Salopian said:
The most obvious offender: Doom 3. The chainsaw, the BFG and the super shotgun in the Resurrection of Evil expansion pack were the only weapons which didn't suck. For a sequel to reboot of a game that defined the entire FPS genre as we know it, the arsenal was disappointingly pathetic.
The 3 basic weapons, the pistol, shotgun and assault rifle, were all
incredibly weak. Sure, they got the job done but I never felt like those bullets were
doing anything. By contrast, the chaingun was some sort of weapon handed down from on high and ammunition was plentiful enough to justify using it regularly. The rest of the weapons were difficult to keep in ammunition, and even though they were quite powerful I would rarely use them as a result rendering them effectively as crummy as the handgun (which I would only use as a last resort).