Good, if i post it usually works.
Anyway..mine is ''Yet, Cusiones''.
''Yet, cusiones'' is an rpg in which the main character(you) must defeat your sworn enemies on the way to new towns, defeating them for stuff to keep, collect, sell, use in quests etc.
Anyway, your sworn enemies are the ''cusiones''. These guys are monstrous ogre like creatures that have a grudge against...anyone. These monsters attack traders especially to steal their food and stuff, often using the remains of their carts to make wooden armor to protect themselves from attack. They use all arts of combat, ranged, melee and magic(which are also your combat choices).
The game allows your character to move around large areas without your cart to explore them, such as forests and such. To access new areas you must move on in the game. To move on you must do an escort or lone-carting mission. With these you must travel along a path, often the game asks if you wish to take a detour which will take less time but be more dangerous(maybe, but they can also have more or less treasure, however the treaure is not always the same). The amount of paths the road can fork into is 2-6. Escorting is slightly different. In which you must protect a follower. These can range from a small group of citizens, or a warrior of some sort.
You don't have to discover new towns by following the main story. Just a side quest. However in new cities you unlock 3 new open areas to explore (all of which are different and pretty big, examples: forest, mountains, beach).
Also, to do the main quest you must do the side quests which help you move on, and in a city you have different choices of which town to move on to next. The game gets it's name because your goals are always hindered by the ''cusiones''. The minute you get close - cusiones!
Did i take it a bit too far? Did i expand to much?