Realitycrash said:
I have an interesting question: How would YOU try to stop piracy, without infringing on privacy?
Piracy is obviously illegal, and while we don't want a big-brother state, how are we going to stop piracy without making it easier for the police to crack down on crime?
The only way I see piracy stopping is some sort of more effective digital tracking. Sadly.
I mean, take the original Humble Indie Bundle, you know, the one that you could play 0.01USD for?
25% still chose to pirate it. Shows that the problem isn't with the prices, but how comfortable people are getting away with an easy crime.
Maybe if they made the actual transaction easier (Paypal is a ***** for plenty of people living outside of the US), but I doubt it would solve the problem with regular-priced games.
Piracy is like shoplifting candy, really. It isn't considered that much of a crime, and so many do it simply because you can get away with it, even easier than shop-lifting.
So; If not SOPA or something similar, how would YOU stop piracy?
Edit: http://arstechnica.com/gaming/news/2010/05/humble-bundle-gives-pirates-what-they-want-gets-ripped-off.ars
Humble Bundle Pirated.
You can't. You never will. No matter how many restrictive laws You come up with there will be always someone who will get the copyrighted product illegally, through internet or thanks to DVD burners - doesn't matter. Piracy existed long before people had broadband internet and will continue to exist.
What an artist/developer/publisher can do however is first - stop punishing those who buy things legally in the first place. That's no way to fight piracy, if anything that makes people want to pirate more, just to "stick it to the man".
Second thing is - provide proper service for your legal consumers. Release quality products at prices matching said quality. Give your consumers options to actually check your product before they buy it, don't hide behind excuses.
Why you think iTunes became so popular? Why Steam became so popular? They made things less restrictive, allowed for a lot of convenience and gave much more flexibility to individual content creators.
Some people will never pay for music/games/movies. They still won't pay even if you make piracy impossible with a magic spell. All studies, researches and surveys show that while there is huge % of people who use internet that download things illegally, same time on average, the same group spends way more on books/music/movies/games than those who do not use internet.
Further more there has been several examples of artists increasing their income by sharing parts of their work on the internet. Neil Gaiman noticed that after putting out his book for free on the net, the sales of his all books went up by 300% the following month. Since then he had pretty straight forward stance on it - >
http://www.youtube.com/watch?v=0Qkyt1wXNlI