Normally I buy through steam as well but this game required a real tone cable and when its ?43 on amazon with the cable, but ?50 on steam and you have to buy the cable for ?20 in a shop it's kind of a no brainer there.Folji said:Well that's a real shame and-
Oh, wait. People still buy boxed retail copies of PC games? I say, what a charming novelty! Allow me a moment to fetch my monocle so that we may better chirp on about these quaint ole times.
?43 for everything but the guitar and the CD key.xTc212 said:Normally I buy through steam as well but this game required a real tone cable and when its ?43 on amazon with the cable, but ?50 on steam and you have to buy the cable for ?20 in a shop it's kind of a no brainer there.Folji said:Well that's a real shame and-
Oh, wait. People still buy boxed retail copies of PC games? I say, what a charming novelty! Allow me a moment to fetch my monocle so that we may better chirp on about these quaint ole times.
Folji said:?43 for everything but the guitar and the CD key.xTc212 said:Normally I buy through steam as well but this game required a real tone cable and when its ?43 on amazon with the cable, but ?50 on steam and you have to buy the cable for ?20 in a shop it's kind of a no brainer there.Folji said:Well that's a real shame and-
Oh, wait. People still buy boxed retail copies of PC games? I say, what a charming novelty! Allow me a moment to fetch my monocle so that we may better chirp on about these quaint ole times.
Yeah, people should really learn the difference. As crappy as this is it's hardly something intentional from Ubisoft. I don't even think it's Ubisoft themselves which do the actual production, they just publish and sometimes make the actual games. Not the discs themselves, covers or manuals.Nieroshai said:Production accident /= intentional shafting. I'm sorry for your situation, but they weren't being malicious.
Of course it wasn't intended. Does that make it acceptable? Hell, no! And don't come to me with: People make mistakes, it happens.BrotherRool said:This. I don't think the staff at Ubisoft intended to spend the month staring at pictures of receipts and punching in numbers. You can get angry because, well you aren't able to play the game you wanted to for a few days longer, but I don't know if you can really get angry at someone for this. It was a mistake, something they'll try to avoid in the future and something they tried and succeeded to avoid in the past. You can yell at them but what are they going to do? Remember to put the CD-keys in? I bet they wanted to do that the first time round
In all seriousness, I actually have confidence in UbiSoft that they're looking to make up for this situation as much as possible. For all the things they've done, like the Always-On DRM and the controversial PC piracy statements (neither of which are anything to talk about compare to some other companies), at least UbiSoft is able to realise when shit isn't working and look into ways to make it work instead. Like shutting down and retro-removing Always-On, releasing a PC version of I Am Alive and soon enough fixing up this mess, they know when they've made a mistake and they try to fix that.xTc212 said:I have a guitar for it already, all be it a shit one. Just hoping the cd key comes, which I shouldn't have too but Unfortunately these thing happen some times. End of the day I might be delayed playing it for 2-3 days but I save around ?25.
I think the best show of faith Ubisoft could do is release a patch that removes the need for a cd key, but we all know that isn't going to happen.
One other thing, I always wondered why they even bothered with cd keys as people who pirate games get around this straight away so why bother including them in the first place.
No I'm really still not following you, it's not like they've been negligent, it's not like this is a repeat occurence. It's not like this is even Ubisoft, this is the mistake of some factory in east asia printing out boxes, you know what, Apple had factories with conditions so bad the workers were committing suicide. That is gross negligence and something to get angry about, here we just had a factory who forgot to stick in the CD Keys.Amaror said:Of course it wasn't intended. Does that make it acceptable? Hell, no! And don't come to me with: People make mistakes, it happens.
This is a big company, things like that are not supposed to happen. They should have noticed that the cd - keys were missing.
And about that receipt "fix". I didn't buy this game, but not everyone keeps his receipt when he buys something. I do now, when i buy something more expensive, but i know i didn't do that when i was younger.
This think will most likely lead to some people not being able to play a game legally, which they bought legally.
The publisher is indeed at fault. As with book publishers or publishers of DVD movies, video game publishers are responsible for their product's manufacturing and marketing.Yopaz said:Yeah, people should really learn the difference. As crappy as this is it's hardly something intentional from Ubisoft. I don't even think it's Ubisoft themselves which do the actual production, they just publish and sometimes make the actual games. Not the discs themselves, covers or manuals.Nieroshai said:Production accident /= intentional shafting. I'm sorry for your situation, but they weren't being malicious.
I think your missing the point. Its still ubisofts job to check each batch is up to standard. As far as issues with PC game it just another problem in a very long list of issues the company has had.BrotherRool said:No I'm really still not following you, it's not like they've been negligent, it's not like this is a repeat occurence. It's not like this is even Ubisoft, this is the mistake of some factory in east asia printing out boxes, you know what, Apple had factories with conditions so bad the workers were committing suicide. That is gross negligence and something to get angry about, here we just had a factory who forgot to stick in the CD Keys.Amaror said:Of course it wasn't intended. Does that make it acceptable? Hell, no! And don't come to me with: People make mistakes, it happens.
This is a big company, things like that are not supposed to happen. They should have noticed that the cd - keys were missing.
And about that receipt "fix". I didn't buy this game, but not everyone keeps his receipt when he buys something. I do now, when i buy something more expensive, but i know i didn't do that when i was younger.
This think will most likely lead to some people not being able to play a game legally, which they bought legally.
do you have AC 2? I have a Mac too and wonder if it plays well.Mordekaien said:I hold no love for Ubisoft.
They make pretty good games, yet they seem to forget that the game will be shit if it's ported badly.
As I have a mac, I found that I could run most of their games through wine, cheaper and with less hassle than, what they claim to be official ports. The only recent game that run normally on my mac was Splinter Cell: Conviction, and that uses Unreal engine, not their own one. The other games they ported on mac were buggy, unplayable, and had downright gamebreaking crashes, yet they expect me to pay 40 dollars for that mess. No thanks.
But, to be honest, I'm sure they don't enjoy the prospect of checking dozens upon dozens receipts and resending CD keys.
And if their company's draconian policy on controlling its IP had been less psychotic, they'd just issue a "crack" of their own that users who were wronged by their mistake can download and play the game. And they'd apologize repeatedly. And they'd include bonuses with it.BrotherRool said:This. I don't think the staff at Ubisoft intended to spend the month staring at pictures of receipts and punching in numbers. You can get angry because, well you aren't able to play the game you wanted to for a few days longer, but I don't know if you can really get angry at someone for this. It was a mistake, something they'll try to avoid in the future and something they tried and succeeded to avoid in the past. You can yell at them but what are they going to do? Remember to put the CD-keys in? I bet they wanted to do that the first time roundNieroshai said:Production accident /= intentional shafting. I'm sorry for your situation, but they weren't being malicious.
No publisher would ever ever offer a crack for their own game. Bioware once hinted slightly that Windows 7 uses might want to look for less legitimate tactics to get KotoR to run but that's about as far as it goes.Seneschal said:And if their company's draconian policy on controlling its IP had been less psychotic, they'd just issue a "crack" of their own that users who were wronged by their mistake can download and play the game. And they'd apologize repeatedly. And they'd include bonuses with it.BrotherRool said:This. I don't think the staff at Ubisoft intended to spend the month staring at pictures of receipts and punching in numbers. You can get angry because, well you aren't able to play the game you wanted to for a few days longer, but I don't know if you can really get angry at someone for this. It was a mistake, something they'll try to avoid in the future and something they tried and succeeded to avoid in the past. You can yell at them but what are they going to do? Remember to put the CD-keys in? I bet they wanted to do that the first time roundNieroshai said:Production accident /= intentional shafting. I'm sorry for your situation, but they weren't being malicious.
That's what a real company would do. It would fight to keep its customers and try to please them, especially if it fucked them over through its own incompetence. They made it very clear what comes first in their eyes - keeping a death-grip on its intellectual property. Screw the customers (and also keep the money they paid).
Huh? They wouldn't relinquish their copyright by doing so; it's totally within their rights to modify their own game through fixes and updates. And that's precisely what this would be - a "fix" for a "bug". If GOG can digitally distribute DRM-free games and make it a part of their image, so can Ubi.BrotherRool said:No publisher would ever ever offer a crack for their own game. Bioware once hinted slightly that Windows 7 uses might want to look for less legitimate tactics to get KotoR to run but that's about as far as it goes.
It would definitely be the right thing to do, but can you imagine how much trouble that would probably get them in? They have all this copy right, they've licensed images and music and pictures whatever, multiple parts of the game are owned by multiple people, they've got all this paperwork trying to protect themselves from pirating and then they release a crack of the game? They'd get sued five ways and suddenly pirates would be pulling out loopholes where it's fine to pirate a game if the owner has been actively encouraging methods to do it and no DRM company would work with them again after they advised ways to break it.
It sucks, it's not right, but I can't imagine they'd been in a position where they were even able to do that. I don't think even Valve could do that