You're one to talk, Graham. Trying to take over Dracula's evil castle 24 years in the future... for shame!
Starting to think games might be a bit too much in love with creating mysteries out a general lack of information for their own good. Specifically, the part where a bunch of mystery people talk about a bunch of things we have no clue about while poorly lit. See: Xenogears

Starting to think games might be a bit too much in love with creating mysteries out a general lack of information for their own good. Specifically, the part where a bunch of mystery people talk about a bunch of things we have no clue about while poorly lit. See: Xenogears