This kind of logic has been rejected on more than one occasion already by courts in the US. A recent example is Verner V. Autodesk:http://en.wikipedia.org/wiki/Vernor_v._Autodesk,_Inc.Nick Holmgren said:Major exception is that unlike bicycles and other things you don't by games anymore. You pay for the license to them most of the time. Almost every PC game has this policy and has had it for years. If a console game has the same policy on it then resale of that license is illegal as it is not the physical disc but an agreement between you and the company you have paid for with another agreement between the company and the retailer that they may broker this deal and possibly profit form it within certain guidelines.
I didn't gloss over that. My point is that contrary to the idea that rentals harmed the movie industry it actually has ended up helping them. In part because they figured out how to enter the rental market. In short the publishers in the Videogame industry haven't learned from the past. How is sixty million a big deal when you take in about one billion in sales as is the case of MW2? Secondly not every game actually costs sixty million to make so throwing that number around doesn't actually mean anything.Hopeless Bastard said:Addressed that, insufficient capital left over after having to forward $60,000,000 for each new game to open thousands of retail chains that, theoretically, only carry that publisher's IP.shadow skill said:oh fucking christ
learn to readI like how you gloss over the massive legal battle that resulted in that... a ruling video game publishers also benefit from.shadow skill said:Fast forward a few decades and most of the money they make actually comes from rentals!
That only works if you have not agreed to the licence agreement. Once you boot up the game and hit "okay" you can't site that case. He was selling the disc, which then would be sued to agree to a licence. Until the software is licensed you are free to resell it.shadow skill said:This kind of logic has been rejected on more than one occasion already by courts in the US. A recent example is Verner V. Autodesk:http://en.wikipedia.org/wiki/Vernor_v._Autodesk,_Inc.Nick Holmgren said:Major exception is that unlike bicycles and other things you don't by games anymore. You pay for the license to them most of the time. Almost every PC game has this policy and has had it for years. If a console game has the same policy on it then resale of that license is illegal as it is not the physical disc but an agreement between you and the company you have paid for with another agreement between the company and the retailer that they may broker this deal and possibly profit form it within certain guidelines.
Then don't agree to the licensing agreements on any games, ever.DracoSuave said:The problem here is -extremely- simple.
Game publishers make disposable games and then cry foul when disposable games are disposed of.
Don't want me to sell my game? Make me a game I want to keep.
That solves your problem right there.
No. It actually does not matter if he had agreed to the EULA. That section of the EULA is invalid entirely.Nick Holmgren said:That only works if you have not agreed to the licence agreement. Once you boot up the game and hit "okay" you can't site that case. He was selling the disc, which then would be sued to agree to a licence. Until the software is licensed you are free to resell it.shadow skill said:This kind of logic has been rejected on more than one occasion already by courts in the US. A recent example is Verner V. Autodesk:http://en.wikipedia.org/wiki/Vernor_v._Autodesk,_Inc.Nick Holmgren said:Major exception is that unlike bicycles and other things you don't by games anymore. You pay for the license to them most of the time. Almost every PC game has this policy and has had it for years. If a console game has the same policy on it then resale of that license is illegal as it is not the physical disc but an agreement between you and the company you have paid for with another agreement between the company and the retailer that they may broker this deal and possibly profit form it within certain guidelines.
In Canada, this form of license is considered illegal to enforce.Nick Holmgren said:That only works if you have not agreed to the licence agreement. Once you boot up the game and hit "okay" you can't site that case. He was selling the disc, which then would be sued to agree to a licence. Until the software is licensed you are free to resell it.shadow skill said:This kind of logic has been rejected on more than one occasion already by courts in the US. A recent example is Verner V. Autodesk:http://en.wikipedia.org/wiki/Vernor_v._Autodesk,_Inc.Nick Holmgren said:Major exception is that unlike bicycles and other things you don't by games anymore. You pay for the license to them most of the time. Almost every PC game has this policy and has had it for years. If a console game has the same policy on it then resale of that license is illegal as it is not the physical disc but an agreement between you and the company you have paid for with another agreement between the company and the retailer that they may broker this deal and possibly profit form it within certain guidelines.
I already own the product by that stage. Adding terms onto what is already a legally binding contract after the fact is not legal, and I do not need to give it any weight whatsoever. As not agreeing denies me access to product I legally own, it is also not legal.Nick Holmgren said:Then don't agree to the licensing agreements on any games, ever.DracoSuave said:The problem here is -extremely- simple.
Game publishers make disposable games and then cry foul when disposable games are disposed of.
Don't want me to sell my game? Make me a game I want to keep.
That solves your problem right there.
Agreed. Who actually thinks selling used games is worse than piracy anyway? At least when you are selling used games the have actually been BOUGHT. Piracy is just getting teh game without anyone getting the profit.Sonicron said:Nailed it on the head, Hub. And in my opinion, everyone who thinks otherwise is wrong. Dead wrong.Hubilub said:It's not another form of Piracy.
Second hand marketing has been around for ages, and nobody has complained about them before. We have all been OK with second hand stores for clothing, buying used Television sets, flea markets, the works. But now, because video game publishers say it's hurting the industry, it's suddenly wrong?
Fuck no, it's not wrong.
If I'm tired of something I own, something I either can't get enjoyment out of, or something if it's something I want to replace with something better, should I simply have to throw that thing away? Why can't I make a profit and sell it to someone else who needs it? Am I a bad person for helping someone acquire something they want for an even cheaper price than at the store? No, I'm not. I'm a good person for giving someone that opportunity.
Firstly, film and music piracy is exactly the same as game piracy. Both have the same effect in the same way.Sneaklemming said:[
You're missing the point.
Used games are causing the same kind of damage as piracy is.
Also comparing clothes to video-game piracy is like apples and oranges - hell even comparing film and music piracy to video game piracy is like apples and oranges...