ForgottenPr0digy said:
so Hayate is not Ryu??
Didn't Hayate have amnesia is DOA2:hardcore and his name was Ein I think.
Yep, that's the guy. Hayate and Ryu are seperate guys, and they marked this guy clearly as Hayate. I believe he still has a recurring subplot from when he was Ein by way of Hitomi being one of his former students when he was under that identity.
To be honest, it seems like they are trying to make more of an understandable story out of DoA.. or at least in the games. That was absolutly coherant compared to what you typically wind up getting from this series, usually you wind up having to bother to look stuff up on fan sites to really piece it together, and what was actually plot relevent and what wasn't. It also seems they are actually carrying over a plot point for once as well!
This is one of my favorite fighting game series, though I haven't picked up my own copy of 5 yet.
I will also say that I have my doubts if anyone will ever create a fighting game series with the same level of "WTF" factor as Tekken. I occasionally suffer bouts of pinprick bleeding when I think about that one too much... it DOES make sense, but like a Lovecraftian tome, your probably better off for your lack of understanding.
I'll also say that while I don't think they did it with this installment (at least from what I've read) I've always thought they could combine the DoA and DoA beach volleyball games into one product. I always felt that part of the fun of fighting games, and what extends there play value, is all the wierd minigames and such (Tekken Force, Tekken Ball, Mortal Kombat Kart Racing, Konquest mode, the Soul Calibur strategy game thingy from SC III, and towers from later games, etc..). While kind of terrible as their own release, I've always thought that the T&A mini-games collections would fit right in, especially seeing as the game makes few pretensions about what it is. On their own DOA games have generally tended to be very bare bones packages with few bells and whistles.. adding the extra stuff isn't worth sacrificing core gameplay, but it's nice when it's there.
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Also for the sake of arguement, I'd point out that they are discussing "what happened to Alpha 152" which makes me think that the relevence of what we were seeing with Bayman was that he had run into Alpha doing his mercenary thing in the middle east.
When it comes to helicopters Copters are always hanging out, making noise, doing nothing useful, and flying every which way obstructing the view, we should force them to get jobs carrying cargo, or flying combat missions or whatever, but after the whole "Obamacopter" program there isn't any incentive for them anymore. Look forward to more and more useless copters in video games from now on...
Okay, I need to sleep. I'm tired enough where I actually thought that was funny.