Rednog said:
Used games do have a right to exist, but to me it makes sense to pay the developer an extra $10 or so if you buy the game used...especially for multiplayer.
The reason it makes sense to me is because the developer is paying for the servers that you are playing on.
Now it's funny to me when people say they won't buy a game because it requires an online pass, because if you were planning on buying that game used then the developers and publishers would never have made any money off of you anyways. If you don't want to pay extra for the online pass, just save a little more and buy the game new. Chances are you'll actually save some money from buying a used game and a pass (Gamestop will usually charge only $5-$9 less for used new releases so you actually end up paying more).
So...if the movie studios start charging an extra $10 so I can view the behind the scenes features on used DVDs...
The developer is paying for the servers...can someone please explain to me what we get for Xbox Live Gold/PSN Plus? I thought the main advertisement point about them was the fact we get multi-player. I don't like being triple charged (ISP, Console Online, now the individual game)
"then the developers and publishers would never have made any money off of you anyways" Then that's the developer's problem. They haven't enticed me enough to buy new off of them. There is no moral/ethical/legal obligation on the part of consumers to buy only new. Used Markets exist. Get over it. If you want me to buy new, then entice me. Compete with the used games. Do not, and I mean, do not start PUNISHING me for not buying new.[/quote]
By that same token game companies have no moral/ethical/legal obligation to make you happy because you aren't their customer. Hell companies could honestly do worse, and I'm surprised that they already haven't, rue the day consoles get the PC treatment with CD-keys and the used game market gets eliminated completely. Why bother to compete with used when you can force new?[/quote]
True enough, I suppose. But that runs back into my argument, of the developer having to compete with used games. They have to entice me. As for CD-keys...I would love to see that happen. At the moment, what's happening with purchasing multi-player is not a direct threat to Gamestop. But if console game developers get together and force CD-keys...I guess I can see some sort of an anti-trust lawsuit happening. Please correct me if I'm wrong, but wasn't there a lawsuit over the fact Microsoft patched out third-party accessories? As in, you had bought a third-party controller, then Microsoft released an update that makes it stop working?
In the case of CD-keys, Gamestop could legitimately argue that the developers are trying to shut them down. And before anyone else decides to argue back, Gamestop do sell new. Where do you think all the used copies come from in the first place? They had to have been bought new at some point, don't you think?