- I thought Farah from Prince of Persia: The Sands of Time was a horrible, horrible, horrible character who I spent the entire game wishing would die. The obnoxious "sassy" remarks all the time. The fact that she can't even begin to defend herself in battle, forcing you to start a difficult battle over because a single enemy picked her off when you weren't looking. The romantic angle I didn't give a shit about because I didn't like the Prince, either - if there's one thing Farah distracted from, it's what a terrible character the Prince is, as well.
I mention this because I keep seeing her mentioned on lists of "top female characters." Are you shitting me?! No wonder games don't have a lot of female characters, if this is what's considered decent execution.
- I don't care if an RPG lets you level everything "too easily." I like being a demi-god, thank you. If you don't want to level everything, don't.
- I don't understand why multiplayer even exists. I think it is holding back the industry to waste time on improving multiplayer.
- Heavy Rain didn't have clunky controls; at least, not most of the time. Unintuitive, yes. Clunky, no. I've seen so much footage of people veering their character around like someone's drunk grandmother trying to back a family sedan down a narrow driveway, and it blows my mind.
- I recently bought Manhunt off Steam, and discovered it has a game-breaking glitch at the beginning. A quick look at the forums tells me that this glitch has existed in Steam's version of the game since an update in 2010. Are you kidding me?! That was my first purchase on Steam, and I don't think there will be a second.
- Games that claim to be violent are not violent enough. Don't get me wrong, I'm not a gore hound. I actually prefer games to be fun and relaxing (e.g. I love Ratchet and Clank) then dark and disturbing. But when people claim something is mind-blowingly violent, I tend to check it out. Just out of morbid curiosity, to see if it really pushes the envelope. Maybe I just have more imagination than most people, but it never, ever lives up to hype.
The aforementioned Manhunt, for example - yes, the concept is probably as dark as you could possibly get away with. The execution, not so much. In the little of the game that I was able to play, I pressed a button, and the game killed for me, and I got to watch a cutscene of it. Really? That's not more violent to play than your average horror movie is to watch. The game was supposed to reward you for torture - awful, right? Well, it does no such thing, as you don't do the torturing - the game does. It's like watching someone with a creepy fetish masturbate in your face. If you're going to pussy out on such a violent concept, don't make the game at all.