Kargathia said:
Rednog said:
And I really do think EA is correct on this point.
Except that apparently - if we are to trust Valve - it just doesn't work that way. He specifically mentioned it not cannibalizing sales, and quite frankly I'm inclined to believe him; he's got data, as opposed to the wild conjecture wielded by everyone else blathering about it.
But they don't have data on that, it is almost impossible to tell that kind of data, I mean how could you even begin to imagine how many people are forgoing buying a just released game when winter/summer sales are around the corner?
Their data is primarily from discounting their Left 4 Dead and Portal franchises, neither of those games went on a deep discount as fast as something like Max Payne 3 or Spec Ops: The Line. I would hazard a guess that it was at least a few months if not half a year or more before either one of those games was on discount. Of course the data is going to show that those games really ran their course of bringing in a slew of new sales, and it becomes the appropriate time to put in a sale, that's basic supply and demand.
The question is whether or not a game like Max Payne 3 suffered, when it was knocked down to -50% of like 3+ish weeks after launch, yes it sold a bunch of copies but you have to remember you now need to sell 2 copies to make up for that potential single full price copy. And the question remains whether or not steam is training consumers to not just wait like 5-6 months for a discount, but instead telling consumers hey why bother buying a game before our summer and winter sales, when you just have to wait a few days and the prices will be slashed immensely.
It's the same question that was brought up when a game like botinacula was released the same day on gog for $10, and thrown in an indie bundle for pay what you want. Does it teach gamers to not buy indie bundles on launch and instead just teach them to wait for bundles.
There is absolutely no data on something like this, it's all conjecture because you can't measure how much of a brand new games full price can/will be cannibalised by sales.