Valve Unfazed by PS3 Hacks

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Roxor

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Nov 4, 2010
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Well, it's certainly good to see a developer not making a fuss over a hack.

Sony, start taking notes. Valve is showing you how a proper developer behaves when the platform they're using is hacked.

On another note, I wonder if Valve's PC development background has anything to do with their lack of a reaction?
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Gindil said:
But the guy is French.

And I'm a little confused...

How are the hacks destroying the PSN marketplace?
They're totally ruining it! Only Steam can save it! PRAISE VALVE!
 

RelexCryo

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Oct 21, 2008
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nipsen said:
KEM10 said:
nipsen said:
KEM10 said:
dead_rebel said:
XBox got hacked years ago. Wonder how they got away without this much publicity.
First: Xbox wasn't dubbed the unhackable system.
Second: It was years ago. If they released a report saying, "Hacking Still an Issue With Xbox" no one would care because it is old news. Give it until November (very liberal guess) and by then no one will care that the PS3 is still hacked except for one story every other month saying a new update confused some hackers but they've broken it already.
..no. What it comes down to is that no one covering this has any kind of idea what actually happens. So they, like you, simply base themselves on myths they believe to be true.
Where in my post am I making grand assumptions based on myth? Was the PS3 not called the unhackable system? Is the Xbox hacking/modding community not old news? Do we not see a story about a single update that might prevent some pirating every two months but ends up being to no avail?

Please tell me, I am curious.
Sure... You're assuming that a "hack" is the same on a windows-system as any other system. That it's absolute, security on or off. And that it automatically involves an easy way to apply patches in completely unrestricted ways. So you suggest that it's not going to be an issue once everyone just settles down and accepts that the system is broken. Apparently you're also taking Geohot's comments to support the idea that the system is now wide open.

It's much more complicated than that, and actually worming your way into the ps3 based on low-level code is not practicable. It will probably never happen that someone manage to write their own sub-routines. Instead it's going to be high-level hacks based on other high-level code, such as the leaked sdk.

Meanwhile, the reason why there's any controversy at all over this is partially because:
1. the hack doesn't actually allow either piracy or individual patches to specific games. It's very difficult to circumvent just the platform security encryption (..even if it's doable, it's not practical. "Practical" meaning: "possible to do without a large development studio and tools you don't have access to in even a very well-equipped basement, etc". It's not an easy target).

...and because
2. Sony is having a hissy-fit because someone made them believe they had stolen all their toys, and hoisted them up on a flag-pole.. that is so high you can't see the top. And Sony is now basically calling in their parents to outlaw flagpoles, as well as thieves and annoying people in general that are "stupid". They also have PR dudes that like to talk as if they know everything.

Meanwhile, the jig (on the xbox360) does make the system wide open, and completely exposed. And it is, like you say, not news because there's no drama around it. The drama and the fallout from the ps3 hack is all completely self-inflicted by Sony imps, though. So I hope they're really going to be punched around for a long time.

But speaking about the actual hack, and in terms of the mechanisms on the platform (and other things Sony folks don't know what is), the "hack" isn't actually breaking the system wide open. In practical terms it never did.

One example of that is the MW2 hacks - they existed before the ps3 hack turned up. Which of course doesn't stop IW folks from blaming the hacks on Ps3 platform security. While suddenly "platform security" becomes something that has to be asked of every developer.

And you get articles like the above, where publishers are asked in leading terms about something they don't know enough about. While the ones asking the questions know even less. Until it's all repeated until it's true on the internet.

Welcome to "new media", I guess..
Which raises the question: Did Jerry/Tycho of Penny Arcade put this accurately?


"What it means in actual practice is something different, though. Software for the Xbox 360 routinely outsells its PS3 equivalent, and that equipment is deeply compromised. Ask Infinity Ward how secure the 360 is. But there's still some voodoo involved in seizing the reins of that hardware. It's well understood and deeply codified voodoo, but there's still a rudimentary latch on the screen door. When the box literally cant distinguish between its creator and an unnamed third party, you've entered a new era."

http://www.penny-arcade.com/2011/1/7/
 

Outright Villainy

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Zeeky_Santos said:
tghm1801 said:
Well, at least Portal 2 will be well protected. I love VALV[sup]E[/sup].
As much as I love Valve and Steam, great stuff, they've gone and shot themselves sin the foot here with this announcement.

To the hacking mind, valve saying "haha! We have steam as well, we have no problems" is like flourishing a red cape. The only way they could have made it worse would have been to say "Our technology is un-hackable" which as we all know is a claim that yields great success within the hacking community; it's a challenge that gets beaten in the first few days of release.
Absolutely true of course, but I don't think as many hackers would go after Valve to prove a point; everyone is on Valve's side, they'd just be seen as giant dicks by everyone.
 

nipsen

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Sep 20, 2008
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..hamfisted and poetic, I guess.. Or just extremely sarcastic..

It's one perspective, though. That since this will eventually lead to self-signed packages that will very likely install on any system, it means something special. Because it will all make it so much more available and easy. Sure.

But since we're still talking about installing protected, separate programs that won't actually change other software on the console. It doesn't mean "the floodgates are opened", etc. It means you can treat the box as your PC.. except it's secure, and you don't necessarily need to distrust particular programs, since they're assigned to various access-levels, and will not have access to your mail, data and credit card without your approval.

Besides, some of us have made ready-made programs that automatically execute and magically unpack their content on other platforms before. Various grand apocalyptic visions of the future failed to materialize.

See - turns out that actually installing something yourself, and making an effort to even be interested in what your device can do... rather than fawn over what the publishers and manufacturer thinks it's economically convenient that their devices should do... is something that takes so much effort, it could easily be thought of as being in the realm of "extremely specially interested people".

I do enjoy the entire "ohmygod, hacking, ohmygod" discussion, though. And how it ends up letting more people discover just exactly how much inconsistent silliness is said about pirates, hackers, and other terrible things. If it actually ends up influencing the steel sphere that is Sony-land as well.. great.

Otherwise, maybe I can just go back to programming for interesting hardware in peace this time, without funny firmware updates and expensively paid for propaganda-declarations screwing everything up. I mean, is that really too much to ask for? Not have some pale-fat CEO trample over your hobby, after you paid good money for a documented feature that came with the box?

Apparently, it's some sort of impossible media-event that happens every 100 years or so. "Behold! The product does... what it did before! Except now it can't be fucked up by corporate whims! That on reflection may very well have been more harmful than helpful after all! Though we're never going to admit it, because it would look bad.. to actually look good! It makes sense, because we say so". ..bloody world. Bastards. Allbastards.
 

Paragon Fury

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Jan 23, 2009
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dead_rebel said:
XBox got hacked years ago. Wonder how they got away without this much publicity.
The Xbox 360 got hacked, but Microsoft was able to stop most of it, and ban those who had done various nefarious things. You can still play pirated games, but it requires a modified Xbox 360, and you're likely to get caught if you go onto Xbox Live.

What happened to the PS3 is much, much worse. Basically everything on the PS3 is open for business now to modders, who can pretty much do anything they want to the system and most any game on it. And if my understanding of coding is still fresh, Sony can't do anything about this new Masterkey hack unless they recall every single PS3 ever and install new hardware.
 

theultimateend

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I would have preferred them saying "Hacking won't effect our sales."

It would be nice if someone would actually acknowledge that there is no data to support massive profit loses (or even noticeable ones) (to my knowledge, feel free to disprove me, I like new information).

Now I don't pirate, if it's not worth my money it's not worth my time (basically just play wow at this point till something good hits) but it's like the drug war.

DRUGS ARE BAD!
Why?
Because they intrinsically are!!! Look at all the crime!
...that didn't exist before you outlawed them?

Same with Piracy, reduction in sales tend to coincide with terrible DRM practices and not piracy numbers. The highest selling games each year have the highest piracy as well. I'd love for people to pirate me into millions of dollars. Would be a nice punishment.

GM Rico
 

flaming_ninja

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Aug 25, 2009
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Irridium said:
But hackers were already having a field day with COD4 and MW2 way before these hacks...

Ah well, I assume Portal 2 will use Steam rather then PSN. But that being said VAC isn't exactly the best anti-hacker system...
What is the best then?
 

flaming_ninja

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Aug 25, 2009
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theultimateend said:
I would have preferred them saying "Hacking won't effect our sales."

It would be nice if someone would actually acknowledge that there is no data to support massive profit loses (or even noticeable ones) (to my knowledge, feel free to disprove me, I like new information).

Now I don't pirate, if it's not worth my money it's not worth my time (basically just play wow at this point till something good hits) but it's like the drug war.

DRUGS ARE BAD!
Why?
Because they intrinsically are!!! Look at all the crime!
...that didn't exist before you outlawed them?

Same with Piracy, reduction in sales tend to coincide with terrible DRM practices and not piracy numbers. The highest selling games each year have the highest piracy as well. I'd love for people to pirate me into millions of dollars. Would be a nice punishment.

GM Rico
The best way to combat piracy is to reward those who buy the real thing, ie what valve are doing on steam with updates, cheating protection, multi-player access, achievements.
 

Twilight_guy

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Nov 24, 2008
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So basically:
Yo dawg! I heard your security failed so we put a security system in your security system to protect us while you fail to protect us!

Valve laughs heartily at hackers and continues on its way. I'm glad that they have the means to cover their ass but I feel for other people who are potentially affected by the hacked codes.
 

Danpascooch

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Apr 16, 2009
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Dana22 said:
Every Valve game has been cracked long time ago. Its just that their games are so good, they offer so much additional content (free mods, editors etc.), and the distributing platform is so good (steam) that people will prefer to buy them and so piracy for Valve, and their sales, is irrelevant.
Exactly, they have the perfect defense against pirates, and that is to not worry about defense in the traditional sense. All carrot, no stick.

This is probably the only company I wouldn't scoff at for saying "we aren't concerned about hacks"
 

BSOD

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Jan 28, 2011
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KEM10 said:
dead_rebel said:
XBox got hacked years ago. Wonder how they got away without this much publicity.
First: Xbox wasn't dubbed the unhackable system.
Second: It was years ago. If they released a report saying, "Hacking Still an Issue With Xbox" no one would care because it is old news. Give it until November (very liberal guess) and by then no one will care that the PS3 is still hacked except for one story every other month saying a new update confused some hackers but they've broken it already.

I've always wanted to know who dubbed the PS3 un-hackable. Do you have a name? A real person? Hopefully this christening wasn't done by the interwebs. But rather someone that worked for Sony.
 

BSOD

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nipsen said:
steel sphere that is Sony-land
Not sure why, but you got a real lol out of me on that one. Sony always reminded me of the innards of the Smithsonian. Polished, sophisticated, complex. But don't touch! Or you'll get your hand slapped by that cold-eyed exhibit curator.

Or Cameron Frye's father comes to mind.
 

dancinginfernal

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bladester1 said:
I see it now "PlayStation developers using Steamworks to protect games." I have no ill will towards Valve, I like them a lot, but for the love of god someone stop them before they take over the world!
You can't stop a Gabe N.
 

nipsen

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BSOD said:
nipsen said:
steel sphere that is Sony-land
Not sure why, but you got a real lol out of me on that one. Sony always reminded me of the innards of the Smithsonian. Polished, sophisticated, complex. But don't touch! Or you'll get your hand slapped by that cold-eyed exhibit curator.
*nods* right, the Smithsonian. Exactly. Thing is that a lot of the people who work there are really cool people. They love their jobs, and they love doing it well. But.. if something isn't on their job-description, they don't have any channels to raise issues. Curators can be critics in their spare time, but they don't deal with exhibitions. .. So if their product actually is awesome, then no worries. If it's not, then they just have to make the best of it as it is. Or just walk sternly around, etc. No dialogue or two-way process..

I mean.. I'm pretty sure Sony folks would put heaven and earth in motion to get some obscure release approved for distribution - if it's already considered. But there's no one there to look critically at the distribution and approval process. Or the criteria for selecting titles. Unless you have that project with indy devs that turned up flower, flow, Riff, etc. Then there's another process.. But there's that gap between HQ decrees and individual projects that can't be bridged, it seems.

And it's really negative for Sony.. it really is in their interest to sort it out, but.. there's no one in charge of a (non-existent) project like that..

edit: "unhackable", etc. Could very well have come from someone speaking to press off the cuff who don't really know any technical bits. (Regardless, it's internet myth, and therefore true. :p)
 

killamanhunter

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Mar 24, 2009
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bladester1 said:
I see it now "PlayStation developers using Steamworks to protect games."
Hopefully Valve will allow other developers and publishers to use VAC and steamworks to protect their games, or DICE will fix the problems with Punkbuster and put that in it's console Battlefield games. "Problems? What problems?"



 

Flac00

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May 19, 2010
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Hey, Valve has been a PC developer for a long time. And the PC is hacker heaven, they know what they are doing.
 

Mcface

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Aug 30, 2009
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JediMB said:
Well, it's not like Steam and Steamworks are entirely secure either. At least not for offline play. I have enough friends who pirate Steamworks games to know that.
Yeah, steam works is one of the easier things to crack.