Drunk Space
Pop in any version of Dead Space, preferably with friends.
-If you jump, drink.
-If you scream, finish it. This should never happen you panzy.
-When you don't see something hiding as a dead body before it jumps up, drink. If you do see it, everyone else drinks.
-When you die, drink and pass the controller.
-Drink whenever you save the game. If you pass by a save spot and don't save, everyone else drinks.
-Whenever Isaac is changing armor chug until you control him again.
For my fellow Engineers, who will undoubtedly understand the significance of many of these Isaac-approved rules:
-Engineering is easier to understand with a few drinks in you. If you're not buzzed, drink until you are.
-Homework sucks. Whenever someone else tells Isaac to go fix something, or run to the other side of the ship, everyone drinks.
-Every time Isaac fixes something, be it a train or a solar array, take some time to relax while everyone else takes a few drinks.
-Every time you miss moving or pulling down an object all the way and it resets itself, drink your failures away and remind yourself that D's get Degrees.
-Multitasking is important to every decent Enginner. If you get jumped on, tackled, or are otherwise in a quick-time event, use one hand to chug while the other performs the quicktime event. Everyone else takes a drink for every button-prompt you successfully perform.
There are more, and we tend to come up with rules on the fly, but those are the big ones.