern Warfare 2" for example, and it caused problems apparently, but in the end it was a record shattering game, IW has no real reason to even consider what even a lot of gamers say at this point, nor do most other companies who have seen things like that happen time and again.