ElectroJosh said:
The screen-shots make this look very promising.
Are you going for a play-by-play remake (same characters, areas, quests) or are there going to be some changes/additions to it?
It's my intention to create an homage rather than a direct remake. A lot of the areas just wouldn't be interesting if they were copy pasted from the original. Take the large cavern with the bridge in the screen shots. In UUW this was a single room with a jumping puzzle. I've expanded it be become a level in its own right. So expect to see familiar sights and characters, but there will be some suprises thrown in here and there.
HapexIndustries said:
I'm always glad to see attempts at an Underworld remake. The screenshots are very promising and I wish you luck. Please post some UI screenshots when you can; I am very interested in seeing your inventory/status screen interpretations. Please, please keep the classic late-Ultima paperdoll.
That would be awesome but probably not possible to implement. I am going to be limited by what the engine allows. Same deal with with the magic rune system sadly.
Sober Thal said:
Loved Ultima Underworld back in the day. I just bought them again on G.O.G. not too long ago. The screenshots look good. You should finish what you started, I'd probably buy it for a dollar.
Well it'd be free since the licence doesn't allow for anything to be sold for profit (it is using Bethesda assets after all). It purely a labour of love.
I'll probably put a version of this out once the first level is completed, just for people to try out.