Valve Unveils Hardware-Based Steam Security

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Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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Valve Unveils Hardware-Based Steam Security


Valve [http://www.valvesoftware.com] has announced a new hardware-based security system for Steam called Steam Guard, which will allow users to link their account management options to a single PC.

Making use of Intel's forthcoming Identity Protection Technology, Steam Guard will let users limit control of their Steam [http://store.steampowered.com] account to a single PC, meaning that even if their password is cracked, their accounts will remain secure. They'll also be notified if any unauthorized PC attempts to log into the account or modify settings.

Using a two-factor authentication built into some second-generation Intel Core CPUs, Intel IPT combines a standard user name and password with a six-digit "One-Time Password" that changes every 30 seconds to ensure maximum security. When Intel IPT is enabled, identity thieves will have to gain all three pieces of information in order to gain access to user accounts.

Doug Lombardi, Valve's vice president of marketing, expects to see the adoption of hardware-based security measures become increasingly common as the digital market for games and other media continues to grow. "If as a customer you are buying movies, music, games, or digital goods, you want to know that they are more secure than your physical goods," he said. Valve head honcho Gabe Newell added that account phishing and hijacking are the company's "number-one support issue."

Steam Guard will be available to third-party developers to incorporate into their software via Steamworks. An announcement about which Intel-based PCs will be the first to take advantage of IPT will be made by OEM manufacturers on March 11; to learn more about Intel the technology, check out ipt.intel.com [http://ipt.intel.com/welcome.aspx].


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lacktheknack

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Jan 19, 2009
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So if my computer explodes, or I go traveling, can I unwire my Steam account?
 

Arachon

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Jun 23, 2008
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As long as it's voluntarily, I won't mind. If it's not, it's going to be just like Treacherous Computing [http://www.gnu.org/philosophy/can-you-trust.html]
 

Trivun

Stabat mater dolorosa
Dec 13, 2008
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This sounds like a good idea, provided there's a way to unwire your account from the hardware, which basically seems to me like the first thing they'd have thought of anyway. Hardware is much more difficult to hack than software, given that you actually need to have it physically in front of you to do so. So yeah, I welcome this, on the whole. As long as legitimate users aren't losing out then there's no real issue, right?
 
Apr 28, 2008
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lacktheknack said:
So if my computer explodes, or I go traveling, can I unwire my Steam account?
Yeah, what if we change computers or something? Or, like he said, travel?

Thats one of Steam's selling points, which is "take Steam with you wherever you go, and download your games anywhere!".
 

shaboinkin

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Apr 13, 2008
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Seeing how I stay with AMD mainly because they are cheaper and do the same damn thing an Intel chip does, I'll be left out unless amd decides to do this also
 

varulfic

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Jul 12, 2008
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This is strictly voluntary, right? Because if this is required, I'm gonna be furious.
 

Kiefer13

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Jul 31, 2008
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It's a nice idea (assuming it's voluntary), but I probably won't use it. I like being able to access my Steam account and games on both my desktop and my laptop.
 

gigastar

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Sep 13, 2010
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This actually sounds like a good idea.

Just have to wrench if it will be possible to change the setting out of Doug. If it can Valve has yet another thing to get me to support them. (Not in this years MM however, apart form Alien Swarm they havent released anything)
 

Woodsey

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Kiefer13 said:
It's a nice idea (assuming it's voluntary), but I probably won't use it. I like being able to access my Steam account and games on both my desktop and my laptop.
You're obviously going to be able to undo it. The reports a little vague on the details of how it works anyway.

varulfic said:
This is strictly voluntary, right? Because if this is required, I'm gonna be furious.
Seems most likely.

"Steam Guard will let users limit control of their Steam account to a single PC, "
 

lacktheknack

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Irridium said:
lacktheknack said:
So if my computer explodes, or I go traveling, can I unwire my Steam account?
Yeah, what if we change computers or something? Or, like he said, travel?

Thats one of Steam's selling points, which is "take Steam with you wherever you go, and download your games anywhere!".
Well, it IS optional.
 

Lawyer105

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Apr 15, 2009
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Kiefer13 said:
It's a nice idea (assuming it's voluntary), but I probably won't use it. I like being able to access my Steam account and games on both my desktop and my laptop.
This.

I've got no problem with companies taking steps to protect themselves from pirates... but I'm getting seriously tired of them making MY life (as a legitimate customer) super difficult so that they can do it!

I've spend the last couple of weeks locked out of a bunch of games because GfWL has borked. Reinstalled, cleaned, patched, worked around, nothing's helped. And Microsoft's ever useful support team can only recommend that... wait for it.... I completely format my hard disk and reinstall everything (incl. Windows) from scratch! You're f'ing KIDDING!

So I've got very little patience for DRM type things in any form that lock legitimate customers out of their products while (and let's be honest here) doing virtually nothing to contain the pirates.

A pirated game should NEVER deliver a better user experience than a legitimate one!
 

Baresark

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Dec 19, 2010
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While nice and I'm sure some folks will use it. I wouldn't. I like being able to sign onto another computer. I can use my steam account at my buddies house, and it's practically like a LAN party then. I am all for the option, so long as it remains just an option.

A better incentive would be to encourage people to have weekly rotating passwords. I think they would be better off designing an authenticator comparable to what corporations use, as well as Blizzard. Perhaps something that works with my android based phone. *wink wink*

But, I'll reiterate it. Keep it optional! Haha, 'nuff said.

Lawyer105 said:
I've got no problem with companies taking steps to protect themselves from pirates... but I'm getting seriously tired of them making MY life (as a legitimate customer) super difficult so that they can do it!

I've spend the last couple of weeks locked out of a bunch of games because GfWL has borked. Reinstalled, cleaned, patched, worked around, nothing's helped. And Microsoft's ever useful support team can only recommend that... wait for it.... I completely format my hard disk and reinstall everything (incl. Windows) from scratch! You're f'ing KIDDING!

So I've got very little patience for DRM type things in any form that lock legitimate customers out of their products while (and let's be honest here) doing virtually nothing to contain the pirates.

A pirated game should NEVER deliver a better user experience than a legitimate one!
This would in no way prevent piracy. I could help prevent identity theft(subjectively). But, you can't really access too much about your personal identity from your Steam account, I believe. I could be wrong though. Your credit card number, even if it's stored can't be viewed on your Steam account. Your name and address are basically a matter of public record. It's stupid to put your phone number anywhere online. The only thing they could do is lock you out of your own Steam account really, if they decide to change the password. Then I'm sure a few emails and a phone call could clear that up. Once again, it would benefit from some kind of authenticator.

I also agree 100% with your final statement, anything that inhibits a legal user from using the program they paid for, should be a big fat no no to any company. One day these companies will understand I hope.
 

LightOfDarkness

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Mar 18, 2010
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varulfic said:
This is strictly voluntary, right? Because if this is required, I'm gonna be furious.
Of course it's voluntary, as the function is limited to only a small set of CPUs for now.
 

Woodsey

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Aug 9, 2009
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Lawyer105 said:
Kiefer13 said:
It's a nice idea (assuming it's voluntary), but I probably won't use it. I like being able to access my Steam account and games on both my desktop and my laptop.
This.

I've got no problem with companies taking steps to protect themselves from pirates... but I'm getting seriously tired of them making MY life (as a legitimate customer) super difficult so that they can do it!

I've spend the last couple of weeks locked out of a bunch of games because GfWL has borked. Reinstalled, cleaned, patched, worked around, nothing's helped. And Microsoft's ever useful support team can only recommend that... wait for it.... I completely format my hard disk and reinstall everything (incl. Windows) from scratch! You're f'ing KIDDING!

So I've got very little patience for DRM type things in any form that lock legitimate customers out of their products while (and let's be honest here) doing virtually nothing to contain the pirates.

A pirated game should NEVER deliver a better user experience than a legitimate one!
Wait, what?

This is all about YOUR games and YOUR account and YOU not being fucked over. They're not covering themselves.
 

Eri

The Light of Dawn
Feb 21, 2009
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Tied to CPU? That's stupid. Why not give us a physical authenticator like Blizzard/Paypal, or a digital one for like iPhone/Android or something.
 

MrTub

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Mar 12, 2009
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Eri said:
Tied to CPU? That's stupid. Why not give us a physical authenticator like Blizzard/Paypal, or a digital one for like iPhone/Android or something.
Atleast it's something. My email got hacked last summer and if I had lost my steam account I would have gone crazy.