I was deeply hurt when Popuri turned down my wedding proposal. But then I learned it was because I didnt buy a 2-person bed yet from the shopping network. (Harvest Moon, GBA)
I'm not "in love" with any videogame character, but I have affection for them, or I think they're hot, like Meryl in MGS4. Or even Kairi in Kingdom Hearts.
I'm going to take a guess and say that it's because they're cuter, cleaner, and somewhat classier (ok, many of them are rather slutty, I mean classy compared to many western female characters).
I'm going to take a guess and say that it's because they're cuter, cleaner, and somewhat classier (ok, many of them are rather slutty, I mean classy compared to many western female characters).
Also that JRPGs tend to have a certain artstyle that makes everyone seem more attractive, and they usually come with a lot of dialogue and script attatched.
Not so much with Western RPGs. They tend to use NPCs as vehicles. I've not felt any remote emotional attatchment to any character in a western RPG save for Ahnassi in Morrowind, and that's only because she was such a sweetheart to the player. AFter her quests were done she became cardboard cutout #47478
Do video game characters really even have that much personality?
Even in RPGs I haven't noticed it...atleast definitely not enough to feel some kind of "connection" with.
Anime characters I could possibly understand, at a push. Like that Japanese guy who wanted to be married to Mikuru Asahina from the Melancholy of Haruhi Suzumiya.
Creepy shit.
Most extreme example: by the time I'd finished playing Tsukihime, I'd developed a strong crush on each of the heroines in turn, during their respective story routes. I attribute it to me being somewhat overemotional and the game being just that good. Elsewhere...previous example aside, it's rare, and I can really only think of two examples: Colette Brunel from Tales of Symphonia and Saber from Fate/Stay Night.
Colette just clicked with me. I'm not really sure what it is. Maybe her friendliness and selflessness made her endearing, the resultant psychological problems made her more human, and as a result, seeing her grow was wonderful. Maybe it was the fact that she was pretty damn useful in combat, and an interesting variation on a character type. Maybe it was the fact that she just looks so huggable. For whatever reason, I grew attached to her very quickly... but since I could see what was coming, the first part of the game was kinda painful as a result.
And when she actually lost her soul, beating the unholy shit out of that angelic son-of-a-***** Remiel was immensely therapeutic in the short term.
Saber is less of a mystery. She's just characterized unbelievably well, she's the heroine of the game's first route (and the one I really got attached to...though Sakura came close), she's damned badass, and she's quite cute and sexy with her hair down (the only area she loses to Sakura). Her sex scene near the end of the Fate route was easily the best Nasu's ever written (he's got a reputation for some pretty bad stuff, too).
Killing her near the end of Heaven's Feel, even though she had long since turned evil, was probably the hardest thing I've ever had to do in a game. I actually froze for about a minute, because I couldn't bring myself to go on.
I believe it's impossible to love something that cannot love you back. This argument comes up alot when talking with "car guys" too. You can passionately enjoy working on it, but if it cannot love you back it's unhealthy to invest such strong emotions in a digital representation, or in the case of the car guy, an inanimate object.
I've admitted it before... not while I was infatuated.. that might have been weird.. but once I got over it and could laugh about it, I told everyone..
but yeah, it was definitely a "wtf am I thinking?" time in my life, lol
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