ideitbawx said:
-snipped due to overly extending quote-gasm
See, the problem is how you percive the game. For you, as suppose majority brining into table simillar arguments, its the disc + the thing you play + all that its tied to it.
Sadly the reality is a little bit different. By buying a product in the store you dont buy right to the game, for a simple reason - games are not physical goods.
Game is, like a poem, music or movie, intelectual property and unless someone sells you the rights to it, all you buy is a license to use it and means do so in form of cd/dvd or sheet of paper. All you have right to are those things that said license grants you, nothing more.
When you buy a car, toaster, pants - they are yours, you obtain physical objects that you have full rights too, you can modify it without consent or knowledge of the manufacturer. With games you own the box, the instruction, and the physical piece of synthetic material called disc, but you do not own the game itself (exception are open-source games but in that case you obtain the rights to the source-codes and agree to open-source license, which still doesnt let you to profit from that code).
By reselling/trading-in a game you re-distribute intelectual property that at no point was yours to begin with and profit from it.
To make it seem a bit more clear on how intelectual property works. Lets say you have a website, a professional one, with some sort of your works. Be it essays, reviews, graphic art, movies. You provide access to them based on subscription model, meaning all the paying visitors have right to be in awe of your works and enjoy the entertainement value they provide.
Few months forward, one of your subscribers decides he is bored with your work, he however made hismelf a backup of your works. He was allowed to do it because generally you are allowed to make backups for your own private use. But he figured there is someone willing to pay to get acess to it. It is one person, he gives his backup to this customer and earns money from it, he lost the backup.
One one hand. You can be happy, there is someone else who might get interested in your works and become subscriber to your website brining you profit. On the other hand however, the guy just sold something that is rightfully yours and he made money of it, not you.
Now all its left is the matter of scale. Game industry goes into millions of dollars and its not puny 1 or 5 people that just sell your intelectual property without you even knowing it but its big retailers, earning another millions off something they dont really have right to. Thats when it stops being just alittle thing and grows to actual problem. Pirates at least dont make money off your work.