Unskippable: Resonance of Fate

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dalek sec

Leader of the Cult of Skaro
Jul 20, 2008
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Ah that was a good episode, I really needed a good laugh since it's monday thanks Unskippable! Does anyone know where the hell they were falling from? The city kinda reminded me of something from 40K before everything went to the hell from the Horus Hersey in terms of over the topness in style. Does anyone know if this game was good or not be sides this cutscene?
 

JonnWood

Senior Member
Jul 16, 2008
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One of the best. Every single word of every scene somehow is joke fodder.

Does it ever explain how the Effeminate Protagonist survived?
 

duchaked

New member
Dec 25, 2008
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haha great episode...

I had no idea this game existed, and now that I've looked it up...

it seems worth checking out just to have some fun with the cool battle system, but it also looks like it'll get old super fast (and believe me, RPGs for me get old fast enough as is). guess the story definitely isn't something to be playing it for haha...

too bad the FFXIII battles don't look as cool as the ones in this game
 

Vorpal Chill

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Mar 31, 2010
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Mydnyght said:
So... If she was falling at 120 MPH at the time when they guy swinging in on the rope grabbed and saved her... Considering the sudden change in the vertical component of her velocity (as in, from 120 MPH downward virtually instantly to zero MPH downward (or maybe some velocity UPWARD))... Never mind the guy's arm, wouldn't the girl get seriously injured or killed?...

You're right, Graham, we DO need Mythbusters to look into all that!
Haven't they done something on the show like this at one time or another?
 

the protaginist

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Jul 4, 2008
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I think it's really funny that I was thinking "She's falling WAY to fast, even if he catches her she's not gonna live." exactly as Grant launches his little speech on terminal velocity.
 

mechanixis

New member
Oct 16, 2009
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Sigh. I remember hearing about this game a while back and thinking "Hey, that sounds okay! It could be okay and a JRPG at the same time!"

And now I see this cutscene and realize no, it can't be. It's just more schizophrenic, melodramatic nonsense and bullshit.
 

Archemetis

Is Probably Awesome.
Aug 13, 2008
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Da Joz said:
That was funny but they are starting to repeat a lot of their jokes.
I Don't think having a few running gags is a bad thing really.
Like in the Dante's Inferno one last week there was a crow and I was actually surprised that they held back on their typical 'Russell' joke.

OT: How exactly were they falling for that long?
It boggles the mind!
 

Lucas Auraelius

WARNING: Cartoon Violence
Feb 25, 2009
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Wow, that cutscene made absolutely no sense. How can a city be that tall? Unless the lack of oxygen made the builders stupid enough to keep going until they died when they reached the vacuum of space.
 

axnxgxixe

New member
Apr 23, 2009
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hilarious as always, but what the flip was going on??? the games the review make no godd@mn sense. (I realize that is usually the point, but still, what is that game about???)
 

Alex The Rat

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Jan 8, 2010
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danpascooch said:
Alex The Rat said:
What the devil!

Please tell me that 1. The less feminine looking guy (the one who can't read) is just like the kid in Sixth Sense, or 2. They're all actually heavily involved in drugs and the whole opening scene was a metaphor drugs have destroyed both their lives without them really noticing or caring.
It's a Japanese game, I'm sure some female deity saved them
Sure, but in this case the female deity is a metaphor for the irresistible seductive qualities of heroin or crystal meth!? Anything to convince me that this game isn't exactly what it appears to be!
 

Scrythe

Premium Gasoline
Jun 23, 2009
2,367
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I don't know why, but that reading bit at the end reminded me of Samurai Champloo:

Mugen: [Takes journal] HUH?
Jin: What is it?!
Mugen: ...I can't read.
 

ninjajoeman

New member
Mar 13, 2009
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So its a game about free falling?

and yeah don't go over anything like 300 feet you could break a nail with jrpg physics in motion.Also why did graham say feet I thought he was Canadian?
 

jokulhaups

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Aug 13, 2008
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Maybe it's just a cultural thing and you just need to be Japanese to get the cutscene...


ahh who am I kidding...I don't think that was supposed to be make sense. There's probably an unwritten rule about JRPGs not being able to make sense until the second play through.
 

WastedHero

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Jan 14, 2009
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A very good episode this week. I don't know if it was the material for the episode that was good or that you guys were just really on your game, but I got a better then average laugh out of this one. Kudos.
 

Ovrad

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Mar 30, 2010
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See this is what can happen when you use the portal gun outside. You end up falling endlessly from the skybox. No wonder GLaDOS tried to keep you inside...
 

Miral

Random Lurker
Jun 6, 2008
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Ok, so the girl was expecting to die at the stroke of midnight anyway, and so decided to suicide spectacularly instead of whatever else was going to happen... except that it didn't and that's why she's all surprised (while they're still falling to their deaths). And they were in a city somehow flying above the clouds, because I can't imagine how else they'd get that particular view after falling so far already. After that, all I can say is WTF.

(I haven't played the game, these are just my impressions from the cutscene.)
 

Supp

New member
Nov 17, 2009
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So, he swung up, caught her, flew up to the clock, fell below the clock, then got over the clouds, then fell past the clock aga--

WTF IS GOING ON HERE