Valve's CEO Thinks Half Life Series Deserves Hurt Locker-Level Respect

Recommended Videos

Throwitawaynow

New member
Aug 29, 2010
759
0
0
Gabe Newell speaks out about how little respect is given to games in comparison to movies.

"There's a sense that games are more exploitive in a way that The Hurt Locker which also was designed as form of entertainment isn't." Newell's opinion is that "video games are fictitious popular culture." "I think they are an art form," he continued. "And I think that 'too soon' criteria is not applied to things like Green Zone. Or United 93. There will be a time when we look back and find it quaint that video games were so controversial. I think the active ingredient to changing that attitude is time."

Newell elaborated, "The producers didn't create The Hurt Locker as a public service; they did it to tell a story that they thought needed to be told. It was a piece of entertainment that they sold tickets to and sell DVDs with. And, yet, that's not viewed as exploiting current events. It's viewed as somehow artistically interpreting and commenting on current events. The creative process of making that movie and making our games is very similar, but they're received differently."

Will the future efforts of Steam's next Half Life game help move the public's perception of video games into a more respected place? "I don't know if there is a way for us to accelerate that process through content," the CEO says. "There's a way to accelerate it through continued success, through continued engagement and commitment to quality by making great games that people want to play. The more people that play I think the more mainstream and accepted games will become."

"The narrative of Half Life has been much more good guys and bad guys, and brotherhood and the journey and the battle," Newell says. "And I don't think that's an indictment. It's a choice, one that's maybe a little less literary and a little more action-oriented in terms of its foundation. I don't think that means the narrative structure of Half Life is lacking, though. I can name a hundred other movies that are not like Black Hawk Down, but you don't leave questioning about the heroism and the bravery and the action and the sort of extreme experience of battle."

"We've told the stories that the developers want to tell," said Newell. "I don't think we've made choices based on avoiding or aiming for commentary. The story and the characters have unfolded with great intent from our developers."
Do you agree with him, or is there really no comparison? Will it just take a little time for games to be accepted as art?

http://store.steampowered.com/news/8493
 

Korten12

Now I want ma...!
Aug 26, 2009
10,766
0
0
Rationalization said:
Gabe Newell speaks out about how little respect is given to games in comparison to movies.

"There's a sense that games are more exploitive in a way that The Hurt Locker which also was designed as form of entertainment isn't." Newell's opinion is that "video games are fictitious popular culture." "I think they are an art form," he continued. "And I think that 'too soon' criteria is not applied to things like Green Zone. Or United 93. There will be a time when we look back and find it quaint that video games were so controversial. I think the active ingredient to changing that attitude is time."

Newell elaborated, "The producers didn't create The Hurt Locker as a public service; they did it to tell a story that they thought needed to be told. It was a piece of entertainment that they sold tickets to and sell DVDs with. And, yet, that's not viewed as exploiting current events. It's viewed as somehow artistically interpreting and commenting on current events. The creative process of making that movie and making our games is very similar, but they're received differently."

Will the future efforts of Steam's next Half Life game help move the public's perception of video games into a more respected place? "I don't know if there is a way for us to accelerate that process through content," the CEO says. "There's a way to accelerate it through continued success, through continued engagement and commitment to quality by making great games that people want to play. The more people that play I think the more mainstream and accepted games will become."

"The narrative of Half Life has been much more good guys and bad guys, and brotherhood and the journey and the battle," Newell says. "And I don't think that's an indictment. It's a choice, one that's maybe a little less literary and a little more action-oriented in terms of its foundation. I don't think that means the narrative structure of Half Life is lacking, though. I can name a hundred other movies that are not like Black Hawk Down, but you don't leave questioning about the heroism and the bravery and the action and the sort of extreme experience of battle."

"We've told the stories that the developers want to tell," said Newell. "I don't think we've made choices based on avoiding or aiming for commentary. The story and the characters have unfolded with great intent from our developers."
Do you agree with him, or is there really no comparison? Will it just take a little time for games to be accepted as art?

http://store.steampowered.com/news/8493
The article says Call of Duty and activisions CEO... Was the change part of the joke..?
 

Slaanesh

New member
Aug 1, 2011
466
0
0
...am I missing something here? Link leads to an article with Activision's CEO talking about Call of Duty, not Gabe talking about Half Life.
 

Lunar Templar

New member
Sep 20, 2009
8,225
0
0
meh i say

only valve game i've finished is portal, half life was to meh for me to stay interested in
 

Plumerou

New member
Mar 7, 2011
92
0
0
i see what you did there, you wanted to see how the reaction would differ from the ones who read the real article and the ones who think gabe newell is the one talking, interesting experiment that i just ruined by writing this :)
 

Waaghpowa

Needs more Dakka
Apr 13, 2010
3,073
0
0
It says Activision. GG. Gabe has never said anything of the sort as far as I can remember, it's Always Activision that always tries to make the comparison.
 

Beryl77

New member
Mar 26, 2010
1,599
0
0
Did you link the wrong thing?

Edit: Alright, I'm pretty sure it's some failed attempt at a joke or experiment to prove a point. I don't really get why you choose Half-Life and Valve. Most of those things in that interview doesn't really make sense with hl and Valve.
Is it to prank Valve fanboys?
 

Xanadu84

New member
Apr 9, 2008
2,946
0
0
When I thought it was Gabe Newell saying this, I agreed completely, though I thought the comparison of Hurt Locker to Half Life was a bit weird.

When I heard it was CEO of Activision...I still agree entirely. The CoD games are absolutely fantastic, honed to perfection and added a lot of innovation. Granted, CoD is a little more mindless action oriented and isn't a perfect correlation to the more dramatic and thoughtful Hurt Locker, but the point still stands.
 

Bobic

New member
Nov 10, 2009
1,532
0
0
You do realise that that would make absolutely no sense if Gabe had said it. Half life is not topical, or controversial. Cod is. There is little comparison between contemporary war films and Half life. There is with Cod.

You sir, fail. Though it would have been nice to see valve fanboys agreeing with Gabe just to be told that they actually agreed with Activision's CEO about a game they, being on this site, most likely hate.

Though, I feel I should also add, I am such a valve fanboy that I could tell that wasn't Gabe speaking as what was being said just felt a little off.
 

42

Australian Justice
Jan 30, 2010
697
0
0
Blargh McBlargh said:
Is it bad I've never even heard of The Hurt Locker? :/
don't worry the movie was incredibly boring, and to put it on a comparison, i'd say it was on the same length of good as BF3's campaign.
 

ConstantErasing

New member
Sep 26, 2011
139
0
0
Ignoring the already pointed out switch for a moment...

How silly of course there is no comparison between Half Life and the Hurt Locker. Are you insane? That is giving the Hurt Locker way too much credit.
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
19,316
0
0
You should do what I did... when I pulled an experiment like this, I used a source that let people who checked it in on it. As is, it's all too obvious that you name-swapped because the first thing people who do check are going to do is reveal...

D'oh well. I disagree, but only because I dislike war shooters.
 

Throwitawaynow

New member
Aug 29, 2010
759
0
0
Would you all have prefered Minecraft/Notch, Dota/Steam (Seeing as how that game and that company gets fawned over so much and are so story driven)? Probably should have gone for a Skyrim/LOTR switch.
 

IankBailey

New member
Jun 23, 2008
98
0
0
I liked Half-Life, I don't like CoD. Half-life is art and should be recognized as such. CoD is a yearly cash in by Kotick.

I liked the Hurt Locker, I didn't like The King's Speech. The Hurt Locker is art and should be recognized as such. The Kings Speech is an Oscar bait movie.
 

Dirty Hipsters

This is how we praise the sun!
Legacy
Feb 7, 2011
8,802
3,383
118
Country
'Merica
Gender
3 children in a trench coat
The next Half-Life game will be a commentary about terrorism and the war in Iraq, confirmed.

Oh god, the modern warfare craze has even spread itself to Valve!

Obviously joke should be obvious