008Zulu said:
MonsterCrit said:
Once that plastic seal is broken. you're fucked.
Not in Australia you aren't.
Really? Try it,m go buy a piece of software, open the packaging and break the seal on the case, then try to return it.
And that two hour rule is exploitable. Devs can front load their games with all the best content, then be lazy once the 2 hour window has passed.
And? Did you ever consider that its a simple matter of perception. The mechanics for most games aren't very complex. The begining of the game is when you're new to the mechanics and the environs. Once you get used to them, is when you realize how repetitive the mechanics are. And this is a time honoured tradition. Doom, Wolf3d, Quake, Duke nukem. They all did this. It's also done by any game that has a demo.
Me thinks this comic more or less sums up whats really going on: https://media0dk-a.akamaihd.net/16/50/872956604cb9ef0628227214b653a8bd.jpg
There are more than a few games on Steam already which have done this. No Man's Sky for example.
NMS was actually well liked by those who didn't spooge over the hype. It's no more or less boring than any other mine craftesque crafting simulator.
Then you have Greenlight games that have done such massive overhauls of their games that people who originally bought them are no longer able to play them due to the change in system requirements.
This happens with all games. It's a factor of software. To support newer tech , they have to depreciuate older tech.. Or they need to up the reqs to bring it in line with the actual requirements.
Joke is, if this happens within 3 months of purchase steam will give you a refund.